Ignore:
Timestamp:
09/18/06 02:54:51 (18 years ago)
Author:
giegl
Message:

GTPD - Jungle Rumble - GLOBAL_player_freezeQ (F6 kill opponents, F7 freeze player) working

File:
1 edited

Legend:

Unmodified
Added
Removed
  • GTP/trunk/App/Games/Jungle_Rumble/src/GameScene.cpp

    r1403 r1406  
    136136        this->currentlypaused = false; 
    137137        this->preparepaused = false; 
     138 
     139        GLOBAL_player_freezeQ = false; 
     140 
    138141        Scene::initScene(_manager); 
    139142         
     
    991994                } 
    992995                if(this->won && this->resultShowingTimer<=5.75f) { 
    993                         //this->player->resetValues(); 
    994                         GLOBAL_player_freezeQ = true; 
     996                        this->player->resetValues(); 
     997                        //GLOBAL_player_freezeQ = true; 
    995998                        this->ignoreKeys = true; 
    996999                } 
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