[61] | 1 | #include <OgreNoMemoryMacros.h>
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| 2 | #include <CEGUI/CEGUI.h>
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| 3 | #include <../CEGUIRenderer/include/OgreCEGUIRenderer.h>
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| 4 | #include <../CEGUIRenderer/include/OgreCEGUIResourceProvider.h>
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| 5 | #include <../CEGUIRenderer/include/OgreCEGUITexture.h>
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| 6 | #include <OgreMemoryMacros.h>
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| 7 |
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[100] | 8 | #include <Ogre.h>
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[115] | 9 | //#include "OgreReferenceAppLayer.h"
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[100] | 10 | //#include "OgreRefAppWorld.h"
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[61] | 11 | #include "TestCullingTerrainApplication.h"
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| 12 |
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[115] | 13 |
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[61] | 14 | #define WIN32_LEAN_AND_MEAN
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[94] | 15 | #include <windows.h>
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[61] | 16 |
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[80] | 17 | /*******************************************************/
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| 18 | /* TestCullingTerrainApplication implementation */
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| 19 | /*******************************************************/
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[100] | 20 |
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| 21 | //-----------------------------------------------------------------------
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[61] | 22 | TestCullingTerrainApplication::~TestCullingTerrainApplication()
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| 23 | {
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[122] | 24 | if (mTerrainContentGenerator)
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| 25 | {
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[93] | 26 | delete mTerrainContentGenerator;
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[122] | 27 | mTerrainContentGenerator = NULL;
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| 28 | }
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[99] | 29 | //if(mRenderTargetListener) delete mRenderTargetListener;
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[61] | 30 | }
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| 31 | //-----------------------------------------------------------------------
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[93] | 32 | void TestCullingTerrainApplication::createCamera()
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[61] | 33 | {
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[99] | 34 | // create the camera
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[103] | 35 | mCamera = mSceneMgr->createCamera("PlayerCam");
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[93] | 36 |
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[100] | 37 | /** set a nice viewpoint
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| 38 | * we use a camera node here and apply all transformations on it instead
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| 39 | * of applying all transformations directly to the camera
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| 40 | * because then the camera is displayed correctly in the visualization
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| 41 | */
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| 42 | mCamNode = mSceneMgr->getRootSceneNode()->createChildSceneNode(
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| 43 | "CamNode1", Vector3(707, 5000, 528));
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| 44 | //mCamera->setPosition(707, 5000, 528);
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| 45 | mCamNode->setOrientation(Quaternion(-0.3486, 0.0122, 0.9365, 0.0329));
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| 46 | mCamNode->attachObject(mCamera);
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[61] | 47 |
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[100] | 48 | //-- create visualization camera
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| 49 | mVizCamera = mSceneMgr->createCamera("VizCam");
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| 50 | mVizCamera->setPosition(mCamNode->getPosition());
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| 51 |
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| 52 | mVizCamera->setNearClipDistance(1);
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[93] | 53 | mCamera->setNearClipDistance(1);
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[61] | 54 |
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[99] | 55 | // infinite far plane?
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[93] | 56 | if (mRoot->getRenderSystem()->getCapabilities()->hasCapability(RSC_INFINITE_FAR_PLANE))
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| 57 | {
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[100] | 58 | mVizCamera->setFarClipDistance(0);
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[93] | 59 | mCamera->setFarClipDistance(0);
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| 60 | }
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| 61 | else
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| 62 | {
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[104] | 63 | mVizCamera->setFarClipDistance(20000);
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| 64 | mCamera->setFarClipDistance(20000);
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[99] | 65 | }
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[61] | 66 | }
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[99] | 67 |
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[61] | 68 | //-----------------------------------------------------------------------
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[99] | 69 | bool TestCullingTerrainApplication::setup()
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| 70 | {
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| 71 | bool result = ExampleApplication::setup();
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| 72 |
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| 73 | createRenderTargetListener();
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| 74 |
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| 75 | return result;
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| 76 | }
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| 77 | //-----------------------------------------------------------------------
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| 78 | void TestCullingTerrainApplication::createRenderTargetListener()
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| 79 | {
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| 80 | mWindow->addListener(new VisualizationRenderTargetListener(mSceneMgr));
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| 81 | }
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| 82 | //-----------------------------------------------------------------------
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[75] | 83 | void TestCullingTerrainApplication::createScene()
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[61] | 84 | {
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| 85 | // Set ambient light
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[112] | 86 | mSceneMgr->setAmbientLight(ColourValue(0.5, 0.5, 0.5));
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[113] | 87 |
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[110] | 88 | //-- create light
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[111] | 89 | mSunLight = mSceneMgr->createLight("SunLight");
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| 90 | mSunLight->setType(Light::LT_DIRECTIONAL);
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| 91 | //mSunLight->setType(Light::LT_SPOTLIGHT);
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[112] | 92 | //mSunLight->setSpotlightRange(Degree(30), Degree(50));
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| 93 |
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[111] | 94 | mSunLight->setPosition(707, 2000, 500);
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| 95 | mSunLight->setCastShadows(true);
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| 96 |
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[113] | 97 | Vector3 dir(0.5, 1, 0.5);
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[110] | 98 | dir.normalise();
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[112] | 99 | mSunLight->setDirection(dir);
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| 100 | //mSunLight->setDirection(Vector3::NEGATIVE_UNIT_Y);
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[110] | 101 |
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[111] | 102 | mSunLight->setDiffuseColour(1, 1, 1);
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| 103 | mSunLight->setSpecularColour(1, 1, 1);
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[110] | 104 |
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[61] | 105 | // --Fog
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| 106 | // NB it's VERY important to set this before calling setWorldGeometry
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| 107 | // because the vertex program picked will be different
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| 108 | ColourValue fadeColour(0.93, 0.86, 0.76);
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| 109 | mWindow->getViewport(0)->setBackgroundColour(fadeColour);
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| 110 | //mSceneMgr->setFog( FOG_LINEAR, fadeColour, .001, 500, 1000);
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[94] | 111 |
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[61] | 112 | // Create a skybox
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[103] | 113 | mSceneMgr->setSkyBox(true, "Examples/SpaceSkyBox", 5000, false);
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| 114 |
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[61] | 115 | std::string terrain_cfg("terrain.cfg");
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| 116 | #if OGRE_PLATFORM == OGRE_PLATFORM_APPLE
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| 117 | terrain_cfg = mResourcePath + terrain_cfg;
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| 118 | #endif
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[74] | 119 | mSceneMgr->setWorldGeometry(terrain_cfg);
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[75] | 120 |
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[100] | 121 | //-- CEGUI setup
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[61] | 122 | setupGui();
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[100] | 123 |
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[111] | 124 | // Floor plane
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[121] | 125 | /*
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| 126 | Plane plane;
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[111] | 127 | plane.normal = Vector3::UNIT_Y;
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| 128 | plane.d = -60;
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| 129 | MeshManager::getSingleton().createPlane("Myplane",
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| 130 | ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME, plane,
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| 131 | 5000,5000,100,100,true,1,5,5,Vector3::UNIT_Z);
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| 132 | Entity* pPlaneEnt = mSceneMgr->createEntity( "plane", "Myplane" );
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| 133 | pPlaneEnt->setMaterialName("Examples/Rockwall");
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| 134 | pPlaneEnt->setCastShadows(true);
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[121] | 135 | mSceneMgr->getRootSceneNode()->createChildSceneNode()->attachObject(pPlaneEnt);
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| 136 | */
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[111] | 137 |
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| 138 | if (mRoot->getRenderSystem()->getCapabilities()->hasCapability(RSC_HWRENDER_TO_TEXTURE))
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| 139 | {
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| 140 | // In D3D, use a 1024x1024 shadow texture
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| 141 | mSceneMgr->setShadowTextureSettings(1024, 2);
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| 142 | }
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| 143 | else
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| 144 | {
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| 145 | // Use 512x512 texture in GL since we can't go higher than the window res
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| 146 | mSceneMgr->setShadowTextureSettings(512, 2);
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| 147 | }
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[112] | 148 | //mSceneMgr->setShadowColour(ColourValue(0, 0, 0));
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| 149 | mSceneMgr->setShadowColour(ColourValue(0.5, 0.5, 0.5));
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| 150 | // mSceneMgr->setShowDebugShadows(true);
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[111] | 151 |
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| 152 |
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[100] | 153 | //-- terrain content setup
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| 154 |
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[80] | 155 | // HACK: necessary to call once before the content creation for
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| 156 | // terrain initialisation
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| 157 | mSceneMgr->_renderScene(mCamera, mWindow->getViewport(0), true);
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[74] | 158 |
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[82] | 159 | mTerrainContentGenerator = new TerrainContentGenerator(mSceneMgr);
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[110] | 160 |
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[107] | 161 | // if no objects file generate yourself
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[110] | 162 | if (!mTerrainContentGenerator->LoadObjects("objects.out"))
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| 163 | {
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[135] | 164 | // to provide much occlusion,
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| 165 | // height is restricted to 50, so no objects appear on peaks
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[107] | 166 | mTerrainContentGenerator->SetMaxPos(Vector3(3000.0f, 50.0f, 3000.0f));
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[111] | 167 | mTerrainContentGenerator->SetOffset(0);
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[110] | 168 |
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| 169 | // the objects are generated on the whole terrain
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[120] | 170 | mTerrainContentGenerator->GenerateScene(1500, "robot");
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[112] | 171 | //mTerrainContentGenerator->GenerateScene(1500, "athene");
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[120] | 172 | //mTerrainContentGenerator->GenerateScene(500, "ninja");
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[110] | 173 | }
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[86] | 174 |
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[84] | 175 | // no limitations needed anymore: the user can set
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| 176 | // objects also on peaks of terrain
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[107] | 177 | mTerrainContentGenerator->SetMaxPos(Vector3(3000.0f, 5000.0f, 3000.0f));
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[61] | 178 | }
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| 179 | //-----------------------------------------------------------------------
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[80] | 180 | void TestCullingTerrainApplication::setupGui()
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[61] | 181 | {
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[75] | 182 | mGUIRenderer = new CEGUI::OgreCEGUIRenderer(mWindow, Ogre::RENDER_QUEUE_OVERLAY,
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| 183 | false, 3000, ST_EXTERIOR_CLOSE);
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[61] | 184 | mGUISystem = new CEGUI::System(mGUIRenderer);
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| 185 |
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| 186 | // Mouse
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| 187 | CEGUI::SchemeManager::getSingleton().loadScheme((CEGUI::utf8*)"TaharezLook.scheme");
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| 188 | CEGUI::MouseCursor::getSingleton().setImage("TaharezLook", "MouseArrow");
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[133] | 189 | mGUISystem->setDefaultMouseCursor((CEGUI::utf8*)"TaharezLook",
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| 190 | (CEGUI::utf8*)"MouseArrow");
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[61] | 191 |
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[75] | 192 | CEGUI::MouseCursor::getSingleton().show();
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[61] | 193 | }
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| 194 | //-----------------------------------------------------------------------
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[80] | 195 | void TestCullingTerrainApplication::createFrameListener()
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[61] | 196 | {
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[133] | 197 | mTerrainFrameListener = new TerrainFrameListener(mWindow, mCamera, mSceneMgr,
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[121] | 198 | mGUIRenderer, mTerrainContentGenerator, mVizCamera, mCamNode, mSunLight);
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[120] | 199 |
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[115] | 200 | mRoot->addFrameListener(mTerrainFrameListener);
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[61] | 201 | }
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| 202 | //-----------------------------------------------------------------------
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[80] | 203 | void TestCullingTerrainApplication::chooseSceneManager()
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[61] | 204 | {
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| 205 | mSceneMgr = mRoot->getSceneManager(ST_EXTERIOR_CLOSE);
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| 206 | }
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| 207 |
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| 208 |
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[99] | 209 | /**************************************************************/
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| 210 | /* VisualizationRenderTargetListener implementation */
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| 211 | /**************************************************************/
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[107] | 212 | //-----------------------------------------------------------------------
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[99] | 213 | VisualizationRenderTargetListener::VisualizationRenderTargetListener(SceneManager *sceneMgr)
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| 214 | :RenderTargetListener(), mSceneMgr(sceneMgr)
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| 215 | {
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| 216 | }
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[61] | 217 | //-----------------------------------------------------------------------
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[99] | 218 | void VisualizationRenderTargetListener::preViewportUpdate(const RenderTargetViewportEvent &evt)
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| 219 | {
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[133] | 220 | // visualization viewport
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| 221 | const bool showViz = evt.source->getZOrder() == VIZ_VIEWPORT_Z_ORDER;
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[100] | 222 | const bool nShowViz = !showViz;
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| 223 |
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[113] | 224 | // ambient light must be full for visualization
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| 225 | if (showViz)
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| 226 | {
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| 227 | mSceneMgr->setAmbientLight(ColourValue(1, 1, 1));
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| 228 | }
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| 229 | else
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| 230 | {
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| 231 | mSceneMgr->setAmbientLight(ColourValue(0.5, 0.5, 0.5));
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| 232 | }
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| 233 |
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[100] | 234 | mSceneMgr->setOption("ShowVisualization", &showViz);
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| 235 | mSceneMgr->setOption("SkyBoxEnabled", &nShowViz);
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| 236 | //mSceneMgr->setOption("SkyPlaneEnabled", &showViz);
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[99] | 237 |
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| 238 | RenderTargetListener::preViewportUpdate(evt);
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| 239 | }
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| 240 | //-----------------------------------------------------------------------
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| 241 | void VisualizationRenderTargetListener::postRenderTargetUpdate(const RenderTargetEvent &evt)
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| 242 | {
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| 243 | RenderTargetListener::postRenderTargetUpdate(evt);
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| 244 | }
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| 245 | //-----------------------------------------------------------------------
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[61] | 246 | INT WINAPI WinMain( HINSTANCE hInst, HINSTANCE, LPSTR strCmdLine, INT )
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| 247 | {
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| 248 | // Create application object
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| 249 | TestCullingTerrainApplication app;
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| 250 |
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| 251 | try
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| 252 | {
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| 253 | app.go();
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| 254 | }
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| 255 | catch( Ogre::Exception& e )
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| 256 | {
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[75] | 257 | MessageBox( NULL, e.getFullDescription().c_str(),
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| 258 | "An exception has occured!", MB_OK | MB_ICONERROR | MB_TASKMODAL);
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[61] | 259 | }
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| 260 |
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| 261 | return 0;
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| 262 | } |
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