Ignore:
Timestamp:
09/17/06 22:28:27 (18 years ago)
Author:
giegl
Message:

GTPD - Jungle Rumble - several small adjusments

Location:
GTP/trunk/App/Games/Jungle_Rumble
Files:
3 edited

Legend:

Unmodified
Added
Removed
  • GTP/trunk/App/Games/Jungle_Rumble/src/GameManager.cpp

    r1398 r1399  
    7171        std::wstring s; 
    7272        //s += L"HELP:\n drive: w-a-s-d\n shoot: left mouse\n F2: show FPS\n F3: PhysX Debugger\n F4: Music On/Off"; 
    73         s += L"HELP:\n drive: w-a-s-d\n shoot: left mouse\n F3: PhysX Debugger\n F4: Music On/Off"; 
    74          
     73        s += L"HELP:\n drive: w-a-s-d\n shoot: left mouse"; 
     74        s += L"\n Pause: Pause Game";  
    7575        s += L"\n"; 
     76 
     77        s += L"\n 1 Big Guns\n 2 Bombs - explode late, but do cause lots of damage!\n 3 Alien weapon - just shoot!\n 4 Flamethrower - Toast your opponents\n 5 Icethrower - Slows down opponents (then toast them ;-) )"; 
     78        s += L"\n"; 
     79 
     80        s += L"\n F3: PhysX Debugger\n F4: Music On/Off"; 
     81        s += L"\n F5 Opponent Fire On/Off"; 
     82 
    7683        s += L"\n F9: DEPTH IMPOSTERS On/Off "; 
    77         if(this->gs.useDepthImposter) { s+= L"[ON]"; } else { s+= L"[OFF]"; } 
    78          
     84        if(this->gs.useDepthImposter) { s+= L"[is ON]"; } else { s+= L"[is OFF]"; } 
     85 
    7986        s += L"\n F10: RAYTRACE EFFECTS On/Off "; 
    80         if(this->gs.useRaytracer) { s+= L"[ON]"; } else { s+= L"[OFF]"; } 
    81         s += L"\n"; 
    82          
    83         s += L"\n F11 Opponent Fire On/Off\n Pause: Pause Game\n 1 Standard weapon\n 2 Bombs - explode late, but do cause lots of damage!\n 3 Alien weapon - just shoot!\n 4 Firethrower - Toast your opponent\n 5 Icethrower - Slow down your opponent"; 
     87        if(this->gs.useRaytracer) { s+= L"[is ON]"; } else { s+= L"[is OFF]"; } 
     88 
    8489        return s; 
    8590} 
     
    138143                                        this->ms.setBackgroundSoundMute(!this->ms.getBackgroundSoundMute()); 
    139144                                        break; 
    140                                 case VK_F5: 
    141                                         //this->gs.getHUD()->displayToasted(3, 0.01f); 
    142                                         break; 
    143145                                case VK_F6: 
    144146                                        //this->gs.getHUD()->message("hallo martin", 3, 0.01f); 
     
    156158                                        this->gs.useRaytracer = !this->gs.useRaytracer; 
    157159                                        break; 
    158                                 case VK_F11: 
     160                                case VK_F5: 
    159161                                        this->gs.aiPlayerFireEnable = !this->gs.aiPlayerFireEnable; 
    160162                                        break; 
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