Ignore:
Timestamp:
08/31/06 16:45:51 (18 years ago)
Author:
szydlowski
Message:

final touches

File:
1 edited

Legend:

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  • GTP/trunk/App/Demos/Vis/KdTreeDemo/README.txt

    r1300 r1304  
    6262      2 ... use view cells and visibility filter 
    6363    These setting can also be changeg ingame (see INGAME COMMANDS). 
     64     
     65  --nodelrq 
     66    Do not delete render queue after each frame (which actually is normal 
     67    Ogre behavior). Deleting the render queue significantly improves framerates 
     68    when using occlusion culling. 
    6469 
    6570  --comment 
     
    8792  --buildmode <bm_id> 
    8893    Select the mode of building the KdTree. 
    89       Priority Queue    bm_id=PQ (DEFAULT) 
    90       Recursive         bm_id=RE 
     94      Priority Queue    bm_id=PQ 
     95      Recursive         bm_id=RE (DEFAULT) 
    9196    This setting can also be changed ingame (see INGAME COMMANDS). 
    9297 
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