source: trunk/VUT/GtpVisibilityPreprocessor/src/main.cpp @ 487

Revision 487, 2.3 KB checked in by mattausch, 19 years ago (diff)

fixed bug in raycasting
added valid view point regions, get view point only from valid regions

RevLine 
[162]1#include "SamplingPreprocessor.h"
[374]2#include "VssPreprocessor.h"
[446]3#include "RssPreprocessor.h"
[162]4#include "ExactPreprocessor.h"
5#include "Parser.h"
6#include "UnigraphicsParser.h"
[170]7#include "X3dParser.h"
[162]8#include "Environment.h"
9#include "Camera.h"
[170]10#include "MeshKdTree.h"
[264]11#include "Exporter.h"
[292]12#include "X3dExporter.h" // delete later
[310]13#include "ViewCell.h"
[321]14#include "SceneGraph.h"
[162]15
16#define USE_EXE_PATH false
17
[372]18
[162]19int
20main(int argc, const char **argv)
21{
22  Debug.open("debug.log");
23  environment = new Environment;
24  environment->Parse(argc, argv, USE_EXE_PATH);
[170]25  MeshKdTree::ParseEnvironment();
[422]26   
[409]27  char buff[128];
28  environment->GetStringValue("Preprocessor.type", buff);
29  string preprocessorType(buff);
[374]30       
31  Preprocessor *p;
32
[464]33  if (preprocessorType == "vss")
34        p = new VssPreprocessor();
35  else
36        if (preprocessorType == "rss")
37          p = new RssPreprocessor();
[374]38        else
[464]39          if (preprocessorType == "exact")
40                p = new ExactPreprocessor();
[446]41          else
[464]42                if (preprocessorType == "sampling")
43                  p = new SamplingPreprocessor();
44                else {
45                  cerr<<"Unknown preprocessor type"<<endl;
46                  Debug<<"Unknown preprocessor type"<<endl;
47                  exit(1);
48                }
49 
50 
[446]51        environment->GetStringValue("Scene.filename", buff);
52        string filename(buff);
53       
54        p->LoadScene(filename);
55       
56        p->BuildKdTree();
57        p->KdTreeStatistics(cout);
58       
59        // parse view cells related options
60        p->PrepareViewCells();
[260]61
[162]62  //  p->mSceneGraph->Export("soda.x3d");
[176]63  if (0) {
[242]64    p->Export(filename + "-out.x3d", true, false, false);
[263]65    p->Export(filename + "-kdtree.x3d", false, true, false);   
[170]66  }
67 
[261]68   
[335]69  if (1) {
[176]70    p->ComputeVisibility();
71    p->ExportPreprocessedData("scene.vis");
72  }
[235]73
[386]74        Camera camera;
[344]75  if (0) {
[237]76    //camera.LookAtBox(p->mKdTree->GetBox());
[333]77                camera.LookInBox(p->mKdTree->GetBox());
78                camera.SetPosition(camera.mPosition + Vector3(0,300,0));
[191]79    camera.SnapImage("camera.jpg", p->mKdTree);
[386]80        }
81        if (0) {
[170]82    camera.LookInBox(p->mKdTree->GetBox());
83    camera.SetPosition(camera.mPosition - Vector3(0,100,0));
[333]84    camera.SnapImage("camera2.jpg", p->mKdTree);
[170]85  }
[162]86
[386]87        if (0) {
88    camera.SetPosition( p->mKdTree->GetBox().Center() - Vector3(0,-100,0) );
89                camera.SetDirection(Vector3(1, 0, 0));
90                camera.SnapImage("camera3.jpg", p->mKdTree);
91  }
92
[261]93  // clean up
94  DEL_PTR(p);
95  DEL_PTR(environment);
96
[162]97  return 0;
98}
99
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