[463] | 1 | #ifndef _ViewCellBsp_H__
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| 2 | #define _ViewCellBsp_H__
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| 3 |
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| 4 | #include "Mesh.h"
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| 5 | #include "Containers.h"
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| 6 | #include "Polygon3.h"
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| 7 | #include <stack>
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| 8 | #include "Statistics.h"
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| 9 | #include "VssRay.h"
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[469] | 10 | #include "ViewCell.h"
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[463] | 11 |
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[611] | 12 |
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| 13 |
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[463] | 14 | class ViewCell;
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[469] | 15 | //class BspViewCell;
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[463] | 16 | class Plane3;
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| 17 | class BspTree;
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| 18 | class BspInterior;
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| 19 | //class Polygon3;
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| 20 | class AxisAlignedBox3;
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| 21 | class Ray;
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| 22 | class ViewCellsStatistics;
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[587] | 23 | class ViewCellsManager;
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[590] | 24 | class ViewCellsTree;
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[463] | 25 |
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| 26 | class BspNodeGeometry
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| 27 | {
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| 28 | public:
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| 29 | BspNodeGeometry()
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| 30 | {};
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| 31 |
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[710] | 32 | /** copy constructor copying the polygon array.
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| 33 | The polygons are deeply copied.
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| 34 | */
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[508] | 35 | BspNodeGeometry(const BspNodeGeometry &rhs);
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[710] | 36 | /** This operator uses a deep copy to copy the polygons.
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| 37 | */
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| 38 | BspNodeGeometry& operator=(const BspNodeGeometry& p);
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[508] | 39 |
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[710] | 40 | /** Builds node geometry using this polygons.
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| 41 | @NOTE The polygons are NOT duplicated, only
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| 42 | a shallow copy is used.
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| 43 | */
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| 44 | BspNodeGeometry(const PolygonContainer &polys);
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[574] | 45 |
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[463] | 46 | ~BspNodeGeometry();
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| 47 |
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[480] | 48 | /** Returns accumulated area of all polygons.
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| 49 | */
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[463] | 50 | float GetArea() const;
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[678] | 51 | /** Returns volume of this node geometry.
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| 52 | */
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[544] | 53 | float GetVolume() const;
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| 54 |
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[463] | 55 | /** Computes new front and back geometry based on the old cell
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| 56 | geometry and a new split plane
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[679] | 57 | @returns true if the geometry is actually split by this plane
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[463] | 58 | */
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[679] | 59 | bool SplitGeometry(BspNodeGeometry &front,
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[463] | 60 | BspNodeGeometry &back,
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| 61 | const Plane3 &splitPlane,
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| 62 | const AxisAlignedBox3 &box,
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| 63 | const float epsilon) const;
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| 64 |
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[697] | 65 | /** Computes the intersection of the box with the node geometry.
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| 66 | */
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| 67 | int ComputeIntersection(const AxisAlignedBox3 &box) const;
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| 68 |
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[532] | 69 | /** Computes bounding box of the geometry.
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[480] | 70 | */
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[697] | 71 | void GetBoundingBox(AxisAlignedBox3 &box) const;
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[503] | 72 |
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[697] | 73 | /** Returns
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| 74 | 1 of geometry in front of plane
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| 75 | 0 if plane intersects geometry,
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| 76 | -1 if geometry in back of plane
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| 77 | */
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[710] | 78 | int Side(const Plane3 &plane, const float eps = 0.0f) const;
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[697] | 79 |
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[480] | 80 | /** Splits the polygon and returns the part of the polygon inside of the node geometry.
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| 81 | */
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[463] | 82 | Polygon3 *SplitPolygon(Polygon3 *poly, const float epsilon) const;
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| 83 |
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[503] | 84 | /** Adds node geometry to mesh.
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| 85 | @note the mesh vertices will not be connected
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| 86 | */
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| 87 | void AddToMesh(Mesh &mesh);
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| 88 |
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[544] | 89 | /** Computes mass center of bsp node geometry.
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| 90 | */
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[545] | 91 | Vector3 CenterOfMass() const;
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| 92 |
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[678] | 93 | bool Valid() const;
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[646] | 94 |
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[678] | 95 |
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[646] | 96 | friend ostream &operator<<(ostream &s, const BspNodeGeometry &a)
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| 97 | {
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| 98 | PolygonContainer::const_iterator it, it_end = a.mPolys.end();
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| 99 |
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| 100 | for (it = a.mPolys.begin(); it != it_end; ++ it)
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| 101 | s << *(*it) << endl;
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| 102 | return s << endl;
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| 103 | }
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| 104 |
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[678] | 105 | int Size() const;
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| 106 | const PolygonContainer &GetPolys();
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| 107 |
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[710] | 108 | /** Adds polygon and plane equation to this geometry.
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| 109 | */
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[678] | 110 | void Add(Polygon3 *p, const Plane3 &plane);
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| 111 |
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| 112 | protected:
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| 113 | /** The polygons the geometry consists of.
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| 114 | */
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| 115 | PolygonContainer mPolys;
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| 116 |
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| 117 | /** The corresponding set of planes for the polygons.
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| 118 | Need this because of precision issues.
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| 119 | */
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| 120 | vector<Plane3> mPlanes;
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[463] | 121 | };
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| 122 |
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[574] | 123 |
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[463] | 124 | /** Data structure used for optimized ray casting.
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| 125 | */
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| 126 | struct BspRayTraversalData
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| 127 | {
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| 128 | BspNode *mNode;
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| 129 | Vector3 mExitPoint;
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| 130 | float mMaxT;
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| 131 |
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| 132 | BspRayTraversalData() {}
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| 133 |
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| 134 | BspRayTraversalData(BspNode *n, const Vector3 &extp, const float maxt):
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| 135 | mNode(n), mExitPoint(extp), mMaxT(maxt)
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| 136 | {}
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[485] | 137 |
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| 138 | BspRayTraversalData(BspNode *n, const Vector3 &extp):
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| 139 | mNode(n), mExitPoint(extp)
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| 140 | {}
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[463] | 141 | };
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| 142 |
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| 143 | /** Data used for passing ray data down the tree.
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| 144 | */
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| 145 | struct BoundedRay
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| 146 | {
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| 147 | Ray *mRay;
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| 148 | float mMinT;
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| 149 | float mMaxT;
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| 150 |
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| 151 | BoundedRay(): mMinT(0), mMaxT(1e6), mRay(NULL)
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| 152 | {}
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| 153 | BoundedRay(Ray *r, float minT, float maxT):
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| 154 | mRay(r), mMinT(minT), mMaxT(maxT)
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| 155 | {}
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| 156 | };
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| 157 |
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| 158 | typedef vector<BoundedRay *> BoundedRayContainer;
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| 159 |
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| 160 | class BspTreeStatistics: public StatisticsBase
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| 161 | {
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| 162 | public:
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| 163 | // total number of nodes
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| 164 | int nodes;
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| 165 | // number of splits
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[491] | 166 | int splits[3];
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| 167 |
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[463] | 168 | // totals number of rays
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| 169 | int rays;
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| 170 | // maximal reached depth
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| 171 | int maxDepth;
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| 172 | // minimal depth
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| 173 | int minDepth;
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| 174 |
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| 175 | // max depth nodes
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| 176 | int maxDepthNodes;
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[426] | 177 | // minimum depth nodes
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| 178 | int minDepthNodes;
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| 179 | // max depth nodes
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| 180 | int minPvsNodes;
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| 181 | // nodes with minimum PVS
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| 182 | int minRaysNodes;
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| 183 | // max ray contribution nodes
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| 184 | int maxRayContribNodes;
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| 185 | // minimum area nodes
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[547] | 186 | int minProbabilityNodes;
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[473] | 187 | /// nodes termination because of max cost ratio;
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| 188 | int maxCostNodes;
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[463] | 189 | // max number of rays per node
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| 190 | int maxObjectRefs;
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| 191 | // accumulated depth (used to compute average)
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| 192 | int accumDepth;
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| 193 | // number of initial polygons
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| 194 | int polys;
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| 195 | /// samples contributing to pvs
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| 196 | int contributingSamples;
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| 197 | /// sample contributions to pvs
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| 198 | int sampleContributions;
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| 199 | /// largest pvs
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[485] | 200 | int maxPvs;
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[490] | 201 | /// number of invalid leaves
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| 202 | int invalidLeaves;
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[491] | 203 | /// polygon splits
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| 204 | int polySplits;
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[503] | 205 | /// accumulated number of rays refs
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| 206 | int accumRays;
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[656] | 207 | int pvs;
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[463] | 208 |
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| 209 | // Constructor
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| 210 | BspTreeStatistics()
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| 211 | {
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| 212 | Reset();
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| 213 | }
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| 214 |
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| 215 | int Nodes() const {return nodes;}
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| 216 | int Interior() const { return nodes / 2; }
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| 217 | int Leaves() const { return (nodes / 2) + 1; }
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| 218 |
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| 219 | // TODO: computation wrong
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| 220 | double AvgDepth() const { return accumDepth / (double)Leaves();};
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[503] | 221 | double AvgRays() const { return accumRays / (double)Leaves();};
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| 222 |
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[463] | 223 | void Reset()
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| 224 | {
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| 225 | nodes = 0;
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[491] | 226 | for (int i = 0; i < 3; ++ i)
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| 227 | splits[i] = 0;
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[463] | 228 |
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| 229 | maxDepth = 0;
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| 230 | minDepth = 99999;
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| 231 | polys = 0;
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| 232 | accumDepth = 0;
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[656] | 233 | pvs = 0;
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[426] | 234 | maxDepthNodes = 0;
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| 235 | minPvsNodes = 0;
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| 236 | minRaysNodes = 0;
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[463] | 237 | maxRayContribNodes = 0;
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[547] | 238 | minProbabilityNodes = 0;
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[473] | 239 | maxCostNodes = 0;
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[463] | 240 |
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| 241 | contributingSamples = 0;
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| 242 | sampleContributions = 0;
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[485] | 243 |
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| 244 | maxPvs = 0;
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[490] | 245 | invalidLeaves = 0;
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[491] | 246 | polySplits = 0;
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[503] | 247 | accumRays = 0;
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[463] | 248 | }
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| 249 |
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| 250 | void Print(ostream &app) const;
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| 251 |
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| 252 | friend ostream &operator<<(ostream &s, const BspTreeStatistics &stat)
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| 253 | {
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| 254 | stat.Print(s);
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| 255 | return s;
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| 256 | }
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| 257 | };
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| 258 |
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| 259 |
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| 260 | /**
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| 261 | BspNode abstract class serving for interior and leaf node implementation
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| 262 | */
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| 263 | class BspNode
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| 264 | {
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| 265 | friend class BspTree;
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| 266 |
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| 267 | public:
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| 268 | BspNode();
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| 269 | virtual ~BspNode(){};
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| 270 | BspNode(BspInterior *parent);
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| 271 |
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| 272 | /** Determines whether this node is a leaf or not
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| 273 | @return true if leaf
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| 274 | */
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| 275 | virtual bool IsLeaf() const = 0;
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| 276 |
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| 277 | /** Determines whether this node is a root
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| 278 | @return true if root
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| 279 | */
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| 280 | virtual bool IsRoot() const;
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| 281 |
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| 282 | /** Returns parent node.
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| 283 | */
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| 284 | BspInterior *GetParent();
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| 285 |
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| 286 | /** Sets parent node.
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| 287 | */
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| 288 | void SetParent(BspInterior *parent);
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| 289 |
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[482] | 290 | /** Returns true if this node is a sibling of node n.
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| 291 | */
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| 292 | bool IsSibling(BspNode *n) const;
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| 293 |
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| 294 | /** returns depth of the node.
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| 295 | */
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| 296 | int GetDepth() const;
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[487] | 297 |
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| 298 | /** returns true if the whole subtree is valid
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| 299 | */
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| 300 | bool TreeValid() const;
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| 301 |
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| 302 | void SetTreeValid(const bool v);
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| 303 |
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| 304 | //-- mailing options
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| 305 |
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[463] | 306 | void Mail() { mMailbox = sMailId; }
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| 307 | static void NewMail() { ++ sMailId; }
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| 308 | bool Mailed() const { return mMailbox == sMailId; }
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| 309 |
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[487] | 310 | static int sMailId;
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| 311 | int mMailbox;
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| 312 |
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[610] | 313 | int mTimeStamp;
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| 314 |
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[463] | 315 | protected:
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| 316 |
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[487] | 317 | /// if this sub tree is a completely valid view space region
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| 318 | bool mTreeValid;
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[463] | 319 | /// parent of this node
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| 320 | BspInterior *mParent;
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| 321 | };
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| 322 |
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| 323 | /** BSP interior node implementation
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| 324 | */
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[646] | 325 | class BspInterior: public BspNode
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[463] | 326 | {
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| 327 | friend class BspTree;
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| 328 | public:
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| 329 | /** Standard contructor taking split plane as argument.
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| 330 | */
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| 331 | BspInterior(const Plane3 &plane);
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| 332 | ~BspInterior();
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| 333 | /** @return false since it is an interior node
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| 334 | */
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| 335 | bool IsLeaf() const;
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| 336 |
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| 337 | BspNode *GetBack();
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| 338 | BspNode *GetFront();
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| 339 |
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| 340 | /** Returns split plane.
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| 341 | */
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| 342 | Plane3 GetPlane() const;
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| 343 |
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| 344 | /** Replace front or back child with new child.
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| 345 | */
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| 346 | void ReplaceChildLink(BspNode *oldChild, BspNode *newChild);
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| 347 | /** Replace front and back child.
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| 348 | */
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| 349 | void SetupChildLinks(BspNode *b, BspNode *f);
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| 350 |
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| 351 | friend ostream &operator<<(ostream &s, const BspInterior &A)
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| 352 | {
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| 353 | return s << A.mPlane;
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| 354 | }
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| 355 |
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| 356 | protected:
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| 357 |
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| 358 | /// Splitting plane corresponding to this node
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| 359 | Plane3 mPlane;
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| 360 |
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| 361 | /// back node
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| 362 | BspNode *mBack;
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| 363 | /// front node
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| 364 | BspNode *mFront;
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| 365 | };
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| 366 |
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| 367 | /** BSP leaf node implementation.
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| 368 | */
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[547] | 369 | class BspLeaf: public BspNode
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[463] | 370 | {
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| 371 | friend class BspTree;
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| 372 |
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| 373 | public:
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| 374 | BspLeaf();
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[590] | 375 | BspLeaf(ViewCell *viewCell);
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[463] | 376 | BspLeaf(BspInterior *parent);
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[590] | 377 | BspLeaf(BspInterior *parent, ViewCell *viewCell);
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[463] | 378 |
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[485] | 379 | ~BspLeaf();
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| 380 |
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[463] | 381 | /** @return true since it is an interior node
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| 382 | */
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| 383 | bool IsLeaf() const;
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| 384 |
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| 385 | /** Returns pointer of view cell.
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| 386 | */
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[590] | 387 | ViewCell *GetViewCell() const;
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[463] | 388 |
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| 389 | /** Sets pointer to view cell.
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| 390 | */
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[590] | 391 | void SetViewCell(ViewCell *viewCell);
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[463] | 392 |
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[487] | 393 | /// Rays piercing this leaf.
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[463] | 394 | VssRayContainer mVssRays;
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[485] | 395 |
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| 396 | /// leaf pvs
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| 397 | ObjectPvs *mPvs;
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[508] | 398 |
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[547] | 399 | /// Probability that the view point lies in this leaf
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| 400 | float mProbability;
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[463] | 401 |
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| 402 | protected:
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[485] | 403 |
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[463] | 404 | /// if NULL this does not correspond to feasible viewcell
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[590] | 405 | ViewCell *mViewCell;
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[463] | 406 | };
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| 407 |
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| 408 | /** Implementation of the view cell BSP tree.
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| 409 | */
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| 410 | class BspTree
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| 411 | {
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[575] | 412 | friend class ViewCellsParseHandlers;
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| 413 |
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[463] | 414 | public:
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| 415 |
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| 416 | /** Additional data which is passed down the BSP tree during traversal.
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| 417 | */
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| 418 | struct BspTraversalData
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| 419 | {
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| 420 | /// the current node
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| 421 | BspNode *mNode;
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| 422 | /// polygonal data for splitting
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| 423 | PolygonContainer *mPolygons;
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| 424 | /// current depth
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| 425 | int mDepth;
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| 426 | /// the view cell associated with this subdivsion
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| 427 | ViewCell *mViewCell;
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| 428 | /// rays piercing this node
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| 429 | BoundedRayContainer *mRays;
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[587] | 430 | /// probability of current node
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| 431 | float mProbability;
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[463] | 432 | /// geometry of node as induced by planes
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| 433 | BspNodeGeometry *mGeometry;
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| 434 |
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| 435 | /// pvs size
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| 436 | int mPvs;
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| 437 |
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| 438 | /** Returns average ray contribution.
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| 439 | */
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| 440 | float GetAvgRayContribution() const
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| 441 | {
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| 442 | return (float)mPvs / ((float)mRays->size() + Limits::Small);
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| 443 | }
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| 444 |
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| 445 |
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| 446 | BspTraversalData():
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| 447 | mNode(NULL),
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| 448 | mPolygons(NULL),
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| 449 | mDepth(0),
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| 450 | mViewCell(NULL),
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| 451 | mRays(NULL),
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| 452 | mPvs(0),
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[587] | 453 | mProbability(0.0),
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[463] | 454 | mGeometry(NULL)
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| 455 | {}
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| 456 |
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| 457 | BspTraversalData(BspNode *node,
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| 458 | PolygonContainer *polys,
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| 459 | const int depth,
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| 460 | ViewCell *viewCell,
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| 461 | BoundedRayContainer *rays,
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| 462 | int pvs,
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[587] | 463 | float p,
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[463] | 464 | BspNodeGeometry *cell):
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| 465 | mNode(node),
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| 466 | mPolygons(polys),
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| 467 | mDepth(depth),
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| 468 | mViewCell(viewCell),
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| 469 | mRays(rays),
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| 470 | mPvs(pvs),
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[587] | 471 | mProbability(p),
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[463] | 472 | mGeometry(cell)
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| 473 | {}
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[587] | 474 |
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| 475 |
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| 476 | float GetCost() const
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| 477 | {
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| 478 | #if 0
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| 479 | return mPvs * mProbability;
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| 480 | #endif
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| 481 | #if 1
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[611] | 482 | return (float) (-mDepth); // for regular grid
|
---|
| 483 | #endif
|
---|
| 484 | #if 0
|
---|
[587] | 485 | return mProbability;
|
---|
| 486 | #endif
|
---|
| 487 | #if 0
|
---|
| 488 | return (float)mPvs;
|
---|
| 489 | #endif
|
---|
| 490 | #if 0
|
---|
| 491 | return (float)mRays->size();
|
---|
| 492 | #endif
|
---|
| 493 | }
|
---|
| 494 |
|
---|
| 495 | friend bool operator<(const BspTraversalData &a, const BspTraversalData &b)
|
---|
| 496 | {
|
---|
| 497 | return a.GetCost() < b.GetCost();
|
---|
| 498 | }
|
---|
[463] | 499 | };
|
---|
| 500 |
|
---|
[587] | 501 | //typedef std::stack<BspTraversalData> BspTraversalStack;
|
---|
| 502 | typedef std::priority_queue<BspTraversalData> BspTraversalStack;
|
---|
| 503 |
|
---|
[473] | 504 | /** Default constructor reading the environment file and
|
---|
| 505 | creating an empty tree.
|
---|
[463] | 506 | */
|
---|
| 507 | BspTree();
|
---|
[473] | 508 | /** Destroys tree and nodes.
|
---|
| 509 | */
|
---|
[463] | 510 | ~BspTree();
|
---|
| 511 |
|
---|
[472] | 512 | /** Returns detailed statistics of the BSP tree.
|
---|
| 513 | */
|
---|
[463] | 514 | const BspTreeStatistics &GetStatistics() const;
|
---|
| 515 |
|
---|
| 516 | /** Constructs tree using the given list of view cells.
|
---|
| 517 | For this type of construction we filter all view cells down the
|
---|
| 518 | tree. If there is no polygon left, the last split plane
|
---|
| 519 | decides inside or outside of the viewcell. A pointer to the
|
---|
| 520 | appropriate view cell is stored within each leaf.
|
---|
| 521 | Many leafs can point to the same viewcell.
|
---|
| 522 | */
|
---|
| 523 | void Construct(const ViewCellContainer &viewCells);
|
---|
| 524 |
|
---|
| 525 | /** Constructs tree using the given list of objects.
|
---|
| 526 | @note the objects are not taken as view cells, but the view cells are
|
---|
| 527 | constructed from the subdivision: Each leaf is taken as one viewcell.
|
---|
| 528 | @param objects list of objects
|
---|
| 529 | */
|
---|
| 530 | void Construct(const ObjectContainer &objects);
|
---|
| 531 |
|
---|
| 532 | void Construct(const ObjectContainer &objects,
|
---|
[587] | 533 | const RayContainer &sampleRays,
|
---|
| 534 | AxisAlignedBox3 *forcedBoundingBox);
|
---|
[463] | 535 |
|
---|
| 536 | /** Constructs the tree from a given set of rays.
|
---|
| 537 | @param sampleRays the set of sample rays the construction is based on
|
---|
| 538 | @param viewCells if not NULL, new view cells are
|
---|
| 539 | created in the leafs and stored in the conatainer
|
---|
| 540 | */
|
---|
[587] | 541 | void Construct(const RayContainer &sampleRays,
|
---|
| 542 | AxisAlignedBox3 *forcedBoundingBox);
|
---|
[463] | 543 |
|
---|
| 544 | /** Returns list of BSP leaves.
|
---|
| 545 | */
|
---|
| 546 | void CollectLeaves(vector<BspLeaf *> &leaves) const;
|
---|
| 547 |
|
---|
| 548 | /** Returns box which bounds the whole tree.
|
---|
| 549 | */
|
---|
| 550 | AxisAlignedBox3 GetBoundingBox()const;
|
---|
| 551 |
|
---|
| 552 | /** Returns root of BSP tree.
|
---|
| 553 | */
|
---|
| 554 | BspNode *GetRoot() const;
|
---|
| 555 |
|
---|
[590] | 556 |
|
---|
| 557 | //bool Export(const string filename);
|
---|
[463] | 558 |
|
---|
| 559 | /** Collects the leaf view cells of the tree
|
---|
| 560 | @param viewCells returns the view cells
|
---|
| 561 | */
|
---|
| 562 | void CollectViewCells(ViewCellContainer &viewCells) const;
|
---|
| 563 |
|
---|
| 564 | /** A ray is cast possible intersecting the tree.
|
---|
| 565 | @param the ray that is cast.
|
---|
| 566 | @returns the number of intersections with objects stored in the tree.
|
---|
| 567 | */
|
---|
[503] | 568 | int _CastRay(Ray &ray);
|
---|
[463] | 569 |
|
---|
[466] | 570 |
|
---|
[503] | 571 | int CastLineSegment(const Vector3 &origin,
|
---|
| 572 | const Vector3 &termination,
|
---|
| 573 | ViewCellContainer &viewcells
|
---|
| 574 | );
|
---|
[466] | 575 |
|
---|
[503] | 576 | ViewCell *GetViewCell(const Vector3 &point);
|
---|
[492] | 577 |
|
---|
[463] | 578 | /// bsp tree construction types
|
---|
| 579 | enum {FROM_INPUT_VIEW_CELLS, FROM_SCENE_GEOMETRY, FROM_SAMPLES};
|
---|
| 580 |
|
---|
| 581 | /** Returns statistics.
|
---|
| 582 | */
|
---|
| 583 | BspTreeStatistics &GetStat();
|
---|
| 584 |
|
---|
| 585 | /** finds neighbouring leaves of this tree node.
|
---|
| 586 | */
|
---|
| 587 | int FindNeighbors(BspNode *n, vector<BspLeaf *> &neighbors,
|
---|
| 588 | const bool onlyUnmailed) const;
|
---|
| 589 |
|
---|
[503] | 590 | /** Constructs geometry of view cell returning a BSP node geometry type.
|
---|
[463] | 591 | */
|
---|
[503] | 592 | void ConstructGeometry(BspNode *n, BspNodeGeometry &cell) const;
|
---|
[463] | 593 |
|
---|
| 594 | /** Construct geometry of view cell.
|
---|
| 595 | */
|
---|
[587] | 596 | void ConstructGeometry(ViewCell *vc, BspNodeGeometry &geom) const;
|
---|
[463] | 597 |
|
---|
[587] | 598 |
|
---|
| 599 | /** Sets pointer to view cells manager.
|
---|
| 600 | */
|
---|
| 601 | void SetViewCellsManager(ViewCellsManager *vcm);
|
---|
| 602 |
|
---|
[463] | 603 | /** Returns random leaf of BSP tree.
|
---|
| 604 | @param halfspace defines the halfspace from which the leaf is taken.
|
---|
| 605 | */
|
---|
| 606 | BspLeaf *GetRandomLeaf(const Plane3 &halfspace);
|
---|
| 607 |
|
---|
| 608 | /** Returns random leaf of BSP tree.
|
---|
| 609 | @param onlyUnmailed if only unmailed leaves should be returned.
|
---|
| 610 | */
|
---|
| 611 | BspLeaf *GetRandomLeaf(const bool onlyUnmailed = false);
|
---|
| 612 |
|
---|
| 613 |
|
---|
| 614 | /** Returns epsilon of this tree.
|
---|
| 615 | */
|
---|
| 616 | float GetEpsilon() const;
|
---|
| 617 |
|
---|
[587] | 618 | int CollectMergeCandidates(const vector<BspLeaf *> leaves,
|
---|
| 619 | vector<MergeCandidate> &candidates);
|
---|
| 620 |
|
---|
| 621 | int CollectMergeCandidates(const VssRayContainer &rays,
|
---|
| 622 | vector<MergeCandidate> &candidates);
|
---|
[590] | 623 |
|
---|
| 624 | /** Exports Bsp tree to file.
|
---|
| 625 | */
|
---|
| 626 | bool Export(ofstream &stream);
|
---|
| 627 |
|
---|
| 628 |
|
---|
| 629 | /** Returns view cell corresponding to
|
---|
| 630 | the invalid view space. If it does not exist, it is created.
|
---|
| 631 | */
|
---|
| 632 | BspViewCell *GetOutOfBoundsCell();
|
---|
| 633 |
|
---|
| 634 | ViewCellsTree *mViewCellsTree;
|
---|
| 635 |
|
---|
[463] | 636 | protected:
|
---|
| 637 |
|
---|
| 638 | // --------------------------------------------------------------
|
---|
| 639 | // For sorting objects
|
---|
| 640 | // --------------------------------------------------------------
|
---|
| 641 | struct SortableEntry
|
---|
| 642 | {
|
---|
| 643 | enum {POLY_MIN, POLY_MAX};
|
---|
| 644 |
|
---|
| 645 | int type;
|
---|
| 646 | float value;
|
---|
| 647 | Polygon3 *poly;
|
---|
| 648 | SortableEntry() {}
|
---|
| 649 | SortableEntry(const int t, const float v, Polygon3 *poly):
|
---|
| 650 | type(t), value(v), poly(poly) {}
|
---|
| 651 |
|
---|
| 652 | bool operator<(const SortableEntry &b) const
|
---|
| 653 | {
|
---|
| 654 | return value < b.value;
|
---|
| 655 | }
|
---|
| 656 | };
|
---|
| 657 |
|
---|
[590] | 658 | void ExportNode(BspNode *node, ofstream &stream);
|
---|
| 659 |
|
---|
[463] | 660 | /** Evaluates tree stats in the BSP tree leafs.
|
---|
| 661 | */
|
---|
| 662 | void EvaluateLeafStats(const BspTraversalData &data);
|
---|
| 663 |
|
---|
| 664 | /** Subdivides node with respect to the traversal data.
|
---|
| 665 | @param tStack current traversal stack
|
---|
| 666 | @param tData traversal data also holding node to be subdivided
|
---|
| 667 | @returns new root of the subtree
|
---|
| 668 | */
|
---|
| 669 | BspNode *Subdivide(BspTraversalStack &tStack, BspTraversalData &tData);
|
---|
| 670 |
|
---|
| 671 | /** Constructs the tree from the given list of polygons and rays.
|
---|
| 672 | @param polys stores set of polygons on which subdivision may be based
|
---|
| 673 | @param rays storesset of rays on which subdivision may be based
|
---|
| 674 | */
|
---|
| 675 | void Construct(PolygonContainer *polys, BoundedRayContainer *rays);
|
---|
| 676 |
|
---|
| 677 | /** Selects the best possible splitting plane.
|
---|
| 678 | @param leaf the leaf to be split
|
---|
| 679 | @param polys the polygon list on which the split decition is based
|
---|
| 680 | @param rays ray container on which selection may be based
|
---|
| 681 | @note the polygons can be reordered in the process
|
---|
| 682 | @returns the split plane
|
---|
| 683 | */
|
---|
| 684 | Plane3 SelectPlane(BspLeaf *leaf,
|
---|
| 685 | BspTraversalData &data);
|
---|
| 686 |
|
---|
| 687 | /** Evaluates the contribution of the candidate split plane.
|
---|
| 688 |
|
---|
| 689 | @param candidatePlane the candidate split plane
|
---|
| 690 | @param polys the polygons the split can be based on
|
---|
| 691 | @param rays the rays the split can be based on
|
---|
| 692 |
|
---|
| 693 | @returns the cost of the candidate split plane
|
---|
| 694 | */
|
---|
| 695 | float SplitPlaneCost(const Plane3 &candidatePlane,
|
---|
| 696 | BspTraversalData &data) const;
|
---|
| 697 |
|
---|
| 698 | /** Strategies where the effect of the split plane is tested
|
---|
| 699 | on all input rays.
|
---|
| 700 | @returns the cost of the candidate split plane
|
---|
| 701 | */
|
---|
| 702 | float SplitPlaneCost(const Plane3 &candidatePlane,
|
---|
| 703 | const PolygonContainer &polys) const;
|
---|
| 704 |
|
---|
| 705 | /** Strategies where the effect of the split plane is tested
|
---|
| 706 | on all input rays.
|
---|
| 707 |
|
---|
| 708 | @returns the cost of the candidate split plane
|
---|
| 709 | */
|
---|
| 710 | float SplitPlaneCost(const Plane3 &candidatePlane,
|
---|
| 711 | const BoundedRayContainer &rays,
|
---|
| 712 | const int pvs,
|
---|
[587] | 713 | const float probability,
|
---|
[463] | 714 | const BspNodeGeometry &cell) const;
|
---|
| 715 |
|
---|
| 716 | /** Filters next view cell down the tree and inserts it into the appropriate leaves
|
---|
| 717 | (i.e., possibly more than one leaf).
|
---|
| 718 | */
|
---|
| 719 | void InsertViewCell(ViewCell *viewCell);
|
---|
| 720 | /** Inserts polygons down the tree. The polygons are filtered until a leaf is reached,
|
---|
| 721 | then further subdivided.
|
---|
| 722 | */
|
---|
| 723 | void InsertPolygons(PolygonContainer *polys);
|
---|
| 724 |
|
---|
| 725 | /** Subdivide leaf.
|
---|
| 726 | @param leaf the leaf to be subdivided
|
---|
| 727 |
|
---|
| 728 | @param polys the polygons to be split
|
---|
| 729 | @param frontPolys returns the polygons in front of the split plane
|
---|
| 730 | @param backPolys returns the polygons in the back of the split plane
|
---|
| 731 |
|
---|
| 732 | @param rays the polygons to be filtered
|
---|
| 733 | @param frontRays returns the polygons in front of the split plane
|
---|
| 734 | @param backRays returns the polygons in the back of the split plane
|
---|
| 735 |
|
---|
| 736 | @returns the root of the subdivision
|
---|
| 737 | */
|
---|
| 738 |
|
---|
| 739 | BspInterior *SubdivideNode(BspTraversalData &tData,
|
---|
| 740 | BspTraversalData &frontData,
|
---|
| 741 | BspTraversalData &backData,
|
---|
| 742 | PolygonContainer &coincident);
|
---|
| 743 |
|
---|
| 744 | /** Filters polygons down the tree.
|
---|
| 745 | @param node the current BSP node
|
---|
| 746 | @param polys the polygons to be filtered
|
---|
| 747 | @param frontPolys returns the polygons in front of the split plane
|
---|
| 748 | @param backPolys returns the polygons in the back of the split plane
|
---|
| 749 | */
|
---|
| 750 | void FilterPolygons(BspInterior *node,
|
---|
| 751 | PolygonContainer *polys,
|
---|
| 752 | PolygonContainer *frontPolys,
|
---|
| 753 | PolygonContainer *backPolys);
|
---|
| 754 |
|
---|
[478] | 755 | /** Take 3 ray endpoints, where two are minimum and one a maximum
|
---|
| 756 | point or the other way round.
|
---|
| 757 | */
|
---|
| 758 | Plane3 ChooseCandidatePlane(const BoundedRayContainer &rays) const;
|
---|
| 759 |
|
---|
| 760 | /** Take plane normal as plane normal and the midpoint of the ray.
|
---|
| 761 | PROBLEM: does not resemble any point where visibility is likely to change
|
---|
| 762 | */
|
---|
| 763 | Plane3 ChooseCandidatePlane2(const BoundedRayContainer &rays) const;
|
---|
| 764 |
|
---|
| 765 | /** Fit the plane between the two lines so that the plane has equal shortest
|
---|
| 766 | distance to both lines.
|
---|
| 767 | */
|
---|
| 768 | Plane3 ChooseCandidatePlane3(const BoundedRayContainer &rays) const;
|
---|
| 769 |
|
---|
[463] | 770 | /** Selects the split plane in order to construct a tree with
|
---|
| 771 | certain characteristics (e.g., balanced tree, least splits,
|
---|
| 772 | 2.5d aligned)
|
---|
| 773 | @param polygons container of polygons
|
---|
| 774 | @param rays bundle of rays on which the split can be based
|
---|
| 775 | */
|
---|
| 776 | Plane3 SelectPlaneHeuristics(BspLeaf *leaf,
|
---|
| 777 | BspTraversalData &data);
|
---|
| 778 |
|
---|
| 779 | /** Extracts the meshes of the objects and adds them to polygons.
|
---|
| 780 | Adds object aabb to the aabb of the tree.
|
---|
| 781 | @param maxPolys the maximal number of objects to be stored as polygons
|
---|
| 782 | @returns the number of polygons
|
---|
| 783 | */
|
---|
| 784 | int AddToPolygonSoup(const ObjectContainer &objects,
|
---|
| 785 | PolygonContainer &polys,
|
---|
[587] | 786 | int maxObjects = 0,
|
---|
| 787 | bool addToBbox = true);
|
---|
[463] | 788 |
|
---|
| 789 | /** Extracts the meshes of the view cells and and adds them to polygons.
|
---|
| 790 | Adds view cell aabb to the aabb of the tree.
|
---|
| 791 | @param maxPolys the maximal number of objects to be stored as polygons
|
---|
| 792 | @returns the number of polygons
|
---|
| 793 | */
|
---|
| 794 | int AddToPolygonSoup(const ViewCellContainer &viewCells,
|
---|
| 795 | PolygonContainer &polys,
|
---|
| 796 | int maxObjects = 0);
|
---|
| 797 |
|
---|
| 798 | /** Extract polygons of this mesh and add to polygon container.
|
---|
| 799 | @param mesh the mesh that drives the polygon construction
|
---|
| 800 | @param parent the parent intersectable this polygon is constructed from
|
---|
| 801 | @returns number of polygons
|
---|
| 802 | */
|
---|
| 803 | int AddMeshToPolygons(Mesh *mesh, PolygonContainer &polys, MeshInstance *parent);
|
---|
| 804 |
|
---|
| 805 | /** Helper function which extracts a view cell on the front and the back
|
---|
| 806 | of the split plane.
|
---|
| 807 | @param backViewCell returns view cell on the back of the split plane
|
---|
| 808 | @param frontViewCell returns a view cell on the front of the split plane
|
---|
| 809 | @param coincident container of polygons coincident to the split plane
|
---|
| 810 | @param splitPlane the split plane which decides about back and front
|
---|
| 811 | @param extractBack if a back view cell is extracted
|
---|
| 812 | @param extractFront if a front view cell is extracted
|
---|
| 813 | */
|
---|
| 814 | void ExtractViewCells(BspTraversalData &frontData,
|
---|
| 815 | BspTraversalData &backData,
|
---|
| 816 | const PolygonContainer &coincident,
|
---|
| 817 | const Plane3 &splitPlane) const;
|
---|
| 818 |
|
---|
| 819 | /** Computes best cost ratio for the suface area heuristics for axis aligned
|
---|
| 820 | splits. This heuristics minimizes the cost for ray traversal.
|
---|
| 821 | @param polys the polygons guiding the ratio computation
|
---|
| 822 | @param box the bounding box of the leaf
|
---|
| 823 | @param axis the current split axis
|
---|
| 824 | @param position returns the split position
|
---|
| 825 | @param objectsBack the number of objects in the back of the split plane
|
---|
| 826 | @param objectsFront the number of objects in the front of the split plane
|
---|
| 827 | */
|
---|
| 828 | float BestCostRatio(const PolygonContainer &polys,
|
---|
| 829 | const AxisAlignedBox3 &box,
|
---|
| 830 | const int axis,
|
---|
| 831 | float &position,
|
---|
| 832 | int &objectsBack,
|
---|
| 833 | int &objectsFront) const;
|
---|
| 834 |
|
---|
| 835 | /** Sorts split candidates for surface area heuristics for axis aligned splits.
|
---|
| 836 | @param polys the input for choosing split candidates
|
---|
| 837 | @param axis the current split axis
|
---|
| 838 | @param splitCandidates returns sorted list of split candidates
|
---|
| 839 | */
|
---|
| 840 | void SortSplitCandidates(const PolygonContainer &polys,
|
---|
| 841 | const int axis,
|
---|
| 842 | vector<SortableEntry> &splitCandidates) const;
|
---|
| 843 |
|
---|
| 844 | /** Selects an axis aligned split plane.
|
---|
| 845 | Returns true if split is valied
|
---|
| 846 | */
|
---|
| 847 | bool SelectAxisAlignedPlane(Plane3 &plane, const PolygonContainer &polys) const;
|
---|
| 848 |
|
---|
| 849 | /** Subdivides the rays into front and back rays according to the split plane.
|
---|
| 850 |
|
---|
| 851 | @param plane the split plane
|
---|
| 852 | @param rays contains the rays to be split. The rays are
|
---|
| 853 | distributed into front and back rays.
|
---|
| 854 | @param frontRays returns rays on the front side of the plane
|
---|
| 855 | @param backRays returns rays on the back side of the plane
|
---|
| 856 |
|
---|
| 857 | @returns the number of splits
|
---|
| 858 | */
|
---|
| 859 | int SplitRays(const Plane3 &plane,
|
---|
| 860 | BoundedRayContainer &rays,
|
---|
| 861 | BoundedRayContainer &frontRays,
|
---|
| 862 | BoundedRayContainer &backRays);
|
---|
| 863 |
|
---|
| 864 |
|
---|
| 865 | /** Extracts the split planes representing the space bounded by node n.
|
---|
| 866 | */
|
---|
| 867 | void ExtractHalfSpaces(BspNode *n, vector<Plane3> &halfSpaces) const;
|
---|
| 868 |
|
---|
| 869 | /** Adds the object to the pvs of the front and back leaf with a given classification.
|
---|
| 870 |
|
---|
| 871 | @param obj the object to be added
|
---|
| 872 | @param cf the ray classification regarding the split plane
|
---|
| 873 | @param frontPvs returns the PVS of the front partition
|
---|
| 874 | @param backPvs returns the PVS of the back partition
|
---|
| 875 |
|
---|
| 876 | */
|
---|
| 877 | void AddObjToPvs(Intersectable *obj, const int cf, int &frontPvs, int &backPvs) const;
|
---|
| 878 |
|
---|
| 879 | /** Computes PVS size induced by the rays.
|
---|
| 880 | */
|
---|
| 881 | int ComputePvsSize(const BoundedRayContainer &rays) const;
|
---|
| 882 |
|
---|
| 883 | /** Returns true if tree can be terminated.
|
---|
| 884 | */
|
---|
| 885 | inline bool TerminationCriteriaMet(const BspTraversalData &data) const;
|
---|
| 886 |
|
---|
| 887 | /** Computes accumulated ray lenght of this rays.
|
---|
| 888 | */
|
---|
| 889 | float AccumulatedRayLength(BoundedRayContainer &rays) const;
|
---|
| 890 |
|
---|
| 891 | /** Splits polygons with respect to the split plane.
|
---|
| 892 | @param polys the polygons to be split. the polygons are consumed and
|
---|
| 893 | distributed to the containers frontPolys, backPolys, coincident.
|
---|
| 894 | @param frontPolys returns the polygons in the front of the split plane
|
---|
| 895 | @param backPolys returns the polygons in the back of the split plane
|
---|
| 896 | @param coincident returns the polygons coincident to the split plane
|
---|
| 897 |
|
---|
| 898 | @returns the number of splits
|
---|
| 899 | */
|
---|
| 900 | int SplitPolygons(const Plane3 &plane,
|
---|
| 901 | PolygonContainer &polys,
|
---|
| 902 | PolygonContainer &frontPolys,
|
---|
| 903 | PolygonContainer &backPolys,
|
---|
| 904 | PolygonContainer &coincident) const;
|
---|
| 905 |
|
---|
| 906 | /** Adds ray sample contributions to the PVS.
|
---|
| 907 | @param sampleContributions the number contributions of the samples
|
---|
| 908 | @param contributingSampels the number of contributing rays
|
---|
| 909 |
|
---|
| 910 | */
|
---|
| 911 | void AddToPvs(BspLeaf *leaf,
|
---|
| 912 | const BoundedRayContainer &rays,
|
---|
[503] | 913 | int &sampleContributions,
|
---|
[463] | 914 | int &contributingSamples);
|
---|
| 915 |
|
---|
[727] | 916 | /** Preprocesses polygons and throws out all polygons which
|
---|
| 917 | are coincident to the view space box faces:
|
---|
| 918 | These polygons can can be problematic for bsp because they create
|
---|
| 919 | bad view cells.
|
---|
[648] | 920 | */
|
---|
[647] | 921 | void PreprocessPolygons(PolygonContainer &polys);
|
---|
| 922 |
|
---|
[727] | 923 | /** Returns view cell corresponding to the invalid view space.
|
---|
| 924 | If it does not exist, it is created.
|
---|
[590] | 925 | */
|
---|
| 926 | BspViewCell *GetOrCreateOutOfBoundsCell();
|
---|
[587] | 927 |
|
---|
[463] | 928 | /// Pointer to the root of the tree.
|
---|
| 929 | BspNode *mRoot;
|
---|
| 930 |
|
---|
| 931 | /// Stores statistics during traversal.
|
---|
| 932 | BspTreeStatistics mStat;
|
---|
| 933 |
|
---|
| 934 | /// Strategies for choosing next split plane.
|
---|
| 935 | enum {NO_STRATEGY = 0,
|
---|
| 936 | RANDOM_POLYGON = 1,
|
---|
| 937 | AXIS_ALIGNED = 2,
|
---|
| 938 | LEAST_SPLITS = 4,
|
---|
| 939 | BALANCED_POLYS = 8,
|
---|
| 940 | BALANCED_VIEW_CELLS = 16,
|
---|
| 941 | LARGEST_POLY_AREA = 32,
|
---|
| 942 | VERTICAL_AXIS = 64,
|
---|
| 943 | BLOCKED_RAYS = 128,
|
---|
| 944 | LEAST_RAY_SPLITS = 256,
|
---|
| 945 | BALANCED_RAYS = 512,
|
---|
| 946 | PVS = 1024
|
---|
| 947 | };
|
---|
| 948 |
|
---|
| 949 | /// box around the whole view domain
|
---|
| 950 | AxisAlignedBox3 mBox;
|
---|
| 951 |
|
---|
| 952 | /// view cell corresponding to unbounded space
|
---|
[590] | 953 | BspViewCell *mOutOfBoundsCell;
|
---|
[463] | 954 |
|
---|
| 955 | /// if view cells should be generated or the given view cells should be used.
|
---|
| 956 | bool mGenerateViewCells;
|
---|
| 957 |
|
---|
| 958 | /// maximal number of polygons before subdivision termination
|
---|
| 959 | int mTermMinPolys;
|
---|
| 960 | /// maximal number of rays before subdivision termination
|
---|
| 961 | int mTermMinRays;
|
---|
| 962 | /// maximal possible depth
|
---|
| 963 | int mTermMaxDepth;
|
---|
| 964 | /// mininum area
|
---|
[587] | 965 | float mTermMinProbability;
|
---|
[463] | 966 | /// mininum PVS
|
---|
| 967 | int mTermMinPvs;
|
---|
| 968 |
|
---|
| 969 | /// minimal number of polygons for axis aligned split
|
---|
| 970 | int mTermMinPolysForAxisAligned;
|
---|
| 971 | /// minimal number of rays for axis aligned split
|
---|
| 972 | int mTermMinRaysForAxisAligned;
|
---|
| 973 | /// minimal number of objects for axis aligned split
|
---|
| 974 | int mTermMinObjectsForAxisAligned;
|
---|
| 975 | /// maximal contribution per ray
|
---|
| 976 | float mTermMaxRayContribution;
|
---|
| 977 | /// minimal accumulated ray length
|
---|
| 978 | float mTermMinAccRayLength;
|
---|
| 979 |
|
---|
| 980 |
|
---|
| 981 | /// strategy to get the best split plane
|
---|
| 982 | int mSplitPlaneStrategy;
|
---|
| 983 | /// number of candidates evaluated for the next split plane
|
---|
| 984 | int mMaxPolyCandidates;
|
---|
| 985 | /// number of candidates for split planes evaluated using the rays
|
---|
| 986 | int mMaxRayCandidates;
|
---|
| 987 | /// maximum tests for split plane evaluation with a single candidate
|
---|
| 988 | int mMaxTests;
|
---|
| 989 |
|
---|
| 990 | float mCtDivCi;
|
---|
| 991 |
|
---|
| 992 | /// axis aligned split criteria
|
---|
[472] | 993 | float mAxisAlignedCtDivCi;
|
---|
[463] | 994 | float mSplitBorder;
|
---|
| 995 | float mMaxCostRatio;
|
---|
| 996 |
|
---|
| 997 | // factors guiding the split plane heuristics
|
---|
| 998 | float mVerticalSplitsFactor;
|
---|
| 999 | float mLargestPolyAreaFactor;
|
---|
| 1000 | float mBlockedRaysFactor;
|
---|
| 1001 | float mLeastRaySplitsFactor;
|
---|
| 1002 | float mBalancedRaysFactor;
|
---|
| 1003 | float mPvsFactor;
|
---|
| 1004 | float mLeastSplitsFactor;
|
---|
| 1005 | float mBalancedPolysFactor;
|
---|
| 1006 | float mBalancedViewCellsFactor;
|
---|
| 1007 |
|
---|
| 1008 | /// if area or accumulated ray lenght should be used for PVS heuristics
|
---|
[547] | 1009 | bool mUseAreaForPvs;
|
---|
[463] | 1010 |
|
---|
[587] | 1011 | int mMaxViewCells;
|
---|
| 1012 |
|
---|
[463] | 1013 | /// epsilon where two points are still considered equal
|
---|
| 1014 | float mEpsilon;
|
---|
| 1015 |
|
---|
[587] | 1016 | ViewCellsManager *mViewCellsManager;
|
---|
| 1017 |
|
---|
[610] | 1018 | int mTimeStamp;
|
---|
[587] | 1019 |
|
---|
[611] | 1020 | float mTotalCost;
|
---|
| 1021 | int mTotalPvsSize;
|
---|
| 1022 |
|
---|
| 1023 | //int mSplits;
|
---|
| 1024 | ofstream mSubdivisionStats;
|
---|
| 1025 |
|
---|
[463] | 1026 | private:
|
---|
| 1027 |
|
---|
| 1028 | /** Evaluates split plane classification with respect to the plane's
|
---|
| 1029 | contribution for a balanced tree.
|
---|
| 1030 | */
|
---|
| 1031 | static const float sLeastPolySplitsTable[4];
|
---|
| 1032 | /** Evaluates split plane classification with respect to the plane's
|
---|
| 1033 | contribution for a minimum number splits in the tree.
|
---|
| 1034 | */
|
---|
| 1035 | static const float sBalancedPolysTable[4];
|
---|
| 1036 | /** Evaluates split plane classification with respect to the plane's
|
---|
| 1037 | contribution for a minimum number of ray splits.
|
---|
| 1038 | */
|
---|
| 1039 | static const float sLeastRaySplitsTable[5];
|
---|
| 1040 | /** Evaluates split plane classification with respect to the plane's
|
---|
| 1041 | contribution for balanced rays.
|
---|
| 1042 | */
|
---|
| 1043 | static const float sBalancedRaysTable[5];
|
---|
| 1044 |
|
---|
| 1045 | /// Generates unique ids for PVS criterium
|
---|
| 1046 | static void GenerateUniqueIdsForPvs();
|
---|
| 1047 |
|
---|
| 1048 | //-- unique ids for PVS criterium
|
---|
| 1049 | static int sFrontId;
|
---|
| 1050 | static int sBackId;
|
---|
| 1051 | static int sFrontAndBackId;
|
---|
| 1052 | };
|
---|
| 1053 |
|
---|
[666] | 1054 |
|
---|
[475] | 1055 | struct BspIntersection
|
---|
| 1056 | {
|
---|
| 1057 | // the point of intersection
|
---|
| 1058 | float mT;
|
---|
[466] | 1059 |
|
---|
[475] | 1060 | BspLeaf *mLeaf;
|
---|
[466] | 1061 |
|
---|
[475] | 1062 | BspIntersection(const float t, BspLeaf *l):
|
---|
[466] | 1063 | mT(t), mLeaf(l) {}
|
---|
| 1064 |
|
---|
[475] | 1065 | BspIntersection() {}
|
---|
[466] | 1066 |
|
---|
[475] | 1067 | bool operator<(const BspIntersection &b) const
|
---|
| 1068 | {
|
---|
| 1069 | return mT < b.mT;
|
---|
| 1070 | }
|
---|
[466] | 1071 | };
|
---|
| 1072 |
|
---|
[475] | 1073 | struct BspRay
|
---|
| 1074 | {
|
---|
| 1075 | VssRay *vssRay;
|
---|
| 1076 |
|
---|
| 1077 | std::vector<BspIntersection> intersections;
|
---|
| 1078 |
|
---|
| 1079 | BspRay(VssRay *ray): vssRay(ray) {}
|
---|
| 1080 | };
|
---|
| 1081 |
|
---|
[463] | 1082 | #endif
|
---|