[170] | 1 | // ---------------------------------------------------------------------------
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| 2 | // Includes for all the program files to see
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| 3 | // ---------------------------------------------------------------------------
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| 4 | #include <string.h>
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| 5 | #include <stdlib.h>
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| 6 | #include <iostream>
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| 7 | using namespace std;
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| 8 | #include <xercesc/util/PlatformUtils.hpp>
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[162] | 9 |
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[170] | 10 | // ---------------------------------------------------------------------------
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| 11 | // Includes
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| 12 | // ---------------------------------------------------------------------------
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| 13 | #include <xercesc/framework/StdInInputSource.hpp>
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| 14 | #include <xercesc/parsers/SAXParser.hpp>
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| 15 | #include <xercesc/util/OutOfMemoryException.hpp>
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[971] | 16 | #include <xercesc/util/BinFileInputStream.hpp>
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[170] | 17 | // ---------------------------------------------------------------------------
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| 18 | // Includes
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| 19 | // ---------------------------------------------------------------------------
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| 20 | #include <xercesc/sax/AttributeList.hpp>
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| 21 | #include <xercesc/sax/SAXParseException.hpp>
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| 22 | #include <xercesc/sax/SAXException.hpp>
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| 23 |
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[162] | 24 | #include "X3dParser.h"
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| 25 |
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[182] | 26 | #include "X3dParserXerces.h"
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[170] | 27 | #include "Mesh.h"
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| 28 | #include "SceneGraph.h"
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[261] | 29 | #include "Triangle3.h"
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[439] | 30 | #include "ViewCellsManager.h"
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[1001] | 31 | #include "ResourceManager.h"
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[1379] | 32 | #include "IntersectableWrapper.h"
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[1020] | 33 | #include <assert.h>
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[162] | 34 |
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[1379] | 35 |
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[863] | 36 | namespace GtpVisibilityPreprocessor {
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[860] | 37 |
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[971] | 38 | float X3dParser::DEFAULT_VIEWCELL_HEIGHT = 5.0f;
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[860] | 39 |
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[170] | 40 | // ---------------------------------------------------------------------------
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| 41 | // Local data
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| 42 | //
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| 43 | // doNamespaces
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| 44 | // Indicates whether namespace processing should be enabled or not.
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| 45 | // The default is no, but -n overrides that.
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| 46 | //
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| 47 | // doSchema
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| 48 | // Indicates whether schema processing should be enabled or not.
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| 49 | // The default is no, but -s overrides that.
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| 50 | //
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| 51 | // schemaFullChecking
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| 52 | // Indicates whether full schema constraint checking should be enabled or not.
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| 53 | // The default is no, but -s overrides that.
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| 54 | //
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| 55 | // valScheme
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| 56 | // Indicates what validation scheme to use. It defaults to 'auto', but
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| 57 | // can be set via the -v= command.
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| 58 | // ---------------------------------------------------------------------------
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| 59 | static bool doNamespaces = false;
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| 60 | static bool doSchema = false;
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| 61 | static bool schemaFullChecking = false;
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| 62 | static SAXParser::ValSchemes valScheme = SAXParser::Val_Auto;
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| 63 |
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[703] | 64 | #define ROTATE_SCENE 0
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[170] | 65 |
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[1001] | 66 | static int sUniqueMeshIdx = 0;
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[170] | 67 |
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[1001] | 68 | // hack: rotate mesh by n degrees
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| 69 | static void RotateMesh(Mesh *mesh, const float angle)
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[726] | 70 | {
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| 71 | VertexContainer::iterator it, it_end = mesh->mVertices.end();
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[170] | 72 |
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[1001] | 73 | const float angleRad = angle * PI / 180.0f;
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| 74 | const Matrix4x4 rot = RotationYMatrix(angleRad);
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[726] | 75 |
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| 76 | for (it = mesh->mVertices.begin(); it != it_end; ++ it)
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| 77 | {
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| 78 | (*it) = rot * (*it);
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| 79 | }
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| 80 | }
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| 81 |
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[170] | 82 | // ---------------------------------------------------------------------------
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| 83 | // StdInParseHandlers: Constructors and Destructor
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| 84 | // ---------------------------------------------------------------------------
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[1020] | 85 | X3dParseHandlers::X3dParseHandlers(SceneGraphNode *root,
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[1379] | 86 | const bool loadMeshes):
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[176] | 87 | mElementCount(0)
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| 88 | , mAttrCount(0)
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| 89 | , mCharacterCount(0)
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| 90 | , mSpaceCount(0)
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[1379] | 91 | , mLoadMeshes(loadMeshes)
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[1001] | 92 | , mCurrentMesh(NULL)
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[162] | 93 | {
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[1001] | 94 | mCurrentNode = root;
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| 95 |
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| 96 | // this matrix should never be removed from stack
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| 97 | //mTransformations.push(IdentityMatrix());
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[162] | 98 | }
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| 99 |
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[170] | 100 | X3dParseHandlers::~X3dParseHandlers()
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| 101 | {
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[1020] | 102 | assert(mTransformations.empty());
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| 103 | if (0 && !mTransformations.empty())
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[712] | 104 | cout << "error: transformation stack size: " << (int)mTransformations.size() << endl;
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[170] | 105 | }
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[162] | 106 |
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[170] | 107 |
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| 108 | // ---------------------------------------------------------------------------
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| 109 | // StdInParseHandlers: Implementation of the SAX DocumentHandler interface
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| 110 | // ---------------------------------------------------------------------------
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[1001] | 111 |
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[170] | 112 | void X3dParseHandlers::endElement(const XMLCh* const name)
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[162] | 113 | {
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[1001] | 114 | StrX lname(name);
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| 115 | string element(lname.LocalForm());
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[752] | 116 |
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[1001] | 117 | // only create new mesh instance if define mechanism was not used
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| 118 | if (element == "Shape")
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| 119 | EndShape();
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| 120 |
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| 121 | if (element == "Transform")
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| 122 | EndTransform();
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[170] | 123 | }
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[162] | 124 |
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[694] | 125 |
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[1001] | 126 | void X3dParseHandlers::ApplyTransformations(TrafoStack trafos, Mesh *mesh) const
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[712] | 127 | {
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[1001] | 128 | while (!trafos.empty())
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| 129 | {
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| 130 | const Matrix4x4 m = trafos.top();
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| 131 | trafos.pop();
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[712] | 132 |
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[1001] | 133 | mesh->ApplyTransformation(m);
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[712] | 134 | }
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| 135 | }
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| 136 |
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| 137 |
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[1001] | 138 | void X3dParseHandlers::ApplyTransformations(TrafoStack trafos,
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| 139 | TransformedMeshInstance *mi) const
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[712] | 140 | {
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| 141 | while (!trafos.empty())
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| 142 | {
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| 143 | const Matrix4x4 m = trafos.top();
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| 144 | trafos.pop();
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| 145 |
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[1001] | 146 | mi->ApplyWorldTransform(m);
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[712] | 147 | }
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| 148 | }
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| 149 |
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[1001] | 150 |
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[712] | 151 | void X3dParseHandlers::StartTransform(AttributeList& attributes)
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| 152 | {
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| 153 | Matrix4x4 currentTransform = IdentityMatrix();
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| 154 |
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| 155 | const int len = attributes.getLength();
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[1001] | 156 |
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[752] | 157 | Matrix4x4 *rotm = NULL;
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| 158 | Matrix4x4 *scalem = NULL;
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| 159 | Matrix4x4 *translm = NULL;
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[712] | 160 |
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| 161 | for (int i = 0; i < len; ++ i)
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| 162 | {
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| 163 | string attrName(StrX(attributes.getName(i)).LocalForm());
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| 164 |
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| 165 | StrX attrValue(attributes.getValue(i));
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| 166 | const char *ptr = attrValue.LocalForm();
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| 167 |
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| 168 | if (attrName == "rotation")
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| 169 | {
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| 170 | Vector3 axis;
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| 171 | float angle;
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| 172 |
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[1020] | 173 | if (sscanf(ptr, "%f %f %f %f", &axis.x, &axis.y, &axis.z, &angle) == 4)
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[712] | 174 | {
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[752] | 175 | rotm = new Matrix4x4(RotationAxisMatrix(axis, angle));
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[712] | 176 | }
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| 177 | }
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| 178 | else if (attrName == "translation")
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| 179 | {
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| 180 | Vector3 transl;
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| 181 |
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[1004] | 182 | if (sscanf(ptr, "%f %f %f", &transl.x, &transl.y, &transl.z) == 3)
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[712] | 183 | {
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[752] | 184 | translm = new Matrix4x4(TranslationMatrix(transl));
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| 185 | }
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| 186 | }
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| 187 | else if (attrName == "scale")
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| 188 | {
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| 189 | Vector3 scale;
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[712] | 190 |
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[1004] | 191 | if (sscanf(ptr, "%f %f %f", &scale.x, &scale.y, &scale.z) == 3)
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[752] | 192 | {
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| 193 | scalem = new Matrix4x4(ScaleMatrix(scale.x, scale.y, scale.z));
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[712] | 194 | }
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| 195 | }
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[752] | 196 | // todo: scale orientation
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[712] | 197 | }
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| 198 |
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[752] | 199 | if (scalem)
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| 200 | currentTransform *= (*scalem);
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| 201 | if (rotm)
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| 202 | currentTransform *= (*rotm);
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| 203 | if (translm)
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| 204 | currentTransform *= (*translm);
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| 205 |
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| 206 | DEL_PTR(scalem);
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| 207 | DEL_PTR(rotm);
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| 208 | DEL_PTR(translm);
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| 209 |
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[712] | 210 | mTransformations.push(currentTransform);
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| 211 | }
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| 212 |
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| 213 |
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| 214 | void X3dParseHandlers::EndTransform()
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| 215 | {
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| 216 | mTransformations.pop();
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| 217 | }
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| 218 |
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| 219 |
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[752] | 220 | void X3dParseHandlers::EndShape()
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[170] | 221 | {
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[1415] | 222 | //////////////
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| 223 | //-- shape is only a definition =>
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| 224 | //-- don't create particular mesh instance
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[1001] | 225 |
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[1415] | 226 | if (!mCurrentMesh || mIsMeshDefinition)
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| 227 | {
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| 228 | return;
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| 229 | }
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[1379] | 230 |
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[1415] | 231 | if (!mLoadMeshes)
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| 232 | {
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[1420] | 233 | ///////////////////
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[1415] | 234 | //-- load data as single triangles instead of whole meshes
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[1379] | 235 |
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[1421] | 236 | cout << "m";
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[1415] | 237 | Mesh tempMesh(*mCurrentMesh);
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| 238 | ApplyTransformations(mTransformations, &tempMesh);
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[1379] | 239 |
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[1418] | 240 | FaceContainer::const_iterator fit, fit_begin = tempMesh.mFaces.begin(),
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| 241 | fit_end = tempMesh.mFaces.end();
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| 242 |
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| 243 | for (fit = fit_begin; fit != fit_end; ++ fit)
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[1415] | 244 | {
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| 245 | //cout << "f";
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| 246 | // triangulate the faces
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| 247 | Face *face = *fit;
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| 248 | vector<Triangle3> triangles;
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| 249 | Polygon3 poly(face, &tempMesh);
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| 250 | poly.Triangulate(triangles);
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[1420] | 251 |
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[1415] | 252 | vector<Triangle3>::const_iterator tit, tit_end = triangles.end();
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| 253 |
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| 254 | for (tit = triangles.begin(); tit != tit_end; ++ tit)
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| 255 | {
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[1420] | 256 | if ((*tit).CheckValidity())
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| 257 | {
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| 258 | TriangleIntersectable *ti = new TriangleIntersectable(*tit);
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| 259 | //cout << "t: " << (*tit) << endl;
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| 260 | mCurrentNode->mGeometry.push_back(ti);
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| 261 | }
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| 262 | else
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| 263 | {
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| 264 | cout << "error tri:\n" << (*tit) << endl;
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| 265 | }
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[1415] | 266 | }
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[1379] | 267 | #if 0
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[1415] | 268 | // we create a new mesh for each face from the current mesh
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| 269 | Mesh *mesh = MeshManager::GetSingleton()->CreateResource();
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[752] | 270 |
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[1420] | 271 |
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| 272 | // dummy vertex indices container
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| 273 | VertexIndexContainer vcIndices;
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[1415] | 274 | VertexIndexContainer::const_iterator vit, vit_end = face->mVertexIndices.end();
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| 275 | int i = 0;
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[752] | 276 |
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[1415] | 277 | for (vit = face->mVertexIndices.begin(); vit != vit_end; ++ vit, ++ i)
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| 278 | {
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| 279 | cout << "i";
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| 280 | const int index = (*vit);
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| 281 | // add vertices
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| 282 | mesh->mVertices.push_back(mCurrentMesh->mVertices[index]);
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| 283 | // indices don't make much sense if mesh == face, but we need them anyway ...
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| 284 | vcIndices.push_back(i);
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| 285 | }
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[752] | 286 |
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[1415] | 287 | mesh->mFaces.push_back(new Face(vcIndices));
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[1020] | 288 |
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[1415] | 289 | // write transformations directly into the mesh
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| 290 | // note: could be transformed in parent mesh, save some transformations
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| 291 | ApplyTransformations(mTransformations, mesh);
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| 292 |
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| 293 | mesh->Preprocess();
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| 294 |
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| 295 | if (mesh->mFaces.empty())
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| 296 | {
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| 297 | cout << "error: empy mesh" << endl;
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| 298 | }
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| 299 | else
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| 300 | {
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| 301 | // make an instance of this mesh
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| 302 | MeshInstance *mi = new MeshInstance(mesh);
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| 303 | mCurrentNode->mGeometry.push_back(mi);
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| 304 |
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| 305 | if (mCurrentMaterial && !mCurrentMesh->mMaterial)
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| 306 | {
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| 307 | // HACK: add the material to the mesh directly if no material yet
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| 308 | mCurrentMesh->mMaterial = mCurrentMaterial;
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| 309 | }
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| 310 | }
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[1379] | 311 | #endif
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[1415] | 312 | }
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[658] | 313 |
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[1415] | 314 | // this mesh is not needed, unless it is used as a definition
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| 315 | if (!mUsingMeshDefinition)
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| 316 | {
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| 317 | MeshManager::GetSingleton()->DestroyEntry(mCurrentMesh->GetId());
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| 318 | }
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[658] | 319 | }
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[1001] | 320 | else // default usage: create a mesh instance from the current mesh
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[693] | 321 | {
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[1001] | 322 | MeshInstance *mi;
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| 323 |
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[1002] | 324 | if (!mUsingMeshDefinition)
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[658] | 325 | {
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| 326 | // make an instance of this mesh
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[1020] | 327 | mi = new MeshInstance(mCurrentMesh);
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[752] | 328 |
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[1001] | 329 | // this mesh is used only once => write transformations directly into it
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| 330 | ApplyTransformations(mTransformations, mCurrentMesh);
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| 331 | }
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| 332 | else
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[658] | 333 | {
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[1415] | 334 | // make an instance of this mesh
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[1020] | 335 | TransformedMeshInstance *tmi = new TransformedMeshInstance(mCurrentMesh);
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[752] | 336 |
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[1415] | 337 | // apply transformation on the instance of the mesh
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| 338 | ApplyTransformations(mTransformations, tmi);
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| 339 | mi = tmi;
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[658] | 340 | }
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[1415] | 341 |
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[1001] | 342 | if (mCurrentMaterial)
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| 343 | {
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| 344 | // HACK: add the material to the mesh directly if no material yet
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[1020] | 345 | if (!mCurrentMesh->mMaterial)
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[1001] | 346 | {
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| 347 | mCurrentMesh->mMaterial = mCurrentMaterial;
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| 348 | }
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| 349 | else // add material to the instance
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| 350 | {
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| 351 | mi->SetMaterial(mCurrentMaterial);
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| 352 | }
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| 353 | }
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[1415] | 354 |
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[1001] | 355 | // create local mesh kd tree
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| 356 | mCurrentMesh->Preprocess();
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[1020] | 357 |
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| 358 | if (mCurrentMesh->mFaces.empty())
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| 359 | {
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| 360 | cout << "warning: empy mesh!!" << endl;
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| 361 | delete mi;
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| 362 | }
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| 363 | else
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| 364 | {
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| 365 | // add to scene graph
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| 366 | mCurrentNode->mGeometry.push_back(mi);
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| 367 | }
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| 368 |
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[1001] | 369 | // reset current mesh
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[658] | 370 | mCurrentMesh = NULL;
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| 371 | }
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[170] | 372 | }
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[712] | 373 |
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| 374 |
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[752] | 375 | void X3dParseHandlers::StartIndexedFaceSet(AttributeList& attributes)
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[170] | 376 | {
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[1001] | 377 | //-- indexedfaceset corresponds to Mesh in our implementation
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| 378 | const int len = attributes.getLength();
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[752] | 379 |
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[1001] | 380 | VertexIndexContainer vertices;
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[1415] | 381 |
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[752] | 382 | mIsMeshDefinition = false;
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| 383 | mUsingMeshDefinition = false;
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[1001] | 384 |
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| 385 | for (int i = 0; i < len; ++ i)
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[752] | 386 | {
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[1001] | 387 | const string attrName(StrX(attributes.getName(i)).LocalForm());
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| 388 |
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| 389 | //-- we use an already defined mesh
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| 390 | if (attrName == "USE")
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[752] | 391 | {
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| 392 | StrX attrValue(attributes.getValue(i));
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[1001] | 393 | const char *meshName = attrValue.LocalForm();
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[657] | 394 |
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[1001] | 395 | mUsingMeshDefinition = true;
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| 396 |
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| 397 | // retrieve mesh from mesh container
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| 398 | const int meshIdx = mMeshDefinitions[meshName];
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| 399 |
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| 400 | mCurrentMesh =
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| 401 | MeshManager::GetSingleton()->FindEntry(meshIdx);
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| 402 |
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| 403 | //Debug << "retrieving mesh definition: " << mCurrentMeshName << endl;
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| 404 | cout << "u";
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| 405 | }
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| 406 | else if (attrName == "DEF") //-- a definition of a mesh
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| 407 | {
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| 408 | const StrX attrValue(attributes.getValue(i));
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| 409 | const char *meshName = attrValue.LocalForm();
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| 410 |
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| 411 | // this is only a definition, don't create actual instance
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| 412 | mIsMeshDefinition = true;
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| 413 |
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| 414 | //-- create new mesh definition
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| 415 | mCurrentMesh = MeshManager::GetSingleton()->CreateResource();
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| 416 |
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| 417 | // store the mesh defination in a lookup table
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| 418 | mMeshDefinitions[meshName] = mCurrentMesh->GetId();
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[752] | 419 | cout << "d";
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| 420 | }
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| 421 |
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[1001] | 422 | //-- read coordinate indices for current mesh
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| 423 | else if (attrName == "coordIndex")
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[752] | 424 | {
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| 425 | StrX attrValue(attributes.getValue(i));
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| 426 | const char *ptr = attrValue.LocalForm();
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| 427 |
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[1001] | 428 | //-- immediate use: create a new mesh using a generic name
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| 429 | if (!mCurrentMesh)
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| 430 | {
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| 431 | mCurrentMesh = MeshManager::GetSingleton()->CreateResource();
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| 432 | }
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| 433 |
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[752] | 434 | // handle coordIndex
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| 435 | vertices.clear();
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[1001] | 436 |
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[752] | 437 |
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| 438 | char *endptr;
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| 439 |
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| 440 | while (1)
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| 441 | {
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| 442 | int index = strtol(ptr, &endptr, 10);
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| 443 |
|
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| 444 | if (ptr == endptr || index == -1)
|
---|
| 445 | {
|
---|
| 446 | if (vertices.size() > 2)
|
---|
| 447 | {
|
---|
| 448 | Face *face = new Face(vertices);
|
---|
| 449 | mCurrentMesh->mFaces.push_back(face);
|
---|
| 450 | }
|
---|
| 451 |
|
---|
| 452 | vertices.clear();
|
---|
| 453 |
|
---|
| 454 | if (ptr == endptr)
|
---|
| 455 | break;
|
---|
| 456 |
|
---|
| 457 | }
|
---|
| 458 | else
|
---|
| 459 | {
|
---|
| 460 | vertices.push_back(index);
|
---|
| 461 | }
|
---|
| 462 | ptr = endptr;
|
---|
| 463 | }
|
---|
| 464 | }
|
---|
[170] | 465 | }
|
---|
[162] | 466 | }
|
---|
| 467 |
|
---|
[752] | 468 |
|
---|
[170] | 469 | void
|
---|
[1001] | 470 | X3dParseHandlers::StartMaterial(AttributeList& attributes)
|
---|
[162] | 471 | {
|
---|
[1001] | 472 | const int len = attributes.getLength();
|
---|
| 473 |
|
---|
| 474 | mCurrentMaterial = MaterialManager::GetSingleton()->CreateResource();
|
---|
| 475 |
|
---|
| 476 | for (int i = 0; i < len; ++ i)
|
---|
| 477 | {
|
---|
| 478 | const string attrName(StrX(attributes.getName(i)).LocalForm());
|
---|
| 479 |
|
---|
| 480 | const StrX attrValue(attributes.getValue(i));
|
---|
| 481 | const char *ptr = attrValue.LocalForm();
|
---|
| 482 |
|
---|
| 483 |
|
---|
| 484 | //-- we use an already defined material
|
---|
| 485 | if (attrName == "USE")
|
---|
| 486 | {
|
---|
| 487 | //mUsingMaterialDefinition = true;
|
---|
| 488 | string matName(ptr);
|
---|
| 489 |
|
---|
| 490 | // retrieve mesh from mesh container
|
---|
| 491 | const int matIdx = mMaterialDefinitions[matName];
|
---|
| 492 |
|
---|
| 493 | mCurrentMaterial =
|
---|
| 494 | MaterialManager::GetSingleton()->FindEntry(matIdx);
|
---|
| 495 |
|
---|
| 496 | //Debug << "retrieving mesh definition: " << mCurrentMeshName << endl;
|
---|
| 497 | cout << "u";
|
---|
| 498 | }
|
---|
| 499 | else if (attrName == "DEF") //-- a definition of a material
|
---|
| 500 | {
|
---|
| 501 | //mIsMaterialDefinition = true;
|
---|
| 502 | string matName(ptr);
|
---|
| 503 |
|
---|
| 504 | //-- create new material definition
|
---|
| 505 | mCurrentMaterial = MaterialManager::GetSingleton()->CreateResource();
|
---|
| 506 | // store the mesh defination in a lookup table
|
---|
| 507 | mMaterialDefinitions[matName] = mCurrentMaterial->GetId();
|
---|
| 508 | cout << "d";
|
---|
| 509 | }
|
---|
| 510 | // TODO: support not only diffuse material
|
---|
| 511 | else if (attrName == "diffuseColor")
|
---|
| 512 | {
|
---|
| 513 | float r, g, b;
|
---|
| 514 |
|
---|
| 515 | if (sscanf(ptr, "%f %f %f", &r, &g, &b) == 3)
|
---|
| 516 | mCurrentMaterial->mDiffuseColor = RgbColor(r, g, b);
|
---|
| 517 | }
|
---|
| 518 | }
|
---|
[162] | 519 | }
|
---|
| 520 |
|
---|
[1001] | 521 |
|
---|
[170] | 522 | void
|
---|
[1001] | 523 | X3dParseHandlers::StartCoordinate(AttributeList& attributes)
|
---|
[162] | 524 | {
|
---|
[1001] | 525 | const int len = attributes.getLength();
|
---|
[657] | 526 |
|
---|
| 527 | int i;
|
---|
| 528 | VertexContainer vertices;
|
---|
| 529 |
|
---|
| 530 | for (i=0; i < len; i++)
|
---|
| 531 | {
|
---|
[1001] | 532 | const string attrName(StrX(attributes.getName(i)).LocalForm());
|
---|
[657] | 533 |
|
---|
| 534 | if (attrName == "point")
|
---|
| 535 | {
|
---|
| 536 | StrX attrValue(attributes.getValue(i));
|
---|
| 537 |
|
---|
| 538 |
|
---|
| 539 | const char *ptr = attrValue.LocalForm();
|
---|
| 540 | char *endptr;
|
---|
| 541 |
|
---|
| 542 |
|
---|
[694] | 543 | while (1)
|
---|
[657] | 544 | {
|
---|
| 545 | float x = (float)strtod(ptr, &endptr);
|
---|
| 546 |
|
---|
| 547 | if (ptr == endptr)
|
---|
| 548 | break;
|
---|
| 549 |
|
---|
| 550 | ptr = endptr;
|
---|
| 551 |
|
---|
| 552 | float y = (float)strtod(ptr, &endptr);
|
---|
| 553 |
|
---|
| 554 | if (ptr == endptr)
|
---|
| 555 | break;
|
---|
| 556 |
|
---|
| 557 | ptr = endptr;
|
---|
| 558 |
|
---|
| 559 | float z = (float)strtod(ptr, &endptr);
|
---|
| 560 | if (ptr == endptr)
|
---|
| 561 | break;
|
---|
| 562 |
|
---|
| 563 | ptr = endptr;
|
---|
| 564 |
|
---|
| 565 | if (*ptr == ',')
|
---|
| 566 | ptr ++;
|
---|
| 567 |
|
---|
| 568 | Vector3 v(x, y, z);
|
---|
| 569 | vertices.push_back(v);
|
---|
| 570 | }
|
---|
[1001] | 571 |
|
---|
| 572 | // substitute vertices into current mesh
|
---|
[752] | 573 | mCurrentMesh->mVertices = vertices;
|
---|
[657] | 574 | }
|
---|
| 575 | }
|
---|
[162] | 576 | }
|
---|
| 577 |
|
---|
[170] | 578 |
|
---|
| 579 | void
|
---|
| 580 | X3dParseHandlers::startElement(const XMLCh* const name,
|
---|
[439] | 581 | AttributeList& attributes)
|
---|
[162] | 582 | {
|
---|
[170] | 583 | StrX lname(name);
|
---|
[176] | 584 | string element(lname.LocalForm());
|
---|
[170] | 585 |
|
---|
| 586 | if (element == "IndexedFaceSet") {
|
---|
[1001] | 587 | // create a new mesh node in the scene graph
|
---|
| 588 | StartIndexedFaceSet(attributes);
|
---|
[170] | 589 | }
|
---|
[694] | 590 |
|
---|
[170] | 591 | if (element == "Shape") {
|
---|
[1421] | 592 | cout << "+";
|
---|
[1001] | 593 |
|
---|
| 594 | // reset current shape values
|
---|
| 595 | mCurrentMesh = NULL;
|
---|
| 596 | mCurrentMaterial = NULL;
|
---|
| 597 | mCurrentVertexIndices.clear();
|
---|
| 598 | //mCurrentVertices.clear();
|
---|
[170] | 599 | }
|
---|
| 600 |
|
---|
[1001] | 601 | if (element == "Coordinate") {
|
---|
| 602 | StartCoordinate(attributes);
|
---|
[170] | 603 | }
|
---|
[1001] | 604 |
|
---|
[1421] | 605 | // todo: materials don't work proberly yet
|
---|
[1005] | 606 | if (element == "Material") {
|
---|
[1001] | 607 | StartMaterial(attributes);
|
---|
[170] | 608 | }
|
---|
[752] | 609 |
|
---|
[712] | 610 | if (element == "Transform") {
|
---|
| 611 | StartTransform(attributes);
|
---|
| 612 | }
|
---|
[170] | 613 |
|
---|
[1001] | 614 | ++ mElementCount;
|
---|
[176] | 615 | mAttrCount += attributes.getLength();
|
---|
[162] | 616 | }
|
---|
| 617 |
|
---|
[170] | 618 | void
|
---|
| 619 | X3dParseHandlers::characters(const XMLCh* const chars,
|
---|
[1001] | 620 | const unsigned int length)
|
---|
[162] | 621 | {
|
---|
[176] | 622 | mCharacterCount += length;
|
---|
[162] | 623 | }
|
---|
| 624 |
|
---|
[170] | 625 | void
|
---|
| 626 | X3dParseHandlers::ignorableWhitespace(const XMLCh* const chars,
|
---|
[1001] | 627 | const unsigned int length)
|
---|
[162] | 628 | {
|
---|
[176] | 629 | mSpaceCount += length;
|
---|
[162] | 630 | }
|
---|
| 631 |
|
---|
[170] | 632 | void
|
---|
| 633 | X3dParseHandlers::resetDocument()
|
---|
[162] | 634 | {
|
---|
[176] | 635 | mAttrCount = 0;
|
---|
| 636 | mCharacterCount = 0;
|
---|
| 637 | mElementCount = 0;
|
---|
| 638 | mSpaceCount = 0;
|
---|
[162] | 639 | }
|
---|
| 640 |
|
---|
[170] | 641 |
|
---|
| 642 | // ---------------------------------------------------------------------------
|
---|
| 643 | // StdInParseHandlers: Overrides of the SAX ErrorHandler interface
|
---|
| 644 | // ---------------------------------------------------------------------------
|
---|
[1001] | 645 |
|
---|
| 646 |
|
---|
[170] | 647 | void
|
---|
| 648 | X3dParseHandlers::error(const SAXParseException& e)
|
---|
[162] | 649 | {
|
---|
[170] | 650 | XERCES_STD_QUALIFIER cerr << "\nError at (file " << StrX(e.getSystemId())
|
---|
| 651 | << ", line " << e.getLineNumber()
|
---|
| 652 | << ", char " << e.getColumnNumber()
|
---|
| 653 | << "): " << StrX(e.getMessage()) << XERCES_STD_QUALIFIER endl;
|
---|
| 654 | }
|
---|
[162] | 655 |
|
---|
[170] | 656 | void
|
---|
| 657 | X3dParseHandlers::fatalError(const SAXParseException& e)
|
---|
[162] | 658 | {
|
---|
[170] | 659 | XERCES_STD_QUALIFIER cerr << "\nFatal Error at (file " << StrX(e.getSystemId())
|
---|
| 660 | << ", line " << e.getLineNumber()
|
---|
| 661 | << ", char " << e.getColumnNumber()
|
---|
| 662 | << "): " << StrX(e.getMessage()) << XERCES_STD_QUALIFIER endl;
|
---|
[162] | 663 | }
|
---|
| 664 |
|
---|
[170] | 665 | void
|
---|
| 666 | X3dParseHandlers::warning(const SAXParseException& e)
|
---|
[162] | 667 | {
|
---|
[170] | 668 | XERCES_STD_QUALIFIER cerr << "\nWarning at (file " << StrX(e.getSystemId())
|
---|
| 669 | << ", line " << e.getLineNumber()
|
---|
| 670 | << ", char " << e.getColumnNumber()
|
---|
| 671 | << "): " << StrX(e.getMessage()) << XERCES_STD_QUALIFIER endl;
|
---|
[162] | 672 | }
|
---|
| 673 |
|
---|
[971] | 674 | /*************************************************************************/
|
---|
| 675 | /* X3dParser implementation */
|
---|
| 676 | /*******************+*****************************************************/
|
---|
[170] | 677 |
|
---|
[1344] | 678 | X3dParser::X3dParser(): mViewCellHeight(DEFAULT_VIEWCELL_HEIGHT)
|
---|
[971] | 679 | {}
|
---|
| 680 |
|
---|
[1344] | 681 |
|
---|
[170] | 682 | bool
|
---|
| 683 | X3dParser::ParseFile(const string filename,
|
---|
[1344] | 684 | SceneGraphNode *root,
|
---|
[1379] | 685 | const bool loadMeshes,
|
---|
[1281] | 686 | vector<FaceParentInfo> *parents)
|
---|
[170] | 687 | {
|
---|
| 688 | // Initialize the XML4C system
|
---|
| 689 | try {
|
---|
| 690 | XMLPlatformUtils::Initialize();
|
---|
| 691 | }
|
---|
| 692 |
|
---|
| 693 | catch (const XMLException& toCatch)
|
---|
| 694 | {
|
---|
| 695 | XERCES_STD_QUALIFIER cerr << "Error during initialization! Message:\n"
|
---|
| 696 | << StrX(toCatch.getMessage()) << XERCES_STD_QUALIFIER endl;
|
---|
| 697 | return false;
|
---|
| 698 | }
|
---|
| 699 |
|
---|
| 700 |
|
---|
| 701 | //
|
---|
| 702 | // Create a SAX parser object. Then, according to what we were told on
|
---|
| 703 | // the command line, set the options.
|
---|
| 704 | //
|
---|
| 705 | SAXParser* parser = new SAXParser;
|
---|
| 706 | parser->setValidationScheme(valScheme);
|
---|
| 707 | parser->setDoNamespaces(doNamespaces);
|
---|
| 708 | parser->setDoSchema(doSchema);
|
---|
| 709 | parser->setValidationSchemaFullChecking(schemaFullChecking);
|
---|
| 710 |
|
---|
| 711 |
|
---|
| 712 | //
|
---|
| 713 | // Create our SAX handler object and install it on the parser, as the
|
---|
| 714 | // document and error handler. We are responsible for cleaning them
|
---|
| 715 | // up, but since its just stack based here, there's nothing special
|
---|
| 716 | // to do.
|
---|
| 717 | //
|
---|
[1379] | 718 | X3dParseHandlers handler(root, loadMeshes);
|
---|
[170] | 719 | parser->setDocumentHandler(&handler);
|
---|
| 720 | parser->setErrorHandler(&handler);
|
---|
| 721 |
|
---|
| 722 | unsigned long duration;
|
---|
| 723 | int errorCount = 0;
|
---|
| 724 | // create a faux scope so that 'src' destructor is called before
|
---|
| 725 | // XMLPlatformUtils::Terminate
|
---|
| 726 | {
|
---|
| 727 | //
|
---|
| 728 | // Kick off the parse and catch any exceptions. Create a standard
|
---|
| 729 | // input input source and tell the parser to parse from that.
|
---|
| 730 | //
|
---|
| 731 | // StdInInputSource src;
|
---|
| 732 | try
|
---|
| 733 | {
|
---|
| 734 | const unsigned long startMillis = XMLPlatformUtils::getCurrentMillis();
|
---|
| 735 | parser->parse(filename.c_str());
|
---|
[1001] | 736 |
|
---|
[170] | 737 | const unsigned long endMillis = XMLPlatformUtils::getCurrentMillis();
|
---|
| 738 | duration = endMillis - startMillis;
|
---|
| 739 | errorCount = parser->getErrorCount();
|
---|
| 740 | }
|
---|
| 741 | catch (const OutOfMemoryException&)
|
---|
| 742 | {
|
---|
| 743 | XERCES_STD_QUALIFIER cerr << "OutOfMemoryException" << XERCES_STD_QUALIFIER endl;
|
---|
| 744 | errorCount = 2;
|
---|
| 745 | return false;
|
---|
| 746 | }
|
---|
| 747 | catch (const XMLException& e)
|
---|
| 748 | {
|
---|
| 749 | XERCES_STD_QUALIFIER cerr << "\nError during parsing: \n"
|
---|
| 750 | << StrX(e.getMessage())
|
---|
| 751 | << "\n" << XERCES_STD_QUALIFIER endl;
|
---|
| 752 | errorCount = 1;
|
---|
| 753 | return false;
|
---|
| 754 | }
|
---|
[176] | 755 |
|
---|
[170] | 756 |
|
---|
| 757 | // Print out the stats that we collected and time taken
|
---|
| 758 | if (!errorCount) {
|
---|
| 759 | XERCES_STD_QUALIFIER cout << filename << ": " << duration << " ms ("
|
---|
[176] | 760 | << handler.GetElementCount() << " elems, "
|
---|
| 761 | << handler.GetAttrCount() << " attrs, "
|
---|
| 762 | << handler.GetSpaceCount() << " spaces, "
|
---|
| 763 | << handler.GetCharacterCount() << " chars)" << XERCES_STD_QUALIFIER endl;
|
---|
[170] | 764 | }
|
---|
| 765 | }
|
---|
| 766 |
|
---|
| 767 | //
|
---|
| 768 | // Delete the parser itself. Must be done prior to calling Terminate, below.
|
---|
| 769 | //
|
---|
| 770 | delete parser;
|
---|
| 771 |
|
---|
| 772 | XMLPlatformUtils::Terminate();
|
---|
| 773 |
|
---|
| 774 | if (errorCount > 0)
|
---|
| 775 | return false;
|
---|
| 776 | else
|
---|
| 777 | return true;
|
---|
[162] | 778 | }
|
---|
| 779 |
|
---|
[170] | 780 |
|
---|
[260] | 781 |
|
---|
[508] | 782 | /************************************************************************/
|
---|
| 783 | /* class X3dViewCellsParseHandlers implementation */
|
---|
| 784 | /************************************************************************/
|
---|
[260] | 785 |
|
---|
| 786 |
|
---|
| 787 | // ---------------------------------------------------------------------------
|
---|
| 788 | // StdInParseHandlers: Constructors and Destructor
|
---|
| 789 | // ---------------------------------------------------------------------------
|
---|
[439] | 790 | X3dViewCellsParseHandlers::X3dViewCellsParseHandlers(ViewCellsManager *viewCellsManager,
|
---|
[657] | 791 | const float viewCellHeight):
|
---|
[490] | 792 | mElementCount(0),
|
---|
| 793 | mAttrCount(0),
|
---|
| 794 | mCharacterCount(0),
|
---|
| 795 | mSpaceCount(0),
|
---|
| 796 | mViewCellsManager(viewCellsManager),
|
---|
| 797 | mViewCellHeight(viewCellHeight)
|
---|
[260] | 798 | {
|
---|
| 799 | }
|
---|
| 800 |
|
---|
[261] | 801 | X3dViewCellsParseHandlers::~X3dViewCellsParseHandlers()
|
---|
[260] | 802 | {
|
---|
| 803 | }
|
---|
| 804 |
|
---|
| 805 |
|
---|
| 806 | // ---------------------------------------------------------------------------
|
---|
| 807 | // StdInParseHandlers: Implementation of the SAX DocumentHandler interface
|
---|
| 808 | // ---------------------------------------------------------------------------
|
---|
[261] | 809 | void X3dViewCellsParseHandlers::endElement(const XMLCh* const name)
|
---|
[260] | 810 | {
|
---|
[1001] | 811 | StrX lname(name);
|
---|
| 812 |
|
---|
| 813 | string element(lname.LocalForm());
|
---|
| 814 |
|
---|
| 815 | if (element == "Shape")
|
---|
| 816 | EndShape();
|
---|
[260] | 817 | }
|
---|
| 818 |
|
---|
| 819 | void
|
---|
[261] | 820 | X3dViewCellsParseHandlers::EndShape()
|
---|
[260] | 821 | {
|
---|
[752] | 822 | // currently processing no shape
|
---|
[260] | 823 | }
|
---|
| 824 |
|
---|
| 825 | void
|
---|
[261] | 826 | X3dViewCellsParseHandlers::StartIndexedFaceSet(
|
---|
[260] | 827 | AttributeList& attributes)
|
---|
| 828 | {
|
---|
| 829 | int len = attributes.getLength();
|
---|
| 830 | int i;
|
---|
[752] | 831 |
|
---|
[260] | 832 | for (i=0; i < len; i++)
|
---|
| 833 | {
|
---|
| 834 | string attrName(StrX(attributes.getName(i)).LocalForm());
|
---|
| 835 |
|
---|
[752] | 836 |
|
---|
[260] | 837 | if (attrName == "coordIndex")
|
---|
| 838 | {
|
---|
| 839 | StrX attrValue(attributes.getValue(i));
|
---|
| 840 |
|
---|
| 841 | // handle coordIndex
|
---|
| 842 | const char *ptr = attrValue.LocalForm();
|
---|
| 843 | char *endptr;
|
---|
| 844 |
|
---|
[261] | 845 | while (1)
|
---|
[260] | 846 | {
|
---|
| 847 | int index = strtol(ptr, &endptr, 10);
|
---|
| 848 |
|
---|
[261] | 849 | if (ptr == endptr)
|
---|
| 850 | break;
|
---|
| 851 |
|
---|
| 852 | if (index != -1)
|
---|
[260] | 853 | {
|
---|
[261] | 854 | mCurrentVertexIndices.push_back(index);
|
---|
[260] | 855 | }
|
---|
| 856 |
|
---|
| 857 | ptr = endptr;
|
---|
| 858 | }
|
---|
| 859 | }
|
---|
| 860 | }
|
---|
| 861 | }
|
---|
| 862 |
|
---|
| 863 |
|
---|
| 864 | void
|
---|
[439] | 865 | X3dViewCellsParseHandlers::StartCoordinate(AttributeList& attributes)
|
---|
[260] | 866 | {
|
---|
| 867 | int len = attributes.getLength();
|
---|
| 868 |
|
---|
| 869 | VertexContainer vertices;
|
---|
[364] | 870 | int i;
|
---|
| 871 | for (i=0; i < len; i++)
|
---|
[260] | 872 | {
|
---|
| 873 | string attrName(StrX(attributes.getName(i)).LocalForm());
|
---|
| 874 |
|
---|
| 875 | if (attrName == "point")
|
---|
| 876 | {
|
---|
| 877 | StrX attrValue(attributes.getValue(i));
|
---|
| 878 |
|
---|
| 879 | const char *ptr = attrValue.LocalForm();
|
---|
| 880 |
|
---|
| 881 | char *endptr;
|
---|
| 882 |
|
---|
| 883 | while (1)
|
---|
| 884 | {
|
---|
[469] | 885 | float x = (float)strtod(ptr, &endptr);
|
---|
[260] | 886 |
|
---|
| 887 | if (ptr == endptr)
|
---|
| 888 | break;
|
---|
| 889 | ptr = endptr;
|
---|
| 890 |
|
---|
[469] | 891 | float y = (float)(float)strtod(ptr, &endptr);
|
---|
[260] | 892 |
|
---|
| 893 |
|
---|
| 894 | if (ptr == endptr)
|
---|
| 895 | break;
|
---|
| 896 | ptr = endptr;
|
---|
| 897 |
|
---|
[469] | 898 | float z = (float)(float)strtod(ptr, &endptr);
|
---|
[260] | 899 |
|
---|
| 900 | if (ptr == endptr)
|
---|
| 901 | break;
|
---|
| 902 |
|
---|
| 903 | ptr = endptr;
|
---|
| 904 | if (*ptr == ',')
|
---|
| 905 | ptr++;
|
---|
| 906 |
|
---|
| 907 | Vector3 v(x, y, z);
|
---|
[262] | 908 | vertices.push_back(v);
|
---|
[260] | 909 | }
|
---|
| 910 | }
|
---|
| 911 | }
|
---|
[261] | 912 |
|
---|
[333] | 913 | for (i = 0; i < mCurrentVertexIndices.size(); i += 3)
|
---|
[439] | 914 | {
|
---|
[312] | 915 | Triangle3 baseTri(vertices[mCurrentVertexIndices[i + 0]],
|
---|
| 916 | vertices[mCurrentVertexIndices[i + 1]],
|
---|
| 917 | vertices[mCurrentVertexIndices[i + 2]]);
|
---|
[261] | 918 |
|
---|
[262] | 919 | // create view cell from base triangle
|
---|
[490] | 920 | mViewCellsManager->AddViewCell(
|
---|
| 921 | mViewCellsManager->ExtrudeViewCell(baseTri,
|
---|
| 922 | mViewCellHeight));
|
---|
[439] | 923 | }
|
---|
[260] | 924 | }
|
---|
| 925 |
|
---|
| 926 |
|
---|
| 927 | void
|
---|
[261] | 928 | X3dViewCellsParseHandlers::startElement(const XMLCh* const name,
|
---|
[439] | 929 | AttributeList& attributes)
|
---|
[260] | 930 | {
|
---|
| 931 | StrX lname(name);
|
---|
| 932 | string element(lname.LocalForm());
|
---|
| 933 |
|
---|
| 934 | if (element == "IndexedFaceSet") {
|
---|
[261] | 935 | // create the viewcells from individual triangles
|
---|
[260] | 936 | StartIndexedFaceSet(attributes);
|
---|
| 937 | }
|
---|
[261] | 938 |
|
---|
[260] | 939 | if (element == "Coordinate") {
|
---|
[261] | 940 | // add coordinates to the triangles
|
---|
[260] | 941 | StartCoordinate(attributes);
|
---|
| 942 | }
|
---|
[508] | 943 | // do nothing
|
---|
| 944 | //if (element == "Shape") {}
|
---|
[261] | 945 | // ignore material
|
---|
| 946 | //if (element == "Material") {}
|
---|
[260] | 947 |
|
---|
[508] | 948 | ++ mElementCount;
|
---|
[260] | 949 | mAttrCount += attributes.getLength();
|
---|
| 950 | }
|
---|
| 951 |
|
---|
| 952 | void
|
---|
[261] | 953 | X3dViewCellsParseHandlers::characters(const XMLCh* const chars,
|
---|
[260] | 954 | const unsigned int length)
|
---|
| 955 | {
|
---|
| 956 | mCharacterCount += length;
|
---|
| 957 | }
|
---|
| 958 |
|
---|
| 959 | void
|
---|
[261] | 960 | X3dViewCellsParseHandlers::ignorableWhitespace(const XMLCh* const chars,
|
---|
[260] | 961 | const unsigned int length)
|
---|
| 962 | {
|
---|
| 963 | mSpaceCount += length;
|
---|
| 964 | }
|
---|
| 965 |
|
---|
| 966 | void
|
---|
[261] | 967 | X3dViewCellsParseHandlers::resetDocument()
|
---|
[260] | 968 | {
|
---|
| 969 | mAttrCount = 0;
|
---|
| 970 | mCharacterCount = 0;
|
---|
| 971 | mElementCount = 0;
|
---|
| 972 | mSpaceCount = 0;
|
---|
| 973 | }
|
---|
| 974 |
|
---|
| 975 |
|
---|
| 976 |
|
---|
| 977 | // ---------------------------------------------------------------------------
|
---|
| 978 | // StdInParseHandlers: Overrides of the SAX ErrorHandler interface
|
---|
| 979 | // ---------------------------------------------------------------------------
|
---|
| 980 | void
|
---|
[261] | 981 | X3dViewCellsParseHandlers::error(const SAXParseException& e)
|
---|
[260] | 982 | {
|
---|
| 983 | XERCES_STD_QUALIFIER cerr << "\nError at (file " << StrX(e.getSystemId())
|
---|
| 984 | << ", line " << e.getLineNumber()
|
---|
| 985 | << ", char " << e.getColumnNumber()
|
---|
| 986 | << "): " << StrX(e.getMessage()) << XERCES_STD_QUALIFIER endl;
|
---|
| 987 | }
|
---|
| 988 |
|
---|
| 989 | void
|
---|
[261] | 990 | X3dViewCellsParseHandlers::fatalError(const SAXParseException& e)
|
---|
[260] | 991 | {
|
---|
| 992 | XERCES_STD_QUALIFIER cerr << "\nFatal Error at (file " << StrX(e.getSystemId())
|
---|
| 993 | << ", line " << e.getLineNumber()
|
---|
| 994 | << ", char " << e.getColumnNumber()
|
---|
| 995 | << "): " << StrX(e.getMessage()) << XERCES_STD_QUALIFIER endl;
|
---|
| 996 | }
|
---|
| 997 |
|
---|
| 998 | void
|
---|
[261] | 999 | X3dViewCellsParseHandlers::warning(const SAXParseException& e)
|
---|
[260] | 1000 | {
|
---|
| 1001 | XERCES_STD_QUALIFIER cerr << "\nWarning at (file " << StrX(e.getSystemId())
|
---|
| 1002 | << ", line " << e.getLineNumber()
|
---|
| 1003 | << ", char " << e.getColumnNumber()
|
---|
| 1004 | << "): " << StrX(e.getMessage()) << XERCES_STD_QUALIFIER endl;
|
---|
| 1005 | }
|
---|
| 1006 |
|
---|
| 1007 |
|
---|
| 1008 | bool
|
---|
[439] | 1009 | X3dParser::ParseFile(const string filename, ViewCellsManager &viewCells)
|
---|
[260] | 1010 | {
|
---|
| 1011 | // Initialize the XML4C system
|
---|
| 1012 | try {
|
---|
| 1013 | XMLPlatformUtils::Initialize();
|
---|
| 1014 | }
|
---|
| 1015 |
|
---|
| 1016 | catch (const XMLException& toCatch)
|
---|
| 1017 | {
|
---|
| 1018 | XERCES_STD_QUALIFIER cerr << "Error during initialization! Message:\n"
|
---|
| 1019 | << StrX(toCatch.getMessage()) << XERCES_STD_QUALIFIER endl;
|
---|
| 1020 | return false;
|
---|
| 1021 | }
|
---|
| 1022 |
|
---|
| 1023 |
|
---|
| 1024 | //
|
---|
| 1025 | // Create a SAX parser object. Then, according to what we were told on
|
---|
| 1026 | // the command line, set the options.
|
---|
| 1027 | //
|
---|
| 1028 | SAXParser* parser = new SAXParser;
|
---|
| 1029 | parser->setValidationScheme(valScheme);
|
---|
| 1030 | parser->setDoNamespaces(doNamespaces);
|
---|
| 1031 | parser->setDoSchema(doSchema);
|
---|
| 1032 | parser->setValidationSchemaFullChecking(schemaFullChecking);
|
---|
| 1033 |
|
---|
| 1034 |
|
---|
| 1035 | //
|
---|
| 1036 | // Create our SAX handler object and install it on the parser, as the
|
---|
| 1037 | // document and error handler. We are responsible for cleaning them
|
---|
| 1038 | // up, but since its just stack based here, there's nothing special
|
---|
| 1039 | // to do.
|
---|
| 1040 | //
|
---|
[312] | 1041 | X3dViewCellsParseHandlers handler(&viewCells, mViewCellHeight);
|
---|
[260] | 1042 | parser->setDocumentHandler(&handler);
|
---|
| 1043 | parser->setErrorHandler(&handler);
|
---|
| 1044 |
|
---|
| 1045 | unsigned long duration;
|
---|
| 1046 | int errorCount = 0;
|
---|
| 1047 | // create a faux scope so that 'src' destructor is called before
|
---|
| 1048 | // XMLPlatformUtils::Terminate
|
---|
| 1049 | {
|
---|
| 1050 | //
|
---|
| 1051 | // Kick off the parse and catch any exceptions. Create a standard
|
---|
| 1052 | // input input source and tell the parser to parse from that.
|
---|
| 1053 | //
|
---|
| 1054 | // StdInInputSource src;
|
---|
| 1055 | try
|
---|
| 1056 | {
|
---|
| 1057 | const unsigned long startMillis = XMLPlatformUtils::getCurrentMillis();
|
---|
[971] | 1058 | //GzBinFileInputStream str(filename.c_str());
|
---|
| 1059 |
|
---|
[260] | 1060 | parser->parse(filename.c_str());
|
---|
| 1061 | const unsigned long endMillis = XMLPlatformUtils::getCurrentMillis();
|
---|
| 1062 | duration = endMillis - startMillis;
|
---|
| 1063 | errorCount = parser->getErrorCount();
|
---|
| 1064 | }
|
---|
| 1065 | catch (const OutOfMemoryException&)
|
---|
| 1066 | {
|
---|
| 1067 | XERCES_STD_QUALIFIER cerr << "OutOfMemoryException" << XERCES_STD_QUALIFIER endl;
|
---|
| 1068 | errorCount = 2;
|
---|
| 1069 | return false;
|
---|
| 1070 | }
|
---|
| 1071 | catch (const XMLException& e)
|
---|
| 1072 | {
|
---|
| 1073 | XERCES_STD_QUALIFIER cerr << "\nError during parsing: \n"
|
---|
| 1074 | << StrX(e.getMessage())
|
---|
| 1075 | << "\n" << XERCES_STD_QUALIFIER endl;
|
---|
| 1076 | errorCount = 1;
|
---|
| 1077 | return false;
|
---|
| 1078 | }
|
---|
| 1079 |
|
---|
| 1080 |
|
---|
| 1081 | // Print out the stats that we collected and time taken
|
---|
| 1082 | if (!errorCount) {
|
---|
| 1083 | XERCES_STD_QUALIFIER cout << filename << ": " << duration << " ms ("
|
---|
| 1084 | << handler.GetElementCount() << " elems, "
|
---|
| 1085 | << handler.GetAttrCount() << " attrs, "
|
---|
| 1086 | << handler.GetSpaceCount() << " spaces, "
|
---|
| 1087 | << handler.GetCharacterCount() << " chars)" << XERCES_STD_QUALIFIER endl;
|
---|
| 1088 | }
|
---|
| 1089 | }
|
---|
| 1090 |
|
---|
| 1091 | //
|
---|
| 1092 | // Delete the parser itself. Must be done prior to calling Terminate, below.
|
---|
| 1093 | //
|
---|
| 1094 | delete parser;
|
---|
| 1095 |
|
---|
| 1096 | XMLPlatformUtils::Terminate();
|
---|
| 1097 |
|
---|
| 1098 | if (errorCount > 0)
|
---|
| 1099 | return false;
|
---|
| 1100 | else
|
---|
| 1101 | return true;
|
---|
[333] | 1102 | }
|
---|
[860] | 1103 |
|
---|
[971] | 1104 |
|
---|
| 1105 |
|
---|
| 1106 |
|
---|
[1112] | 1107 | }
|
---|