Changeset 1410


Ignore:
Timestamp:
09/18/06 03:54:08 (18 years ago)
Author:
giegl
Message:

GTPD - Jungle Rumble - last tweaks...

Location:
GTP/trunk/App/Games/Jungle_Rumble
Files:
3 edited

Legend:

Unmodified
Added
Removed
  • GTP/trunk/App/Games/Jungle_Rumble/bin/readme.txt

    r1391 r1410  
    2121reflected/refracted objects are near the reflector/refractor.  
    2222 
    23 Raytrace Effects are used for several (see "Raining..." level) - in some levels ("Surprise!") moving - objects.  
     23Raytrace Effects are used on several objects, which can also be moving (see "Raining..." and  
     24"Surprise!" level, respectively). 
     25 
    2426Depth Imposter are used for explosions, lava-fire (see "Volcano" level) and for the  
    25 partcicle effects of the Flame- and Icethrower (press "4" and "5" to activate these),  
    26 combined with a heat blur. 
     27partcicle effects of the Flamethrower and Ice-Gun (press "4" and "5" to activate them). 
    2728 
    2829Jungle Rumble was started in the early phase of the GameTools Project,  
    29 and therefore uses its own Direct3D 9 engine (and not OGRE or Shark3D). 
     30and therefore uses its own Direct3D 9 engine. 
    3031 
    31 The game starts in 800x600 window mode, using 512x512 textures for the Raytrace Effects cubemap.  
    32 You can easily change these settings in the "config.xml" file, residing in the same directory as this file. 
     32 
     33Configuration and Use 
     34===================== 
     35 
     36The game starts in 1024x768 fullscreen mode, using 512x512 textures for the Raytrace Effects cubemap.  
     37You can easily change these settings in the "config.xml" file, residing in the same directory as the executable. 
    3338 
    3439During the game, you can toggle Depth Imposters with conventional decal particle rendering with F9;  
     
    4449based on leading edge computer graphics research.  
    4550It makes these libraries available to European developers (or companies developing software within the EU) 
    46 for free (including support) ! 
     51for free, including support ! 
    4752All the companies have to do is joing the GTP Special Interest Group. 
    4853To learn more about the GameTools Project and how to join, go to our webpage at http://www.gametools.org,  
     
    5459(Press F1 during the game, to get the same information) 
    5560 
    56 w-a-s-d         Navigate your vehicle 
     61w-a-s-d     Navigate your vehicle 
    5762left mouse      shoot 
    58 1               Standard weapon 
    59 2               Bombs - they explode later but can hurt really much 
    60 3               Alien weapon - just shoot! 
    61 4               Firethrower - Burn your opponent 
    62 5               Icethrower - Slow down your opponent to toast it with the firethrower 
     631   Big Gun  
     642   Bombs - explode late, but pack a lot of punch 
     653   Alien Weapon - just shoot! 
     664   Flamehrower - A warm welcome for those zebras 
     675   Ice-Gun - Slow down your opponents to toast them with the flamethrower 
    6368 
    64 F1              Display help (toggle) 
    65 F2              FPS on/off 
    66 F3              Enable PhysX Debugger (Note: you only can switch it on/off wenn you turn it on in the config.xml file) 
    67 F4              Music on/off 
    68 F9              Depthimposters on/off 
    69 F10             Raytracer on/off 
    70 F11             Enable/Disable fire of the opponents (For looking at the GameTools effects undisturbed - no cheating! ;-) 
     69F1  Display help (toggle) 
     70F2  FPS on/off 
     71F3  Enable PhysX Debugger (Note: you only can switch it on/off wenn you turn it on in the config.xml file) 
     72F4  Music on/off 
     73F9  Depthimposters on/off 
     74F10 Raytracer on/off 
     75F11 Enable/Disable fire of the opponents (For looking at the GameTools effects undisturbed - no cheating! ;-) 
    7176 
    7277 
  • GTP/trunk/App/Games/Jungle_Rumble/src/GameManager.cpp

    r1407 r1410  
    7272        std::wstring s; 
    7373        //s += L"HELP:\n drive: w-a-s-d\n shoot: left mouse\n F2: show FPS\n F3: PhysX Debugger\n F4: Music On/Off"; 
    74         s += L"HELP:\n drive: w-a-s-d\n shoot: left mouse"; 
     74        s += L"JUNGLE RUMBLE HELP\n drive: w-a-s-d\n shoot: left mouse"; 
    7575        s += L"\n Pause: Pause Game";  
    7676        s += L"\n"; 
    7777 
    78         s += L"\n 1 Big Guns\n 2 Bombs - explode late, but do cause lots of damage!\n 3 Alien weapon - just shoot!\n 4 Flamethrower - Toast your opponents\n 5 Icethrower - Slows down opponents (then toast them ;-) )"; 
     78        s += L"\n 1: Big Gun\n 2: Bombs - explode late, but cause lots of damage!"; 
     79        s += L"\n 3: Alien weapon\n 4: Flamethrower (Toast your opponents ;-))"; 
     80        s += L"\n 5: Ice Gun - Slows down opponents"; 
    7981        s += L"\n"; 
    8082 
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