[2269] | 1 | // Machine-made Shark 3D Snake Text 2x0 Stream. Format: ascii.
|
---|
| 2 | targets "client/actor/client.s3d_actor_run"
|
---|
| 3 | "client/actor/display.s3d_actor_run"
|
---|
| 4 | "client/actor/displayworld.s3d_actor_run" "client/actor/gfx.s3d_actor_run"
|
---|
| 5 | "client/actor/io.s3d_actor_run" "client/actor/motion.s3d_actor_run"
|
---|
| 6 | "client/actor/snd.s3d_actor_run" "client/model/displaymodel.s3d_inst_run"
|
---|
| 7 | "client/model/displaymodel.s3d_model_run"
|
---|
| 8 | "client/model/displaymodel.s3d_pospath_run" "client/texture/charset.tga"
|
---|
| 9 | "client/texture/cursor_def.tga" "client/texture/cursor_sel.tga"
|
---|
| 10 | "client/texture/loading_clamp.tga" "client/texture/logo_clamp.tga"
|
---|
| 11 | "client/texture/saving_clamp.tga" "client/texture/statecursor.tga"
|
---|
| 12 | "client/texture/test.tga" "level/actor/content.s3d_actor_run"
|
---|
| 13 | "level/actor/levelplayer.s3d_actor_run"
|
---|
| 14 | "level/actor/levelplayerbasis.s3d_actor_run"
|
---|
| 15 | "level/actor/main.s3d_actor_run" "level/actor/sky.s3d_actor_run"
|
---|
| 16 | "level/actor/world.s3d_actor_run" "level/model/playermodel.s3d_inst_run"
|
---|
| 17 | "level/model/playermodel.s3d_model_run"
|
---|
| 18 | "level/model/playermodel.s3d_pospath_run"
|
---|
| 19 | "level/model/skymodel.s3d_inst_run" "level/model/skymodel.s3d_model_run"
|
---|
| 20 | "level/model/skymodel.s3d_pospath_run"
|
---|
| 21 | "level/model/worldmodel.s3d_inst_run"
|
---|
| 22 | "level/model/worldmodel.s3d_model_run"
|
---|
| 23 | "level/model/worldmodel.s3d_pospath_run" "level/shader/fire.s3d_shader_run"
|
---|
| 24 | "level/shader/world.s3d_shader_run" "level/texture/BENEDETI.tga"
|
---|
| 25 | "level/texture/blueside.tga" "level/texture/dummy1to1.tga"
|
---|
| 26 | "level/texture/dummy1to2.tga" "level/texture/dummy1to4.tga"
|
---|
| 27 | "level/texture/dummy2to1.tga" "level/texture/dummy4to1.tga"
|
---|
| 28 | "level/texture/firecolor.tga" "level/texture/GOLDFOIL.tga"
|
---|
| 29 | "level/texture/greenside.tga" "level/texture/particle.tga"
|
---|
| 30 | "level/texture/pillarbump2.dds" "level/texture/pillarbump3.tga"
|
---|
| 31 | "level/texture/pillarcolor.tga" "level/texture/redbackground.tga"
|
---|
| 32 | "level/texture/sima.tga" "level/texture/sky_back_clamp.tga"
|
---|
| 33 | "level/texture/sky_bottom_clamp.tga" "level/texture/sky_front_clamp.tga"
|
---|
| 34 | "level/texture/sky_left_clamp.tga" "level/texture/sky_right_clamp.tga"
|
---|
| 35 | "level/texture/sky_top_clamp.tga" "level/texture/texdiffuse.tga"
|
---|
| 36 | "level/texture/texnormal.tga" "levelutil/actor/door.s3d_perch_run"
|
---|
| 37 | "levelutil/shader/basic.s3d_shader_run"
|
---|
| 38 | "levelutil/shader/comic.s3d_shader_run"
|
---|
| 39 | "levelutil/shader/display.s3d_shader_run"
|
---|
| 40 | "levelutil/shader/ordinary.s3d_shader_run"
|
---|
| 41 | "levelutil/shader/ordinary_transp.s3d_shader_run"
|
---|
| 42 | "levelutil/shader/posteffects.s3d_shader_run"
|
---|
| 43 | "levelutil/shader/sky.s3d_shader_run"
|
---|
| 44 | "levelutil/shader/prog/black.s3d_shaderprog_run"
|
---|
| 45 | "levelutil/shader/prog/bloom_bright.s3d_shaderprog_run"
|
---|
| 46 | "levelutil/shader/prog/bloom_combine.s3d_shaderprog_run"
|
---|
| 47 | "levelutil/shader/prog/bloom_presmooth_bright.s3d_shaderprog_run"
|
---|
| 48 | "levelutil/shader/prog/bloom_smooth.s3d_shaderprog_run"
|
---|
| 49 | "levelutil/shader/prog/bump.s3d_shaderprog_run"
|
---|
| 50 | "levelutil/shader/prog/bump_bright.s3d_shaderprog_run"
|
---|
| 51 | "levelutil/shader/prog/bump_mild.s3d_shaderprog_run"
|
---|
| 52 | "levelutil/shader/prog/bump_shmap.s3d_shaderprog_run"
|
---|
| 53 | "levelutil/shader/prog/comic.s3d_shaderprog_run"
|
---|
| 54 | "levelutil/shader/prog/gen_brightclear.s3d_shaderprog_run"
|
---|
| 55 | "levelutil/shader/prog/gen_brightmap_for_softshmap.s3d_shaderprog_run"
|
---|
| 56 | "levelutil/shader/prog/gen_shmap.s3d_shaderprog_run"
|
---|
| 57 | "levelutil/shader/prog/gen_shvol_quick.s3d_shaderprog_run"
|
---|
| 58 | "levelutil/shader/prog/gen_shvol_strict.s3d_shaderprog_run"
|
---|
| 59 | "levelutil/shader/prog/gtp_caustic_cubemap_point.s3d_shaderprog_run"
|
---|
| 60 | "levelutil/shader/prog/gtp_caustic_recieve.s3d_shaderprog_run"
|
---|
| 61 | "levelutil/shader/prog/gtp_cau_photonmap.s3d_shaderprog_run"
|
---|
| 62 | "levelutil/shader/prog/gtp_diffuse.s3d_shaderprog_run"
|
---|
| 63 | "levelutil/shader/prog/gtp_distance_impostor.s3d_shaderprog_run"
|
---|
| 64 | "levelutil/shader/prog/gtp_envmap.s3d_shaderprog_run"
|
---|
| 65 | "levelutil/shader/prog/gtp_reduce_cubemap.s3d_shaderprog_run"
|
---|
| 66 | "levelutil/shader/prog/lightfilter.s3d_shaderprog_run"
|
---|
| 67 | "levelutil/shader/prog/partic.s3d_shaderprog_run"
|
---|
| 68 | "levelutil/shader/prog/plain_point.s3d_shaderprog_run"
|
---|
| 69 | "levelutil/shader/prog/plain_pointcol.s3d_shaderprog_run"
|
---|
| 70 | "levelutil/shader/prog/plain_pointcoltex.s3d_shaderprog_run"
|
---|
| 71 | "levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run"
|
---|
| 72 | "levelutil/shader/prog/standard.s3d_shaderprog_run"
|
---|
| 73 | "levelutil/shader/prog/d3d9_hlsl/black_d3d9_hlsl_ps1x1.s3d_shadercode_run"
|
---|
| 74 | "levelutil/shader/prog/d3d9_hlsl/black_d3d9_hlsl_vs1x1.s3d_shadercode_run"
|
---|
| 75 | "levelutil/shader/prog/d3d9_hlsl/bloom_bright_d3d9_hlsl_ps2x0.s3d_shaderco"
|
---|
| 76 | & "de_run"
|
---|
| 77 | "levelutil/shader/prog/d3d9_hlsl/bloom_bright_d3d9_hlsl_vs1x1.s3d_shaderco"
|
---|
| 78 | & "de_run"
|
---|
| 79 | "levelutil/shader/prog/d3d9_hlsl/bloom_combine_d3d9_hlsl_ps2x0.s3d_shaderc"
|
---|
| 80 | & "ode_run"
|
---|
| 81 | "levelutil/shader/prog/d3d9_hlsl/bloom_combine_d3d9_hlsl_vs1x1.s3d_shaderc"
|
---|
| 82 | & "ode_run"
|
---|
| 83 | "levelutil/shader/prog/d3d9_hlsl/bloom_presmooth_bright_d3d9_hlsl_ps2x0.s3"
|
---|
| 84 | & "d_shadercode_run"
|
---|
| 85 | "levelutil/shader/prog/d3d9_hlsl/bloom_presmooth_bright_d3d9_hlsl_vs1x1.s3"
|
---|
| 86 | & "d_shadercode_run"
|
---|
| 87 | "levelutil/shader/prog/d3d9_hlsl/bloom_smooth_d3d9_hlsl_ps2x0.s3d_shaderco"
|
---|
| 88 | & "de_run"
|
---|
| 89 | "levelutil/shader/prog/d3d9_hlsl/bloom_smooth_d3d9_hlsl_vs1x1.s3d_shaderco"
|
---|
| 90 | & "de_run"
|
---|
| 91 | "levelutil/shader/prog/d3d9_hlsl/bump_d3d9_hlsl_ps2x0.s3d_shadercode_run"
|
---|
| 92 | "levelutil/shader/prog/d3d9_hlsl/bump_d3d9_hlsl_vs1x1.s3d_shadercode_run"
|
---|
| 93 | "levelutil/shader/prog/d3d9_hlsl/comic_d3d9_hlsl_ps2x0.s3d_shadercode_run"
|
---|
| 94 | "levelutil/shader/prog/d3d9_hlsl/comic_d3d9_hlsl_vs2x0.s3d_shadercode_run"
|
---|
| 95 | "levelutil/shader/prog/d3d9_hlsl/gen_brightclear_d3d9_hlsl_ps2x0.s3d_shade"
|
---|
| 96 | & "rcode_run"
|
---|
| 97 | "levelutil/shader/prog/d3d9_hlsl/gen_brightclear_d3d9_hlsl_vs1x1.s3d_shade"
|
---|
| 98 | & "rcode_run"
|
---|
| 99 | "levelutil/shader/prog/d3d9_hlsl/gen_brightmap_for_softshmap_d3d9_hlsl_ps2"
|
---|
| 100 | & "x0.s3d_shadercode_run"
|
---|
| 101 | "levelutil/shader/prog/d3d9_hlsl/gen_brightmap_for_softshmap_d3d9_hlsl_vs1"
|
---|
| 102 | & "x1.s3d_shadercode_run"
|
---|
| 103 | "levelutil/shader/prog/d3d9_hlsl/gen_shmap_d3d9_hlsl_ps2x0.s3d_shadercode_"
|
---|
| 104 | & "run"
|
---|
| 105 | "levelutil/shader/prog/d3d9_hlsl/gen_shmap_d3d9_hlsl_vs2x0.s3d_shadercode_"
|
---|
| 106 | & "run"
|
---|
| 107 | "levelutil/shader/prog/d3d9_hlsl/gen_shvol_extrude_d3d9_hlsl_ps2x0.s3d_sha"
|
---|
| 108 | & "dercode_run"
|
---|
| 109 | "levelutil/shader/prog/d3d9_hlsl/gen_shvol_extrude_d3d9_hlsl_vs1x1.s3d_sha"
|
---|
| 110 | & "dercode_run"
|
---|
| 111 | "levelutil/shader/prog/d3d9_hlsl/gen_shvol_view_d3d9_hlsl_ps2x0.s3d_shader"
|
---|
| 112 | & "code_run"
|
---|
| 113 | "levelutil/shader/prog/d3d9_hlsl/gen_shvol_view_d3d9_hlsl_vs1x1.s3d_shader"
|
---|
| 114 | & "code_run"
|
---|
| 115 | "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_ps3x0"
|
---|
| 116 | & ".s3d_shadercode_run"
|
---|
| 117 | "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_cubemap_point_d3d9_hlsl_vs3x0"
|
---|
| 118 | & ".s3d_shadercode_run"
|
---|
| 119 | "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_ps2x0.s3d_s"
|
---|
| 120 | & "hadercode_run"
|
---|
| 121 | "levelutil/shader/prog/d3d9_hlsl/gtp_caustic_recieve_d3d9_hlsl_vs2x0.s3d_s"
|
---|
| 122 | & "hadercode_run"
|
---|
| 123 | "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_ps3x0.s3d_sha"
|
---|
| 124 | & "dercode_run"
|
---|
| 125 | "levelutil/shader/prog/d3d9_hlsl/gtp_cau_photonmap_d3d9_hlsl_vs3x0.s3d_sha"
|
---|
| 126 | & "dercode_run"
|
---|
| 127 | "levelutil/shader/prog/d3d9_hlsl/gtp_diffuse_d3d9_hlsl_ps3x0.s3d_shadercod"
|
---|
| 128 | & "e_run"
|
---|
| 129 | "levelutil/shader/prog/d3d9_hlsl/gtp_diffuse_d3d9_hlsl_vs2x0.s3d_shadercod"
|
---|
| 130 | & "e_run"
|
---|
| 131 | "levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_ps3x0.s3d"
|
---|
| 132 | & "_shadercode_run"
|
---|
| 133 | "levelutil/shader/prog/d3d9_hlsl/gtp_distance_impostor_d3d9_hlsl_vs3x0.s3d"
|
---|
| 134 | & "_shadercode_run"
|
---|
| 135 | "levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_ps1x1.s3d_shad"
|
---|
| 136 | & "ercode_run"
|
---|
| 137 | "levelutil/shader/prog/d3d9_hlsl/gtp_envmapSimple_d3d9_hlsl_vs1x1.s3d_shad"
|
---|
| 138 | & "ercode_run"
|
---|
| 139 | "levelutil/shader/prog/d3d9_hlsl/gtp_reduce_cubemap_d3d9_hlsl_ps3x0.s3d_sh"
|
---|
| 140 | & "adercode_run"
|
---|
| 141 | "levelutil/shader/prog/d3d9_hlsl/gtp_reduce_cubemap_d3d9_hlsl_vs2x0.s3d_sh"
|
---|
| 142 | & "adercode_run"
|
---|
| 143 | "levelutil/shader/prog/d3d9_hlsl/include_shmap_filter_d3d9_hlsl.s3d_shader"
|
---|
| 144 | & "code_run"
|
---|
| 145 | "levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_r"
|
---|
| 146 | & "un"
|
---|
| 147 | "levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode"
|
---|
| 148 | & "_run"
|
---|
| 149 | "levelutil/shader/prog/d3d9_hlsl/lightfilter_d3d9_hlsl_ps2x0.s3d_shadercod"
|
---|
| 150 | & "e_run"
|
---|
| 151 | "levelutil/shader/prog/d3d9_hlsl/lightfilter_d3d9_hlsl_vs2x0.s3d_shadercod"
|
---|
| 152 | & "e_run"
|
---|
| 153 | "levelutil/shader/prog/d3d9_hlsl/partic_d3d9_hlsl_ps2x0.s3d_shadercode_run"
|
---|
| 154 | "levelutil/shader/prog/d3d9_hlsl/partic_d3d9_hlsl_vs2x0.s3d_shadercode_run"
|
---|
| 155 | "levelutil/shader/prog/d3d9_hlsl/plain_pointcoltex_d3d9_hlsl_ps2x0.s3d_sha"
|
---|
| 156 | & "dercode_run"
|
---|
| 157 | "levelutil/shader/prog/d3d9_hlsl/plain_pointcoltex_d3d9_hlsl_vs2x0.s3d_sha"
|
---|
| 158 | & "dercode_run"
|
---|
| 159 | "levelutil/shader/prog/d3d9_hlsl/plain_pointcol_d3d9_hlsl_ps2x0.s3d_shader"
|
---|
| 160 | & "code_run"
|
---|
| 161 | "levelutil/shader/prog/d3d9_hlsl/plain_pointcol_d3d9_hlsl_vs2x0.s3d_shader"
|
---|
| 162 | & "code_run"
|
---|
| 163 | "levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_ps2x0.s3d_shader"
|
---|
| 164 | & "code_run"
|
---|
| 165 | "levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_vs2x0.s3d_shader"
|
---|
| 166 | & "code_run"
|
---|
| 167 | "levelutil/shader/prog/d3d9_hlsl/plain_point_d3d9_hlsl_ps2x0.s3d_shadercod"
|
---|
| 168 | & "e_run"
|
---|
| 169 | "levelutil/shader/prog/d3d9_hlsl/plain_point_d3d9_hlsl_vs2x0.s3d_shadercod"
|
---|
| 170 | & "e_run"
|
---|
| 171 | "levelutil/shader/prog/d3d9_hlsl/standard_d3d9_hlsl_ps2x0.s3d_shadercode_r"
|
---|
| 172 | & "un"
|
---|
| 173 | "levelutil/shader/prog/d3d9_hlsl/standard_d3d9_hlsl_vs1x1.s3d_shadercode_r"
|
---|
| 174 | & "un"
|
---|
| 175 | "levelutil/shader/prog/d3d9_hlsl/standard_d3d9_hlsl_vs2x0.s3d_shadercode_r"
|
---|
| 176 | & "un"
|
---|
| 177 | "levelutil/shader/prog/ogl_glsl/black_ogl_glsl_fs1x0.s3d_shadercode_run"
|
---|
| 178 | "levelutil/shader/prog/ogl_glsl/black_ogl_glsl_vs1x0.s3d_shadercode_run"
|
---|
| 179 | "levelutil/shader/prog/ogl_glsl/bloom_bright_ogl_glsl_fs1x0.s3d_shadercode"
|
---|
| 180 | & "_run"
|
---|
| 181 | "levelutil/shader/prog/ogl_glsl/bloom_bright_ogl_glsl_vs1x0.s3d_shadercode"
|
---|
| 182 | & "_run"
|
---|
| 183 | "levelutil/shader/prog/ogl_glsl/bloom_combine_ogl_glsl_fs1x0.s3d_shadercod"
|
---|
| 184 | & "e_run"
|
---|
| 185 | "levelutil/shader/prog/ogl_glsl/bloom_combine_ogl_glsl_vs1x0.s3d_shadercod"
|
---|
| 186 | & "e_run"
|
---|
| 187 | "levelutil/shader/prog/ogl_glsl/bloom_smooth_ogl_glsl_fs1x0.s3d_shadercode"
|
---|
| 188 | & "_run"
|
---|
| 189 | "levelutil/shader/prog/ogl_glsl/bloom_smooth_ogl_glsl_vs1x0.s3d_shadercode"
|
---|
| 190 | & "_run"
|
---|
| 191 | "levelutil/shader/prog/ogl_glsl/bump_ogl_glsl_fs1x0.s3d_shadercode_run"
|
---|
| 192 | "levelutil/shader/prog/ogl_glsl/bump_ogl_glsl_vs1x0.s3d_shadercode_run"
|
---|
| 193 | "levelutil/shader/prog/ogl_glsl/comic_ogl_glsl_fs1x0.s3d_shadercode_run"
|
---|
| 194 | "levelutil/shader/prog/ogl_glsl/comic_ogl_glsl_vs1x0.s3d_shadercode_run"
|
---|
| 195 | "levelutil/shader/prog/ogl_glsl/gen_brightclear_ogl_glsl_fs1x0.s3d_shaderc"
|
---|
| 196 | & "ode_run"
|
---|
| 197 | "levelutil/shader/prog/ogl_glsl/gen_brightclear_ogl_glsl_vs1x0.s3d_shaderc"
|
---|
| 198 | & "ode_run"
|
---|
| 199 | "levelutil/shader/prog/ogl_glsl/gen_shvol_extrude_ogl_glsl_vs1x0.s3d_shade"
|
---|
| 200 | & "rcode_run"
|
---|
| 201 | "levelutil/shader/prog/ogl_glsl/gen_shvol_view_ogl_glsl_vs1x0.s3d_shaderco"
|
---|
| 202 | & "de_run"
|
---|
| 203 | "levelutil/shader/prog/ogl_glsl/include_shmap_filter_ogl_glsl.s3d_shaderco"
|
---|
| 204 | & "de_run"
|
---|
| 205 | "levelutil/shader/prog/ogl_glsl/include_shmap_filter_ogl_glsl_vs1x0.s3d_sh"
|
---|
| 206 | & "adercode_run"
|
---|
| 207 | "levelutil/shader/prog/ogl_glsl/include_stddef_ogl_glsl_vs1x0.s3d_shaderco"
|
---|
| 208 | & "de_run"
|
---|
| 209 | "levelutil/shader/prog/ogl_glsl/lightfilter_ogl_glsl_fs1x0.s3d_shadercode_"
|
---|
| 210 | & "run"
|
---|
| 211 | "levelutil/shader/prog/ogl_glsl/lightfilter_ogl_glsl_vs1x0.s3d_shadercode_"
|
---|
| 212 | & "run"
|
---|
| 213 | "levelutil/shader/prog/ogl_glsl/partic_ogl_glsl_fs1x0.s3d_shadercode_run"
|
---|
| 214 | "levelutil/shader/prog/ogl_glsl/partic_ogl_glsl_vs1x0.s3d_shadercode_run"
|
---|
| 215 | "levelutil/shader/prog/ogl_glsl/plain_ogl_glsl_vs1x0.s3d_shadercode_run"
|
---|
| 216 | "levelutil/shader/prog/ogl_glsl/shvol_ogl_glsl_vs1x0.s3d_shadercode_run"
|
---|
| 217 | "levelutil/shader/prog/ogl_glsl/standard_ogl_glsl_fs1x0.s3d_shadercode_run"
|
---|
| 218 | "levelutil/shader/prog/ogl_glsl/standard_ogl_glsl_vs1x0.s3d_shadercode_run"
|
---|
| 219 | "main/actor/cas.s3d_actor_run" "main/actor/common.s3d_actor_run"
|
---|
| 220 | "main/actor/main.s3d_actor_run" "server/actor/server.s3d_actor_run"
|
---|
| 221 | "server/actor/serverlink.s3d_actor_run"
|
---|
| 222 | "universe/actor/levels.s3d_actor_run"
|
---|
| 223 | "universe/actor/setting.s3d_actor_run"
|
---|
| 224 | "universe/actor/settingplayer.s3d_actor_run"
|
---|
| 225 | "universe/actor/universe.s3d_actor_run"
|
---|
| 226 | "universe/actor/universeplayer.s3d_actor_run"
|
---|
| 227 | $ |
---|