Changeset 1304 for GTP/trunk/App/Demos/Vis/KdTreeDemo/README.txt
- Timestamp:
- 08/31/06 16:45:51 (18 years ago)
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- 1 edited
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GTP/trunk/App/Demos/Vis/KdTreeDemo/README.txt
r1300 r1304 62 62 2 ... use view cells and visibility filter 63 63 These setting can also be changeg ingame (see INGAME COMMANDS). 64 65 --nodelrq 66 Do not delete render queue after each frame (which actually is normal 67 Ogre behavior). Deleting the render queue significantly improves framerates 68 when using occlusion culling. 64 69 65 70 --comment … … 87 92 --buildmode <bm_id> 88 93 Select the mode of building the KdTree. 89 Priority Queue bm_id=PQ (DEFAULT)90 Recursive bm_id=RE 94 Priority Queue bm_id=PQ 95 Recursive bm_id=RE (DEFAULT) 91 96 This setting can also be changed ingame (see INGAME COMMANDS). 92 97
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