Changeset 1412 for GTP-Internal/trunk/Webpage/NOF/gtp_webpage
- Timestamp:
- 09/18/06 04:23:46 (18 years ago)
- Location:
- GTP-Internal/trunk/Webpage/NOF/gtp_webpage
- Files:
-
- 42 edited
Legend:
- Unmodified
- Added
- Removed
-
GTP-Internal/trunk/Webpage/NOF/gtp_webpage/Preview/body_aaa.html
r1393 r1412 15 15 <TABLE BORDER=0 CELLSPACING=0 CELLPADDING=0 WIDTH=788 NOF=LY> 16 16 <TR VALIGN=TOP ALIGN=LEFT> 17 <TD WIDTH=19 HEIGHT=30><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=19 HEIGHT=1 BORDER=0 ALT=""></TD> 18 <TD WIDTH=15><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=15 HEIGHT=1 BORDER=0 ALT=""></TD> 19 <TD WIDTH=10><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=10 HEIGHT=1 BORDER=0 ALT=""></TD> 20 <TD WIDTH=744><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=744 HEIGHT=1 BORDER=0 ALT=""></TD> 17 <TD WIDTH=34 HEIGHT=30><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=34 HEIGHT=1 BORDER=0 ALT=""></TD> 18 <TD WIDTH=754><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=754 HEIGHT=1 BORDER=0 ALT=""></TD> 21 19 </TR> 22 20 <TR VALIGN=TOP ALIGN=LEFT> 23 <TD COLSPAN=2></TD>24 <TD COLSPAN=2WIDTH=754 CLASS="TextObject">21 <TD></TD> 22 <TD WIDTH=754 CLASS="TextObject"> 25 23 <UL> 26 24 <LI>Michael Wimmer, Jiri Bittner: <A HREF="http://developer.nvidia.com/object/gpu_gems_2_home.html" TARGET="_blank"><B>Hardware Occlusion Queries Made Useful,</B></A> GPU Gems 2: Programming Techniques for High-Performance Graphics and General-Purpose Computation, pages 91-108. </LI> … … 51 49 </TD> 52 50 </TR> 53 <TR VALIGN=TOP ALIGN=LEFT>54 <TD></TD>55 <TD COLSPAN=2 WIDTH=25 CLASS="TextObject">56 <P><BR> </P>57 <P> </P>58 </TD>59 <TD></TD>60 </TR>61 51 </TABLE> 62 52 </BODY> -
GTP-Internal/trunk/Webpage/NOF/gtp_webpage/Preview/body_downloads.html
r1393 r1412 15 15 <TABLE BORDER=0 CELLSPACING=0 CELLPADDING=0 WIDTH=689 NOF=LY> 16 16 <TR VALIGN=TOP ALIGN=LEFT> 17 <TD WIDTH=19 HEIGHT=32><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=19 HEIGHT=1 BORDER=0 ALT=""></TD> 18 <TD WIDTH=25><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=25 HEIGHT=1 BORDER=0 ALT=""></TD> 19 <TD WIDTH=43><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=43 HEIGHT=1 BORDER=0 ALT=""></TD> 17 <TD WIDTH=87 HEIGHT=32><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=87 HEIGHT=1 BORDER=0 ALT=""></TD> 20 18 <TD WIDTH=2><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=2 HEIGHT=1 BORDER=0 ALT=""></TD> 21 19 <TD WIDTH=599><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=599 HEIGHT=1 BORDER=0 ALT=""></TD> … … 23 21 </TR> 24 22 <TR VALIGN=TOP ALIGN=LEFT> 25 <TD COLSPAN=3></TD>23 <TD></TD> 26 24 <TD COLSPAN=2 WIDTH=601 CLASS="TextObject"> 27 25 <P STYLE="text-align: center;">This is the download section for European Union public reports, etc.<BR><BR><B><I><SPAN STYLE="color: rgb(255,0,0);">You can find GTP demos, games & videos <A HREF="../html/demos___videos.html">here</A></SPAN></I></B>. </P> … … 30 28 </TR> 31 29 <TR VALIGN=TOP ALIGN=LEFT> 32 <TD COLSPAN= 6HEIGHT=37></TD>30 <TD COLSPAN=4 HEIGHT=37></TD> 33 31 </TR> 34 32 <TR VALIGN=TOP ALIGN=LEFT> 35 <TD COLSPAN= 4></TD>33 <TD COLSPAN=2></TD> 36 34 <TD COLSPAN=2 WIDTH=600 CLASS="TextObject"> 37 35 <P><B>GTP EU Public Reports</B><BR> <BR>D3.2: Report on Visibility Algorithms [<A HREF="http://www.gametools.org/downloads/GameTools_Report_Visibility_Algorithms.pdf" target="_blank">pdf</A>]<BR>D4.2: Report on the Multiresolution Modules [<A HREF="http://www.gametools.org/downloads/GameTools_Report_Geometry.pdf" target="_blank">pdf</A>]<BR>D5.2: Report on Illumination Algorithms [<A HREF="http://www.gametools.org/downloads/GameTools_Report_Illumination_Algorithms.pdf" target="_blank">pdf</A>] </P> 38 36 </TD> 39 </TR>40 <TR VALIGN=TOP ALIGN=LEFT>41 <TD COLSPAN=6 HEIGHT=754></TD>42 </TR>43 <TR VALIGN=TOP ALIGN=LEFT>44 <TD></TD>45 <TD WIDTH=25 CLASS="TextObject">46 <P><BR> </P>47 <P> </P>48 </TD>49 <TD COLSPAN=4></TD>50 37 </TR> 51 38 </TABLE> -
GTP-Internal/trunk/Webpage/NOF/gtp_webpage/Preview/body_economy.html
r1393 r1412 15 15 <TABLE BORDER=0 CELLSPACING=0 CELLPADDING=0 WIDTH=772 NOF=LY> 16 16 <TR VALIGN=TOP ALIGN=LEFT> 17 <TD WIDTH=19 HEIGHT=17><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=19 HEIGHT=1 BORDER=0 ALT=""></TD> 18 <TD WIDTH=10><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=10 HEIGHT=1 BORDER=0 ALT=""></TD> 19 <TD WIDTH=15><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=15 HEIGHT=1 BORDER=0 ALT=""></TD> 20 <TD WIDTH=728><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=728 HEIGHT=1 BORDER=0 ALT=""></TD> 17 <TD WIDTH=29 HEIGHT=17><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=29 HEIGHT=1 BORDER=0 ALT=""></TD> 18 <TD WIDTH=743><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=743 HEIGHT=1 BORDER=0 ALT=""></TD> 21 19 </TR> 22 20 <TR VALIGN=TOP ALIGN=LEFT> 23 <TD COLSPAN=2></TD>24 <TD COLSPAN=2WIDTH=743 CLASS="TextObject">21 <TD></TD> 22 <TD WIDTH=743 CLASS="TextObject"> 25 23 <P STYLE="list-style-type: none;">The GTP has two major objectives, supporting two economically important areas:</P> 26 24 <UL STYLE="list-style-type: square;"> … … 31 29 </TD> 32 30 </TR> 33 <TR VALIGN=TOP ALIGN=LEFT>34 <TD COLSPAN=4 HEIGHT=232></TD>35 </TR>36 <TR VALIGN=TOP ALIGN=LEFT>37 <TD></TD>38 <TD COLSPAN=2 WIDTH=25 CLASS="TextObject">39 <P><BR> </P>40 <P> </P>41 </TD>42 <TD></TD>43 </TR>44 31 </TABLE> 45 32 </BODY> -
GTP-Internal/trunk/Webpage/NOF/gtp_webpage/Preview/body_geometry.html
r1393 r1412 15 15 <TABLE BORDER=0 CELLSPACING=0 CELLPADDING=0 WIDTH=771 NOF=LY> 16 16 <TR VALIGN=TOP ALIGN=LEFT> 17 <TD WIDTH=19 HEIGHT=54><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=19 HEIGHT=1 BORDER=0 ALT=""></TD> 18 <TD WIDTH=3><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=3 HEIGHT=1 BORDER=0 ALT=""></TD> 19 <TD WIDTH=22><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=22 HEIGHT=1 BORDER=0 ALT=""></TD> 20 <TD WIDTH=727><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=727 HEIGHT=1 BORDER=0 ALT=""></TD> 17 <TD WIDTH=22 HEIGHT=54><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=22 HEIGHT=1 BORDER=0 ALT=""></TD> 18 <TD WIDTH=749><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=749 HEIGHT=1 BORDER=0 ALT=""></TD> 21 19 </TR> 22 20 <TR VALIGN=TOP ALIGN=LEFT> 23 <TD COLSPAN=2></TD>24 <TD COLSPAN=2WIDTH=749 CLASS="TextObject" STYLE="background-color: rgb(255,255,255);">21 <TD></TD> 22 <TD WIDTH=749 CLASS="TextObject" STYLE="background-color: rgb(255,255,255);"> 25 23 <P><B>Continous Multiresolution Models</B> are a <B>LOD (level of detail) technique</B> in computer graphics which addresses the problem that scenes contain <B>too much geometry</B> when all of the visible objects are rendered at their full geometric resolution. While algorithms along that line have long been available, most modern game/3D-engines implement the much simpler technique of discrete LODs instead. Discrete LOD techniques are widely known for the annoying visible artifacts they produce at the moment the switch between the different resolution models occurs, a drawback unfit for the visual quality of the next generation of 3D/game applications.</P> 26 24 <P>The <B>GTP GeometryLib</B> supplies a <B>Multiresolution LOD Solution</B> which addresses the shortcomings of previous approaches by giving developers access to a complete package of solid technology which supplies:</P> … … 55 53 </TD> 56 54 </TR> 57 <TR VALIGN=TOP ALIGN=LEFT>58 <TD COLSPAN=4 HEIGHT=97></TD>59 </TR>60 <TR VALIGN=TOP ALIGN=LEFT>61 <TD></TD>62 <TD COLSPAN=2 WIDTH=25 CLASS="TextObject">63 <P><BR> </P>64 <P> </P>65 </TD>66 <TD></TD>67 </TR>68 55 </TABLE> 69 56 </BODY> -
GTP-Internal/trunk/Webpage/NOF/gtp_webpage/Preview/body_global_illumination.html
r1393 r1412 15 15 <TABLE BORDER=0 CELLSPACING=0 CELLPADDING=0 WIDTH=760 NOF=LY> 16 16 <TR VALIGN=TOP ALIGN=LEFT> 17 <TD WIDTH=19 HEIGHT=54><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=19 HEIGHT=1 BORDER=0 ALT=""></TD> 18 <TD WIDTH=7><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=7 HEIGHT=1 BORDER=0 ALT=""></TD> 19 <TD WIDTH=18><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=18 HEIGHT=1 BORDER=0 ALT=""></TD> 20 <TD WIDTH=716><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=716 HEIGHT=1 BORDER=0 ALT=""></TD> 17 <TD WIDTH=26 HEIGHT=54><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=26 HEIGHT=1 BORDER=0 ALT=""></TD> 18 <TD WIDTH=734><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=734 HEIGHT=1 BORDER=0 ALT=""></TD> 21 19 </TR> 22 20 <TR VALIGN=TOP ALIGN=LEFT> 23 <TD COLSPAN=2></TD>24 <TD COLSPAN=2WIDTH=734 CLASS="TextObject" STYLE="background-color: rgb(255,255,255);">21 <TD></TD> 22 <TD WIDTH=734 CLASS="TextObject" STYLE="background-color: rgb(255,255,255);"> 25 23 <P><B>Global Illumination</B> is the field of computer graphics that deals with <B>physically correct illumination</B>. Usually this is associated with stochastic raytracing solutions <B>taking hours to calculate a single picture</B>.</P> 26 24 <P>The <B>GTP IlluminationLib</B> brings physically correct rendering to the domain of realtime graphics.<BR>Effects that will be possible include:</P> … … 61 59 </TD> 62 60 </TR> 63 <TR VALIGN=TOP ALIGN=LEFT>64 <TD COLSPAN=4 HEIGHT=122></TD>65 </TR>66 <TR VALIGN=TOP ALIGN=LEFT>67 <TD></TD>68 <TD COLSPAN=2 WIDTH=25 CLASS="TextObject">69 <P><BR> </P>70 <P> </P>71 </TD>72 <TD></TD>73 </TR>74 61 </TABLE> 75 62 </BODY> -
GTP-Internal/trunk/Webpage/NOF/gtp_webpage/Preview/body_gtp_members.html
r1393 r1412 227 227 </TR> 228 228 </TABLE> 229 <TABLE BORDER=0 CELLSPACING=0 CELLPADDING=0 WIDTH=44 NOF=LY>230 <TR VALIGN=TOP ALIGN=LEFT>231 <TD WIDTH=19><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=19 HEIGHT=1 BORDER=0 ALT=""></TD>232 <TD WIDTH=25 CLASS="TextObject">233 <P><BR> </P>234 <P> </P>235 </TD>236 </TR>237 </TABLE>238 229 </BODY> 239 230 </HTML> -
GTP-Internal/trunk/Webpage/NOF/gtp_webpage/Preview/body_gtp_partners.html
r1402 r1412 7 7 <META NAME="Generator" CONTENT="NetObjects Fusion 8 für Windows"> 8 8 <BASE TARGET="_parent"> 9 <LINK REL=STYLESHEET TYPE="text/css" HREF=" file:///C:/_Stuff_/_Uni_CG_Insti_/GameTools Project/GTP_Libs/GTP-Internal/trunk/Webpage/NOF/gtp_webpage/Preview/style.css">10 <LINK REL=STYLESHEET TYPE="text/css" HREF=" file:///C:/_Stuff_/_Uni_CG_Insti_/GameTools Project/GTP_Libs/GTP-Internal/trunk/Webpage/NOF/gtp_webpage/Preview/site.css">9 <LINK REL=STYLESHEET TYPE="text/css" HREF="../html/style.css"> 10 <LINK REL=STYLESHEET TYPE="text/css" HREF="../html/site.css"> 11 11 <STYLE> 12 12 </STYLE> 13 13 </HEAD> 14 <BODY NOF="(MB=( , 121, 61, 171, 0), L=(, 675, 1627))" TOPMARGIN=0 LEFTMARGIN=0 MARGINWIDTH=0 MARGINHEIGHT=0>15 <TABLE CELLPADDING=0 CELLSPACING=0 BORDER=0 WIDTH=649NOF=LY>14 <BODY NOF="(MB=(DefaultMasterBorder, 121, 61, 171, 0), L=(GTPPartnersLayout, 675, 1627))" TOPMARGIN=0 LEFTMARGIN=0 MARGINWIDTH=0 MARGINHEIGHT=0> 15 <TABLE BORDER=0 CELLSPACING=0 CELLPADDING=0 NOF=LY> 16 16 <TR VALIGN=TOP ALIGN=LEFT> 17 <TD> 18 <TABLE BORDER=0 CELLSPACING=0 CELLPADDING=0 WIDTH=44 NOF=LY> 19 <TR VALIGN=TOP ALIGN=LEFT> 20 <TD WIDTH=19 HEIGHT=1627><IMG SRC="file:///C:/_Stuff_/_Uni_CG_Insti_/GameTools Project/GTP_Libs/GTP-Internal/trunk/Webpage/NOF/gtp_webpage/Preview/Autogen/clearpixel.gif" WIDTH=19 HEIGHT=1 BORDER=0 ALT=""></TD> 21 <TD WIDTH=25><IMG SRC="file:///C:/_Stuff_/_Uni_CG_Insti_/GameTools Project/GTP_Libs/GTP-Internal/trunk/Webpage/NOF/gtp_webpage/Preview/Autogen/clearpixel.gif" WIDTH=25 HEIGHT=1 BORDER=0 ALT=""></TD> 22 </TR> 23 <TR VALIGN=TOP ALIGN=LEFT> 24 <TD></TD> 25 <TD WIDTH=25 CLASS="TextObject"> 26 <P><BR> </P> 17 <TD WIDTH=121 HEIGHT=9><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=121 HEIGHT=1 BORDER=0 ALT=""></TD> 18 <TD></TD> 19 </TR> 20 <TR VALIGN=TOP ALIGN=LEFT> 21 <TD></TD> 22 <TD WIDTH=528> 23 <TABLE ID="Tabelle1" BORDER=0 CELLSPACING=8 CELLPADDING=2 WIDTH="100%" HEIGHT=118> 24 <TR> 25 <TD WIDTH=150> 26 <P><A NAME="Spinor"></A><A HREF="http://www.spinor.com" TARGET="_blank"><IMG ID="Bild453" HEIGHT=48 WIDTH=139 SRC="../assets/images/spinor_logo_clean.png" VSPACE=0 HSPACE=0 ALIGN="TOP" BORDER=0 ALT="GTP Partner: Spinor" TITLE="GTP Partner: Spinor" target="_blank"></A></P> 27 </TD> 28 <TD WIDTH=9> 27 29 <P> </P> 30 </TD> 31 <TD WIDTH=325> 32 <P><A HREF="http://www.spinor.com" TARGET="_blank">Spinor</A> is the creator of the commercial <A HREF="http://www.spinor.com/?select=shark3d/index" TARGET="_blank">Shark3D</A> multiplatform middleware engine. Shark3D is a modern, highly modular C++ gamengine, that supports all major game platforms (PS2, Xbox, Xbox360, PC, PS3, ...). <BR>The GTP libraries are being developed for Shark3D to ease access to these platforms.</P> 28 33 </TD> 29 34 </TR> 30 35 </TABLE> 31 36 </TD> 32 <TD> 33 <TABLE BORDER=0 CELLSPACING=0 CELLPADDING=0 NOF=LY> 34 <TR VALIGN=TOP ALIGN=LEFT> 35 <TD WIDTH=77 HEIGHT=9><IMG SRC="file:///C:/_Stuff_/_Uni_CG_Insti_/GameTools Project/GTP_Libs/GTP-Internal/trunk/Webpage/NOF/gtp_webpage/Preview/Autogen/clearpixel.gif" WIDTH=77 HEIGHT=1 BORDER=0 ALT=""></TD> 36 <TD></TD> 37 </TR> 38 <TR VALIGN=TOP ALIGN=LEFT> 39 <TD></TD> 40 <TD WIDTH=528> 41 <TABLE ID="Tabelle1" BORDER=0 CELLSPACING=8 CELLPADDING=2 WIDTH="100%" HEIGHT=118> 42 <TR> 43 <TD WIDTH=150> 44 <P><A NAME="Spinor"></A><A HREF="http://www.spinor.com" TARGET="_blank"><IMG ID="Bild453" HEIGHT=48 WIDTH=139 SRC="file:///C:/_Stuff_/_Uni_CG_Insti_/GameTools Project/GTP_Libs/GTP-Internal/trunk/Webpage/NOF/gtp_webpage/Assets/spinor_logo_clean.png" VSPACE=0 HSPACE=0 ALIGN="TOP" BORDER=0 ALT="GTP Partner: Spinor" TITLE="GTP Partner: Spinor" target="_blank"></A></P> 45 </TD> 46 <TD WIDTH=9> 47 <P> </P> 48 </TD> 49 <TD WIDTH=325> 50 <P><A HREF="http://www.spinor.com" TARGET="_blank">Spinor</A> is the creator of the commercial <A HREF="http://www.spinor.com/?select=shark3d/index" TARGET="_blank">Shark3D</A> multiplatform middleware engine. Shark3D is a modern, highly modular C++ gamengine, that supports all major game platforms (PS2, Xbox, Xbox360, PC, PS3, ...). <BR>The GTP libraries are being developed for Shark3D to ease access to these platforms.</P> 51 </TD> 52 </TR> 53 </TABLE> 37 </TR> 38 </TABLE> 39 <TABLE BORDER=0 CELLSPACING=0 CELLPADDING=0 NOF=LY> 40 <TR VALIGN=TOP ALIGN=LEFT> 41 <TD WIDTH=121 HEIGHT=28><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=121 HEIGHT=1 BORDER=0 ALT=""></TD> 42 <TD></TD> 43 </TR> 44 <TR VALIGN=TOP ALIGN=LEFT> 45 <TD></TD> 46 <TD WIDTH=520> 47 <TABLE ID="Table2" BORDER=0 CELLSPACING=2 CELLPADDING=2 WIDTH="100%"> 48 <TR HEIGHT=366> 49 <TD WIDTH=512> 50 <P><IMG ID="Picture454" HEIGHT=366 WIDTH=512 SRC="../assets/images/dreamfall02.jpg" VSPACE=0 HSPACE=0 ALIGN="TOP" BORDER=0 ALT="dreamfall02" TITLE="dreamfall02"></P> 54 51 </TD> 55 52 </TR> 56 </TABLE> 57 <TABLE BORDER=0 CELLSPACING=0 CELLPADDING=0 NOF=LY> 58 <TR VALIGN=TOP ALIGN=LEFT> 59 <TD WIDTH=77 HEIGHT=28><IMG SRC="file:///C:/_Stuff_/_Uni_CG_Insti_/GameTools Project/GTP_Libs/GTP-Internal/trunk/Webpage/NOF/gtp_webpage/Preview/Autogen/clearpixel.gif" WIDTH=77 HEIGHT=1 BORDER=0 ALT=""></TD> 60 <TD></TD> 53 <TR HEIGHT=288> 54 <TD> 55 <P><IMG ID="Picture455" HEIGHT=288 WIDTH=512 SRC="../assets/images/toys01.jpg" VSPACE=0 HSPACE=0 ALIGN="TOP" BORDER=0 ALT="toys01" TITLE="toys01"></P> 56 </TD> 61 57 </TR> 62 <TR VALIGN=TOP ALIGN=LEFT> 63 <TD></TD> 64 <TD WIDTH=520> 65 <TABLE ID="Table2" BORDER=0 CELLSPACING=2 CELLPADDING=2 WIDTH="100%"> 66 <TR HEIGHT=366> 67 <TD WIDTH=512> 68 <P><IMG ID="Picture454" HEIGHT=366 WIDTH=512 SRC="file:///C:/_Stuff_/_Uni_CG_Insti_/GameTools Project/GTP_Libs/GTP-Internal/trunk/Webpage/NOF/gtp_webpage/images/Shark3D/dreamfall02.jpg" VSPACE=0 HSPACE=0 ALIGN="TOP" BORDER=0 ALT="dreamfall02" TITLE="dreamfall02"></P> 69 </TD> 70 </TR> 71 <TR HEIGHT=288> 72 <TD> 73 <P><IMG ID="Picture455" HEIGHT=288 WIDTH=512 SRC="file:///C:/_Stuff_/_Uni_CG_Insti_/GameTools Project/GTP_Libs/GTP-Internal/trunk/Webpage/NOF/gtp_webpage/images/Shark3D/toys01.jpg" VSPACE=0 HSPACE=0 ALIGN="TOP" BORDER=0 ALT="toys01" TITLE="toys01"></P> 74 </TD> 75 </TR> 76 <TR HEIGHT=384> 77 <TD> 78 <P><IMG ID="Picture456" HEIGHT=384 WIDTH=512 SRC="file:///C:/_Stuff_/_Uni_CG_Insti_/GameTools Project/GTP_Libs/GTP-Internal/trunk/Webpage/NOF/gtp_webpage/images/Shark3D/strategy03.jpg" VSPACE=0 HSPACE=0 ALIGN="TOP" BORDER=0 ALT="strategy03" TITLE="strategy03"></P> 79 </TD> 80 </TR> 81 <TR HEIGHT=384> 82 <TD> 83 <P><IMG ID="Picture457" HEIGHT=384 WIDTH=512 SRC="file:///C:/_Stuff_/_Uni_CG_Insti_/GameTools Project/GTP_Libs/GTP-Internal/trunk/Webpage/NOF/gtp_webpage/images/Shark3D/emedia01.jpg" VSPACE=0 HSPACE=0 ALIGN="TOP" BORDER=0 ALT="emedia01" TITLE="emedia01"></P> 84 </TD> 85 </TR> 86 <TR HEIGHT=18> 87 <TD> 88 <P> </P> 89 </TD> 90 </TR> 91 </TABLE> 58 <TR HEIGHT=384> 59 <TD> 60 <P><IMG ID="Picture456" HEIGHT=384 WIDTH=512 SRC="../assets/images/strategy03.jpg" VSPACE=0 HSPACE=0 ALIGN="TOP" BORDER=0 ALT="strategy03" TITLE="strategy03"></P> 61 </TD> 62 </TR> 63 <TR HEIGHT=384> 64 <TD> 65 <P><IMG ID="Picture457" HEIGHT=384 WIDTH=512 SRC="../assets/images/emedia01.jpg" VSPACE=0 HSPACE=0 ALIGN="TOP" BORDER=0 ALT="emedia01" TITLE="emedia01"></P> 66 </TD> 67 </TR> 68 <TR HEIGHT=18> 69 <TD> 70 <P> </P> 92 71 </TD> 93 72 </TR> -
GTP-Internal/trunk/Webpage/NOF/gtp_webpage/Preview/body_index.html
r1393 r1412 16 16 <TR VALIGN=TOP ALIGN=LEFT> 17 17 <TD> 18 <TABLE BORDER=0 CELLSPACING=0 CELLPADDING=0 WIDTH=4 4NOF=LY>18 <TABLE BORDER=0 CELLSPACING=0 CELLPADDING=0 WIDTH=497 NOF=LY> 19 19 <TR VALIGN=TOP ALIGN=LEFT> 20 <TD WIDTH=19 HEIGHT=1141><IMG SRC="./assets/images/autogen/clearpixel.gif" WIDTH=19 HEIGHT=1 BORDER=0 ALT=""></TD> 21 <TD WIDTH=25><IMG SRC="./assets/images/autogen/clearpixel.gif" WIDTH=25 HEIGHT=1 BORDER=0 ALT=""></TD> 22 </TR> 23 <TR VALIGN=TOP ALIGN=LEFT> 24 <TD></TD> 25 <TD WIDTH=25 CLASS="TextObject"> 26 <P><BR> </P> 27 <P> </P> 28 </TD> 29 </TR> 30 </TABLE> 31 </TD> 32 <TD> 33 <TABLE BORDER=0 CELLSPACING=0 CELLPADDING=0 WIDTH=453 NOF=LY> 34 <TR VALIGN=TOP ALIGN=LEFT> 35 <TD WIDTH=226 HEIGHT=16><IMG SRC="./assets/images/autogen/clearpixel.gif" WIDTH=226 HEIGHT=1 BORDER=0 ALT=""></TD> 20 <TD WIDTH=270 HEIGHT=16><IMG SRC="./assets/images/autogen/clearpixel.gif" WIDTH=270 HEIGHT=1 BORDER=0 ALT=""></TD> 36 21 <TD></TD> 37 22 </TR> … … 41 26 </TR> 42 27 </TABLE> 43 <TABLE BORDER=0 CELLSPACING=0 CELLPADDING=0 WIDTH=6 52NOF=LY>28 <TABLE BORDER=0 CELLSPACING=0 CELLPADDING=0 WIDTH=696 NOF=LY> 44 29 <TR VALIGN=TOP ALIGN=LEFT> 45 <TD WIDTH= 48 HEIGHT=11><IMG SRC="./assets/images/autogen/clearpixel.gif" WIDTH=48HEIGHT=1 BORDER=0 ALT=""></TD>30 <TD WIDTH=92 HEIGHT=11><IMG SRC="./assets/images/autogen/clearpixel.gif" WIDTH=92 HEIGHT=1 BORDER=0 ALT=""></TD> 46 31 <TD></TD> 47 32 </TR> … … 51 36 </TR> 52 37 </TABLE> 53 <TABLE BORDER=0 CELLSPACING=0 CELLPADDING=0 WIDTH=5 31NOF=LY>38 <TABLE BORDER=0 CELLSPACING=0 CELLPADDING=0 WIDTH=575 NOF=LY> 54 39 <TR VALIGN=TOP ALIGN=LEFT> 55 <TD WIDTH= 165 HEIGHT=25><IMG SRC="./assets/images/autogen/clearpixel.gif" WIDTH=165HEIGHT=1 BORDER=0 ALT=""></TD>40 <TD WIDTH=209 HEIGHT=25><IMG SRC="./assets/images/autogen/clearpixel.gif" WIDTH=209 HEIGHT=1 BORDER=0 ALT=""></TD> 56 41 <TD WIDTH=122><IMG SRC="./assets/images/autogen/clearpixel.gif" WIDTH=122 HEIGHT=1 BORDER=0 ALT=""></TD> 57 42 <TD WIDTH=47><IMG SRC="./assets/images/autogen/clearpixel.gif" WIDTH=47 HEIGHT=1 BORDER=0 ALT=""></TD> … … 77 62 <TABLE BORDER=0 CELLSPACING=0 CELLPADDING=0 NOF=LY> 78 63 <TR VALIGN=TOP ALIGN=LEFT> 79 <TD WIDTH=2 19 HEIGHT=74><IMG SRC="./assets/images/autogen/clearpixel.gif" WIDTH=219HEIGHT=1 BORDER=0 ALT=""></TD>64 <TD WIDTH=263 HEIGHT=74><IMG SRC="./assets/images/autogen/clearpixel.gif" WIDTH=263 HEIGHT=1 BORDER=0 ALT=""></TD> 80 65 <TD></TD> 81 66 </TR> -
GTP-Internal/trunk/Webpage/NOF/gtp_webpage/Preview/body_join_the_gtp__.html
r1393 r1412 15 15 <TABLE BORDER=0 CELLSPACING=0 CELLPADDING=0 WIDTH=828 NOF=LY> 16 16 <TR VALIGN=TOP ALIGN=LEFT> 17 <TD WIDTH=19 HEIGHT=31><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=19 HEIGHT=1 BORDER=0 ALT=""></TD> 18 <TD WIDTH=25><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=25 HEIGHT=1 BORDER=0 ALT=""></TD> 17 <TD WIDTH=44 HEIGHT=31><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=44 HEIGHT=1 BORDER=0 ALT=""></TD> 19 18 <TD WIDTH=1><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=1 HEIGHT=1 BORDER=0 ALT=""></TD> 20 19 <TD WIDTH=761><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=761 HEIGHT=1 BORDER=0 ALT=""></TD> … … 22 21 </TR> 23 22 <TR VALIGN=TOP ALIGN=LEFT> 24 <TD COLSPAN= 3></TD>23 <TD COLSPAN=2></TD> 25 24 <TD WIDTH=761 CLASS="TextObject"> 26 25 <P STYLE="list-style-type: none; text-align: center;"><SPAN STYLE="color: rgb(255,153,0);">Get instant access to the technology developed in the European Union GameTools Project - <BR>apply for membership in the <B>GTP Special Interest Group</B> ! </SPAN></P> … … 39 38 </TR> 40 39 <TR VALIGN=TOP ALIGN=LEFT> 41 <TD COLSPAN= 5HEIGHT=37></TD>40 <TD COLSPAN=4 HEIGHT=37></TD> 42 41 </TR> 43 42 <TR VALIGN=TOP ALIGN=LEFT> 44 <TD COLSPAN=2></TD>43 <TD></TD> 45 44 <TD COLSPAN=3 WIDTH=784 CLASS="TextObject"> 46 45 <P><SPAN STYLE="font-size: 8pt;">*To speed up the process, please include some general information about your company (including a link to the company webpage), together with your position.</SPAN></P> 47 46 </TD> 48 </TR>49 <TR VALIGN=TOP ALIGN=LEFT>50 <TD COLSPAN=5 HEIGHT=49></TD>51 </TR>52 <TR VALIGN=TOP ALIGN=LEFT>53 <TD></TD>54 <TD WIDTH=25 CLASS="TextObject">55 <P><BR> </P>56 <P> </P>57 </TD>58 <TD COLSPAN=3></TD>59 47 </TR> 60 48 </TABLE> -
GTP-Internal/trunk/Webpage/NOF/gtp_webpage/Preview/body_links.html
r1393 r1412 50 50 </TR> 51 51 </TABLE> 52 <TABLE BORDER=0 CELLSPACING=0 CELLPADDING=0 WIDTH=44 NOF=LY>53 <TR VALIGN=TOP ALIGN=LEFT>54 <TD WIDTH=19 HEIGHT=15><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=19 HEIGHT=1 BORDER=0 ALT=""></TD>55 <TD WIDTH=25><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=25 HEIGHT=1 BORDER=0 ALT=""></TD>56 </TR>57 <TR VALIGN=TOP ALIGN=LEFT>58 <TD></TD>59 <TD WIDTH=25 CLASS="TextObject">60 <P><BR> </P>61 <P> </P>62 </TD>63 </TR>64 </TABLE>65 52 </BODY> 66 53 </HTML> -
GTP-Internal/trunk/Webpage/NOF/gtp_webpage/Preview/body_member_area.html
r1393 r1412 18 18 <TABLE BORDER=0 CELLSPACING=0 CELLPADDING=0 NOF=LY> 19 19 <TR VALIGN=TOP ALIGN=LEFT> 20 <TD WIDTH=19 HEIGHT=121><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=19 HEIGHT=1 BORDER=0 ALT=""></TD> 21 <TD WIDTH=25><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=25 HEIGHT=1 BORDER=0 ALT=""></TD> 22 <TD WIDTH=248><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=248 HEIGHT=1 BORDER=0 ALT=""></TD> 20 <TD WIDTH=292 HEIGHT=121><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=292 HEIGHT=1 BORDER=0 ALT=""></TD> 23 21 <TD></TD> 24 22 </TR> 25 23 <TR VALIGN=TOP ALIGN=LEFT> 26 <TD COLSPAN=3></TD>24 <TD></TD> 27 25 <TD WIDTH=168> 28 26 <TABLE ID="Tabelle3" BORDER=0 CELLSPACING=2 CELLPADDING=2 WIDTH="100%" HEIGHT=136> … … 73 71 </TD> 74 72 </TR> 75 <TR VALIGN=TOP ALIGN=LEFT>76 <TD COLSPAN=4 HEIGHT=214></TD>77 </TR>78 <TR VALIGN=TOP ALIGN=LEFT>79 <TD></TD>80 <TD WIDTH=25 CLASS="TextObject">81 <P><BR> </P>82 <P> </P>83 </TD>84 <TD COLSPAN=2></TD>85 </TR>86 73 </TABLE> 87 74 </form> -
GTP-Internal/trunk/Webpage/NOF/gtp_webpage/Preview/body_member_forum.html
r1393 r1412 13 13 </HEAD> 14 14 <BODY NOF="(MB=(DefaultMasterBorder, 121, 61, 171, 0), L=(MemberForumLayout, 774, 471))" TOPMARGIN=0 LEFTMARGIN=0 MARGINWIDTH=0 MARGINHEIGHT=0> 15 <TABLE BORDER=0 CELLSPACING=0 CELLPADDING=0 WIDTH=44 NOF=LY>16 <TR VALIGN=TOP ALIGN=LEFT>17 <TD WIDTH=19 HEIGHT=471><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=19 HEIGHT=1 BORDER=0 ALT=""></TD>18 <TD WIDTH=25><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=25 HEIGHT=1 BORDER=0 ALT=""></TD>19 </TR>20 <TR VALIGN=TOP ALIGN=LEFT>21 <TD></TD>22 <TD WIDTH=25 CLASS="TextObject">23 <P><BR> </P>24 <P> </P>25 </TD>26 </TR>27 </TABLE>28 15 </BODY> 29 16 </HTML> -
GTP-Internal/trunk/Webpage/NOF/gtp_webpage/Preview/body_news.html
r1393 r1412 42 42 </TR> 43 43 </TABLE> 44 <TABLE BORDER=0 CELLSPACING=0 CELLPADDING=0 WIDTH=44 NOF=LY>45 <TR VALIGN=TOP ALIGN=LEFT>46 <TD WIDTH=19 HEIGHT=371><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=19 HEIGHT=1 BORDER=0 ALT=""></TD>47 <TD WIDTH=25><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=25 HEIGHT=1 BORDER=0 ALT=""></TD>48 </TR>49 <TR VALIGN=TOP ALIGN=LEFT>50 <TD></TD>51 <TD WIDTH=25 CLASS="TextObject">52 <P><BR> </P>53 <P> </P>54 </TD>55 </TR>56 </TABLE>57 44 </BODY> 58 45 </HTML> -
GTP-Internal/trunk/Webpage/NOF/gtp_webpage/Preview/body_overview.html
r1393 r1412 15 15 <TABLE BORDER=0 CELLSPACING=0 CELLPADDING=0 WIDTH=774 NOF=LY> 16 16 <TR VALIGN=TOP ALIGN=LEFT> 17 <TD WIDTH=19 HEIGHT=22><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=19 HEIGHT=1 BORDER=0 ALT=""></TD> 18 <TD WIDTH=25><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=25 HEIGHT=1 BORDER=0 ALT=""></TD> 19 <TD WIDTH=730><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=730 HEIGHT=1 BORDER=0 ALT=""></TD> 17 <TD WIDTH=774 HEIGHT=22><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=774 HEIGHT=1 BORDER=0 ALT=""></TD> 20 18 </TR> 21 19 <TR VALIGN=TOP ALIGN=LEFT> 22 <TD COLSPAN=3WIDTH=774 CLASS="TextObject" STYLE="line-height: 120%;">20 <TD WIDTH=774 CLASS="TextObject" STYLE="line-height: 120%;"> 23 21 <P STYLE="text-align: center;">The<BR><B>GameTools Project<BR></B>is an EU project from the <A HREF="http://www.cordis.lu/ist/">6th Framework Programme</A> that brings together<BR><B>leading European computer graphic experts<BR></B>from universities in Austria, France, Hungary and Spain with<BR><B>European industrial partners<BR></B>from the fields of computer game development and virtual reality to create<BR><B>next generation realtime 3D libraries <BR></B>for <A HREF="../html/geometrytechnology.html"><B>Geometry</B></A>, <B><A HREF="../html/visibilitechnology.html">Visibility</A> </B>and<B> </B><A HREF="../html/globaliltechnology.html"><B>Global Illumination</B></A> <I> </I>for the<BR><B>PC platform</B>,<BR>with an extension to consoles<BR><B>PS2, XBox, PS3, XBox 360<BR></B>planned. </P> 24 22 <P STYLE="text-align: center;">In addition to the core GameTools members,<BR><B>additional industrial partners<BR></B>can get preliminary access to the technology by becoming members of the<BR><A HREF="../html/join_the_gtp__.html"><B>GTP Special Interest Group</B></A></P> 25 23 </TD> 26 </TR>27 <TR VALIGN=TOP ALIGN=LEFT>28 <TD COLSPAN=3 HEIGHT=205></TD>29 </TR>30 <TR VALIGN=TOP ALIGN=LEFT>31 <TD></TD>32 <TD WIDTH=25 CLASS="TextObject">33 <P><BR> </P>34 <P> </P>35 </TD>36 <TD></TD>37 24 </TR> 38 25 </TABLE> -
GTP-Internal/trunk/Webpage/NOF/gtp_webpage/Preview/body_pa3.html
r1393 r1412 108 108 <TABLE BORDER=0 CELLSPACING=0 CELLPADDING=0 NOF=LY> 109 109 <TR VALIGN=TOP ALIGN=LEFT> 110 <TD WIDTH=19 HEIGHT=58><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=19 HEIGHT=1 BORDER=0 ALT=""></TD> 111 <TD WIDTH=25><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=25 HEIGHT=1 BORDER=0 ALT=""></TD> 112 <TD WIDTH=134><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=134 HEIGHT=1 BORDER=0 ALT=""></TD> 110 <TD WIDTH=178 HEIGHT=58><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=178 HEIGHT=1 BORDER=0 ALT=""></TD> 113 111 <TD></TD> 114 112 </TR> 115 113 <TR VALIGN=TOP ALIGN=LEFT> 116 <TD COLSPAN=3></TD>114 <TD></TD> 117 115 <TD WIDTH=302> 118 116 <TABLE ID="Table100" BORDER=0 CELLSPACING=2 CELLPADDING=2 WIDTH="100%" HEIGHT=526> … … 135 133 </TD> 136 134 </TR> 137 <TR VALIGN=TOP ALIGN=LEFT>138 <TD></TD>139 <TD WIDTH=25 CLASS="TextObject">140 <P><BR> </P>141 <P> </P>142 </TD>143 <TD COLSPAN=2></TD>144 </TR>145 135 </TABLE> 146 136 </BODY> -
GTP-Internal/trunk/Webpage/NOF/gtp_webpage/Preview/body_press.html
r1393 r1412 15 15 <TABLE BORDER=0 CELLSPACING=0 CELLPADDING=0 WIDTH=766 NOF=LY> 16 16 <TR VALIGN=TOP ALIGN=LEFT> 17 <TD WIDTH=19 HEIGHT=18><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=19 HEIGHT=1 BORDER=0 ALT=""></TD> 18 <TD WIDTH=10><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=10 HEIGHT=1 BORDER=0 ALT=""></TD> 19 <TD WIDTH=15><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=15 HEIGHT=1 BORDER=0 ALT=""></TD> 20 <TD WIDTH=722><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=722 HEIGHT=1 BORDER=0 ALT=""></TD> 17 <TD WIDTH=29 HEIGHT=18><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=29 HEIGHT=1 BORDER=0 ALT=""></TD> 18 <TD WIDTH=737><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=737 HEIGHT=1 BORDER=0 ALT=""></TD> 21 19 </TR> 22 20 <TR VALIGN=TOP ALIGN=LEFT> 23 <TD COLSPAN=2></TD>24 <TD COLSPAN=2WIDTH=737 CLASS="TextObject">21 <TD></TD> 22 <TD WIDTH=737 CLASS="TextObject"> 25 23 <P STYLE="text-align: center;">The GameTools Project in the Press</P> 26 24 <UL> … … 44 42 </TD> 45 43 </TR> 46 <TR VALIGN=TOP ALIGN=LEFT>47 <TD COLSPAN=4 HEIGHT=112></TD>48 </TR>49 <TR VALIGN=TOP ALIGN=LEFT>50 <TD></TD>51 <TD COLSPAN=2 WIDTH=25 CLASS="TextObject">52 <P><BR> </P>53 <P> </P>54 </TD>55 <TD></TD>56 </TR>57 44 </TABLE> 58 45 </BODY> -
GTP-Internal/trunk/Webpage/NOF/gtp_webpage/Preview/body_technology.html
r1393 r1412 15 15 <TABLE BORDER=0 CELLSPACING=0 CELLPADDING=0 WIDTH=864 NOF=LY> 16 16 <TR VALIGN=TOP ALIGN=LEFT> 17 <TD WIDTH=19 HEIGHT=54><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=19 HEIGHT=1 BORDER=0 ALT=""></TD> 18 <TD WIDTH=10><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=10 HEIGHT=1 BORDER=0 ALT=""></TD> 17 <TD WIDTH=29 HEIGHT=54><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=29 HEIGHT=1 BORDER=0 ALT=""></TD> 19 18 <TD WIDTH=1><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=1 HEIGHT=1 BORDER=0 ALT=""></TD> 20 19 <TD WIDTH=1><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=1 HEIGHT=1 BORDER=0 ALT=""></TD> 21 <TD WIDTH=13><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=13 HEIGHT=1 BORDER=0 ALT=""></TD> 22 <TD WIDTH=719><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=719 HEIGHT=1 BORDER=0 ALT=""></TD> 20 <TD WIDTH=732><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=732 HEIGHT=1 BORDER=0 ALT=""></TD> 23 21 <TD WIDTH=2><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=2 HEIGHT=1 BORDER=0 ALT=""></TD> 24 22 <TD WIDTH=13><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=13 HEIGHT=1 BORDER=0 ALT=""></TD> … … 26 24 </TR> 27 25 <TR VALIGN=TOP ALIGN=LEFT> 28 <TD COLSPAN=2></TD>29 <TD COLSPAN= 4WIDTH=734 CLASS="TextObject" STYLE="background-color: rgb(255,255,255);">26 <TD></TD> 27 <TD COLSPAN=3 WIDTH=734 CLASS="TextObject" STYLE="background-color: rgb(255,255,255);"> 30 28 <P>The development of next generation <B>Realtime 3D Libraries</B> is the agenda of the <I>GameTools Project (GTP)</I>, an EU project from the <A HREF="http://www.cordis.lu/ist/">6th Framework Programme</A>. The GTP pushes the envelope in the fields of: </P> 31 29 <UL STYLE="list-style-type: square;"> … … 39 37 </TR> 40 38 <TR VALIGN=TOP ALIGN=LEFT> 41 <TD COLSPAN= 9HEIGHT=38></TD>39 <TD COLSPAN=7 HEIGHT=38></TD> 42 40 </TR> 43 41 <TR VALIGN=TOP ALIGN=LEFT> 44 <TD COLSPAN=2></TD>45 <TD COLSPAN= 6WIDTH=749 CLASS="TextObject" STYLE="background-color: rgb(255,255,255);">42 <TD></TD> 43 <TD COLSPAN=5 WIDTH=749 CLASS="TextObject" STYLE="background-color: rgb(255,255,255);"> 46 44 <P><B><SPAN STYLE="font-size: 16pt; color: rgb(51,102,204);"><A NAME="Geometry"></A>GEOMETRY</SPAN></B></P> 47 45 <P><B>Continous Multiresolution Models</B> are a <B>LOD (level of detail) technique</B> in computer graphics which addresses the problem that scenes contain <B>too much geometry</B> when all of the visible objects are rendered at their full geometric resolution. While algorithms along that line have long been available, most modern game/3D-engines implement the much simpler technique of discrete LODs instead. Discrete LOD techniques are widely known for the annoying visible artifacts they produce at the moment the switch between the different resolution models occurs, a drawback unfit for the visual quality of the next generation of 3D/game applications.</P> … … 78 76 </TR> 79 77 <TR VALIGN=TOP ALIGN=LEFT> 80 <TD COLSPAN= 9HEIGHT=31></TD>78 <TD COLSPAN=7 HEIGHT=31></TD> 81 79 </TR> 82 80 <TR VALIGN=TOP ALIGN=LEFT> 83 <TD COLSPAN= 3></TD>84 <TD COLSPAN= 6WIDTH=834 CLASS="TextObject" STYLE="background-color: rgb(255,255,255);">81 <TD COLSPAN=2></TD> 82 <TD COLSPAN=5 WIDTH=834 CLASS="TextObject" STYLE="background-color: rgb(255,255,255);"> 85 83 <P><B><SPAN STYLE="font-size: 16pt; color: rgb(51,102,204);"><A NAME="Visibility"></A>VISIBILITY</SPAN></B></P> 86 84 <P>In computer graphics, <B>Visibility</B> deals with the problem of rendering faster by rendering only the objects of the scene that can be seen.<BR>Existing solutions along that line employed in modern day 3D/game-engines are mostly based either on <B>Portals</B> or on <B>Quake style PVS</B> (potentially visible set). While these approaches have been successfully employed in commercial products for years, they nonetheless have considerable drawbacks: </P> … … 124 122 </TR> 125 123 <TR VALIGN=TOP ALIGN=LEFT> 126 <TD COLSPAN= 9HEIGHT=33></TD>124 <TD COLSPAN=7 HEIGHT=33></TD> 127 125 </TR> 128 126 <TR VALIGN=TOP ALIGN=LEFT> 129 <TD COLSPAN= 4></TD>130 <TD COLSPAN= 3WIDTH=734 CLASS="TextObject" STYLE="background-color: rgb(255,255,255);">127 <TD COLSPAN=3></TD> 128 <TD COLSPAN=2 WIDTH=734 CLASS="TextObject" STYLE="background-color: rgb(255,255,255);"> 131 129 <P><B><SPAN STYLE="font-size: 16pt; color: rgb(51,102,204);"><A NAME="GlobalIllumination"></A>GLOBAL ILLUMINATION</SPAN></B></P> 132 130 <P><B>Global Illumination</B> is the field of computer graphics that deals with <B>physically correct illumination</B>. Usually this is associated with stochastic raytracing solutions <B>taking hours to calculate a single picture</B>.</P> … … 168 166 <TD COLSPAN=2></TD> 169 167 </TR> 170 <TR VALIGN=TOP ALIGN=LEFT>171 <TD COLSPAN=9 HEIGHT=38></TD>172 </TR>173 <TR VALIGN=TOP ALIGN=LEFT>174 <TD></TD>175 <TD COLSPAN=4 WIDTH=25 CLASS="TextObject">176 <P><BR> </P>177 <P> </P>178 </TD>179 <TD COLSPAN=4></TD>180 </TR>181 168 </TABLE> 182 169 </BODY> -
GTP-Internal/trunk/Webpage/NOF/gtp_webpage/Preview/body_visibility.html
r1393 r1412 15 15 <TABLE BORDER=0 CELLSPACING=0 CELLPADDING=0 WIDTH=860 NOF=LY> 16 16 <TR VALIGN=TOP ALIGN=LEFT> 17 <TD WIDTH=19 HEIGHT=54><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=19 HEIGHT=1 BORDER=0 ALT=""></TD> 18 <TD WIDTH=7><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=7 HEIGHT=1 BORDER=0 ALT=""></TD> 19 <TD WIDTH=18><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=18 HEIGHT=1 BORDER=0 ALT=""></TD> 20 <TD WIDTH=816><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=816 HEIGHT=1 BORDER=0 ALT=""></TD> 17 <TD WIDTH=26 HEIGHT=54><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=26 HEIGHT=1 BORDER=0 ALT=""></TD> 18 <TD WIDTH=834><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=834 HEIGHT=1 BORDER=0 ALT=""></TD> 21 19 </TR> 22 20 <TR VALIGN=TOP ALIGN=LEFT> 23 <TD COLSPAN=2></TD>24 <TD COLSPAN=2WIDTH=834 CLASS="TextObject" STYLE="background-color: rgb(255,255,255);">21 <TD></TD> 22 <TD WIDTH=834 CLASS="TextObject" STYLE="background-color: rgb(255,255,255);"> 25 23 <P>In computer graphics, <B>Visibility</B> deals with the problem of rendering faster by rendering only the objects of the scene that can be seen.<BR>Existing solutions along that line employed in modern day 3D/game-engines are mostly based either on <B>Portals</B> or on <B>Quake style PVS</B> (potentially visible set). While these approaches have been successfully employed in commercial products for years, they nonetheless have considerable drawbacks: </P> 26 24 <OL> … … 63 61 </TD> 64 62 </TR> 65 <TR VALIGN=TOP ALIGN=LEFT>66 <TD COLSPAN=4 HEIGHT=31></TD>67 </TR>68 <TR VALIGN=TOP ALIGN=LEFT>69 <TD></TD>70 <TD COLSPAN=2 WIDTH=25 CLASS="TextObject">71 <P><BR> </P>72 <P> </P>73 </TD>74 <TD></TD>75 </TR>76 63 </TABLE> 77 64 </BODY> -
GTP-Internal/trunk/Webpage/NOF/gtp_webpage/Preview/gtp_partners.html
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GTP-Internal/trunk/Webpage/NOF/gtp_webpage/Preview/header_gtp_partners.html
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GTP-Internal/trunk/Webpage/NOF/gtp_webpage/Preview/left_gtp_partners.html
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text-decoration:none;" onMouseOver="F_loadRollover('NavigationButton14','',0);F_roll('NavigationButton14',1)" onMouseOut="F_roll('NavigationButton14',0)"><IMG ID="NavigationButton14" NAME="NavigationButton14" HEIGHT=38 WIDTH=171 SRC="file:///C:/_Stuff_/_Uni_CG_Insti_/GameTools Project/GTP_Libs/GTP-Internal/trunk/Webpage/NOF/gtp_webpage/Preview/Autogen/____FAQ_____Nmenu_base.gif" onLoad="F_loadRollover(this,'____FAQ_____NRmenu_base.jpg',0)" BORDER=0 ALT=">>> FAQ >>>" TITLE=">>> FAQ >>>"></A></TD>72 <TD WIDTH=171 HEIGHT=38><A HREF="../html/faq.html" style="cursor:hand; text-decoration:none;" onMouseOver="F_loadRollover('NavigationButton14','',0);F_roll('NavigationButton14',1)" onMouseOut="F_roll('NavigationButton14',0)"><IMG ID="NavigationButton14" NAME="NavigationButton14" HEIGHT=38 WIDTH=171 SRC="../assets/images/autogen/____FAQ_____Nmenu_base.gif" onLoad="F_loadRollover(this,'____FAQ_____NRmenu_base.jpg',0)" BORDER=0 ALT=">>> FAQ >>>" TITLE=">>> FAQ >>>"></A></TD> 73 73 </TR> 74 74 </TABLE> -
GTP-Internal/trunk/Webpage/NOF/gtp_webpage/gtp_webpage_html/body_index.html
r1393 r1412 16 16 <TR VALIGN=TOP ALIGN=LEFT> 17 17 <TD> 18 <TABLE BORDER=0 CELLSPACING=0 CELLPADDING=0 WIDTH=4 4NOF=LY>18 <TABLE BORDER=0 CELLSPACING=0 CELLPADDING=0 WIDTH=497 NOF=LY> 19 19 <TR VALIGN=TOP ALIGN=LEFT> 20 <TD WIDTH=19 HEIGHT=1141><IMG SRC="./assets/images/autogen/clearpixel.gif" WIDTH=19 HEIGHT=1 BORDER=0 ALT=""></TD> 21 <TD WIDTH=25><IMG SRC="./assets/images/autogen/clearpixel.gif" WIDTH=25 HEIGHT=1 BORDER=0 ALT=""></TD> 22 </TR> 23 <TR VALIGN=TOP ALIGN=LEFT> 24 <TD></TD> 25 <TD WIDTH=25 CLASS="TextObject"> 26 <P><BR> </P> 27 <P> </P> 28 </TD> 29 </TR> 30 </TABLE> 31 </TD> 32 <TD> 33 <TABLE BORDER=0 CELLSPACING=0 CELLPADDING=0 WIDTH=453 NOF=LY> 34 <TR VALIGN=TOP ALIGN=LEFT> 35 <TD WIDTH=226 HEIGHT=16><IMG SRC="./assets/images/autogen/clearpixel.gif" WIDTH=226 HEIGHT=1 BORDER=0 ALT=""></TD> 20 <TD WIDTH=270 HEIGHT=16><IMG SRC="./assets/images/autogen/clearpixel.gif" WIDTH=270 HEIGHT=1 BORDER=0 ALT=""></TD> 36 21 <TD></TD> 37 22 </TR> … … 41 26 </TR> 42 27 </TABLE> 43 <TABLE BORDER=0 CELLSPACING=0 CELLPADDING=0 WIDTH=6 52NOF=LY>28 <TABLE BORDER=0 CELLSPACING=0 CELLPADDING=0 WIDTH=696 NOF=LY> 44 29 <TR VALIGN=TOP ALIGN=LEFT> 45 <TD WIDTH= 48 HEIGHT=11><IMG SRC="./assets/images/autogen/clearpixel.gif" WIDTH=48HEIGHT=1 BORDER=0 ALT=""></TD>30 <TD WIDTH=92 HEIGHT=11><IMG SRC="./assets/images/autogen/clearpixel.gif" WIDTH=92 HEIGHT=1 BORDER=0 ALT=""></TD> 46 31 <TD></TD> 47 32 </TR> … … 51 36 </TR> 52 37 </TABLE> 53 <TABLE BORDER=0 CELLSPACING=0 CELLPADDING=0 WIDTH=5 31NOF=LY>38 <TABLE BORDER=0 CELLSPACING=0 CELLPADDING=0 WIDTH=575 NOF=LY> 54 39 <TR VALIGN=TOP ALIGN=LEFT> 55 <TD WIDTH= 165 HEIGHT=25><IMG SRC="./assets/images/autogen/clearpixel.gif" WIDTH=165HEIGHT=1 BORDER=0 ALT=""></TD>40 <TD WIDTH=209 HEIGHT=25><IMG SRC="./assets/images/autogen/clearpixel.gif" WIDTH=209 HEIGHT=1 BORDER=0 ALT=""></TD> 56 41 <TD WIDTH=122><IMG SRC="./assets/images/autogen/clearpixel.gif" WIDTH=122 HEIGHT=1 BORDER=0 ALT=""></TD> 57 42 <TD WIDTH=47><IMG SRC="./assets/images/autogen/clearpixel.gif" WIDTH=47 HEIGHT=1 BORDER=0 ALT=""></TD> … … 77 62 <TABLE BORDER=0 CELLSPACING=0 CELLPADDING=0 NOF=LY> 78 63 <TR VALIGN=TOP ALIGN=LEFT> 79 <TD WIDTH=2 19 HEIGHT=74><IMG SRC="./assets/images/autogen/clearpixel.gif" WIDTH=219HEIGHT=1 BORDER=0 ALT=""></TD>64 <TD WIDTH=263 HEIGHT=74><IMG SRC="./assets/images/autogen/clearpixel.gif" WIDTH=263 HEIGHT=1 BORDER=0 ALT=""></TD> 80 65 <TD></TD> 81 66 </TR> -
GTP-Internal/trunk/Webpage/NOF/gtp_webpage/gtp_webpage_html/html/body_aaa.html
r1393 r1412 15 15 <TABLE BORDER=0 CELLSPACING=0 CELLPADDING=0 WIDTH=788 NOF=LY> 16 16 <TR VALIGN=TOP ALIGN=LEFT> 17 <TD WIDTH=19 HEIGHT=30><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=19 HEIGHT=1 BORDER=0 ALT=""></TD> 18 <TD WIDTH=15><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=15 HEIGHT=1 BORDER=0 ALT=""></TD> 19 <TD WIDTH=10><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=10 HEIGHT=1 BORDER=0 ALT=""></TD> 20 <TD WIDTH=744><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=744 HEIGHT=1 BORDER=0 ALT=""></TD> 17 <TD WIDTH=34 HEIGHT=30><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=34 HEIGHT=1 BORDER=0 ALT=""></TD> 18 <TD WIDTH=754><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=754 HEIGHT=1 BORDER=0 ALT=""></TD> 21 19 </TR> 22 20 <TR VALIGN=TOP ALIGN=LEFT> 23 <TD COLSPAN=2></TD>24 <TD COLSPAN=2WIDTH=754 CLASS="TextObject">21 <TD></TD> 22 <TD WIDTH=754 CLASS="TextObject"> 25 23 <UL> 26 24 <LI>Michael Wimmer, Jiri Bittner: <A HREF="http://developer.nvidia.com/object/gpu_gems_2_home.html" TARGET="_blank"><B>Hardware Occlusion Queries Made Useful,</B></A> GPU Gems 2: Programming Techniques for High-Performance Graphics and General-Purpose Computation, pages 91-108. </LI> … … 51 49 </TD> 52 50 </TR> 53 <TR VALIGN=TOP ALIGN=LEFT>54 <TD></TD>55 <TD COLSPAN=2 WIDTH=25 CLASS="TextObject">56 <P><BR> </P>57 <P> </P>58 </TD>59 <TD></TD>60 </TR>61 51 </TABLE> 62 52 </BODY> -
GTP-Internal/trunk/Webpage/NOF/gtp_webpage/gtp_webpage_html/html/body_downloads.html
r1393 r1412 15 15 <TABLE BORDER=0 CELLSPACING=0 CELLPADDING=0 WIDTH=689 NOF=LY> 16 16 <TR VALIGN=TOP ALIGN=LEFT> 17 <TD WIDTH=19 HEIGHT=32><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=19 HEIGHT=1 BORDER=0 ALT=""></TD> 18 <TD WIDTH=25><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=25 HEIGHT=1 BORDER=0 ALT=""></TD> 19 <TD WIDTH=43><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=43 HEIGHT=1 BORDER=0 ALT=""></TD> 17 <TD WIDTH=87 HEIGHT=32><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=87 HEIGHT=1 BORDER=0 ALT=""></TD> 20 18 <TD WIDTH=2><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=2 HEIGHT=1 BORDER=0 ALT=""></TD> 21 19 <TD WIDTH=599><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=599 HEIGHT=1 BORDER=0 ALT=""></TD> … … 23 21 </TR> 24 22 <TR VALIGN=TOP ALIGN=LEFT> 25 <TD COLSPAN=3></TD>23 <TD></TD> 26 24 <TD COLSPAN=2 WIDTH=601 CLASS="TextObject"> 27 25 <P STYLE="text-align: center;">This is the download section for European Union public reports, etc.<BR><BR><B><I><SPAN STYLE="color: rgb(255,0,0);">You can find GTP demos, games & videos <A HREF="../html/demos___videos.html">here</A></SPAN></I></B>. </P> … … 30 28 </TR> 31 29 <TR VALIGN=TOP ALIGN=LEFT> 32 <TD COLSPAN= 6HEIGHT=37></TD>30 <TD COLSPAN=4 HEIGHT=37></TD> 33 31 </TR> 34 32 <TR VALIGN=TOP ALIGN=LEFT> 35 <TD COLSPAN= 4></TD>33 <TD COLSPAN=2></TD> 36 34 <TD COLSPAN=2 WIDTH=600 CLASS="TextObject"> 37 35 <P><B>GTP EU Public Reports</B><BR> <BR>D3.2: Report on Visibility Algorithms [<A HREF="http://www.gametools.org/downloads/GameTools_Report_Visibility_Algorithms.pdf" target="_blank">pdf</A>]<BR>D4.2: Report on the Multiresolution Modules [<A HREF="http://www.gametools.org/downloads/GameTools_Report_Geometry.pdf" target="_blank">pdf</A>]<BR>D5.2: Report on Illumination Algorithms [<A HREF="http://www.gametools.org/downloads/GameTools_Report_Illumination_Algorithms.pdf" target="_blank">pdf</A>] </P> 38 36 </TD> 39 </TR>40 <TR VALIGN=TOP ALIGN=LEFT>41 <TD COLSPAN=6 HEIGHT=754></TD>42 </TR>43 <TR VALIGN=TOP ALIGN=LEFT>44 <TD></TD>45 <TD WIDTH=25 CLASS="TextObject">46 <P><BR> </P>47 <P> </P>48 </TD>49 <TD COLSPAN=4></TD>50 37 </TR> 51 38 </TABLE> -
GTP-Internal/trunk/Webpage/NOF/gtp_webpage/gtp_webpage_html/html/body_economy.html
r1393 r1412 15 15 <TABLE BORDER=0 CELLSPACING=0 CELLPADDING=0 WIDTH=772 NOF=LY> 16 16 <TR VALIGN=TOP ALIGN=LEFT> 17 <TD WIDTH=19 HEIGHT=17><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=19 HEIGHT=1 BORDER=0 ALT=""></TD> 18 <TD WIDTH=10><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=10 HEIGHT=1 BORDER=0 ALT=""></TD> 19 <TD WIDTH=15><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=15 HEIGHT=1 BORDER=0 ALT=""></TD> 20 <TD WIDTH=728><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=728 HEIGHT=1 BORDER=0 ALT=""></TD> 17 <TD WIDTH=29 HEIGHT=17><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=29 HEIGHT=1 BORDER=0 ALT=""></TD> 18 <TD WIDTH=743><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=743 HEIGHT=1 BORDER=0 ALT=""></TD> 21 19 </TR> 22 20 <TR VALIGN=TOP ALIGN=LEFT> 23 <TD COLSPAN=2></TD>24 <TD COLSPAN=2WIDTH=743 CLASS="TextObject">21 <TD></TD> 22 <TD WIDTH=743 CLASS="TextObject"> 25 23 <P STYLE="list-style-type: none;">The GTP has two major objectives, supporting two economically important areas:</P> 26 24 <UL STYLE="list-style-type: square;"> … … 31 29 </TD> 32 30 </TR> 33 <TR VALIGN=TOP ALIGN=LEFT>34 <TD COLSPAN=4 HEIGHT=232></TD>35 </TR>36 <TR VALIGN=TOP ALIGN=LEFT>37 <TD></TD>38 <TD COLSPAN=2 WIDTH=25 CLASS="TextObject">39 <P><BR> </P>40 <P> </P>41 </TD>42 <TD></TD>43 </TR>44 31 </TABLE> 45 32 </BODY> -
GTP-Internal/trunk/Webpage/NOF/gtp_webpage/gtp_webpage_html/html/body_geometry.html
r1393 r1412 15 15 <TABLE BORDER=0 CELLSPACING=0 CELLPADDING=0 WIDTH=771 NOF=LY> 16 16 <TR VALIGN=TOP ALIGN=LEFT> 17 <TD WIDTH=19 HEIGHT=54><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=19 HEIGHT=1 BORDER=0 ALT=""></TD> 18 <TD WIDTH=3><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=3 HEIGHT=1 BORDER=0 ALT=""></TD> 19 <TD WIDTH=22><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=22 HEIGHT=1 BORDER=0 ALT=""></TD> 20 <TD WIDTH=727><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=727 HEIGHT=1 BORDER=0 ALT=""></TD> 17 <TD WIDTH=22 HEIGHT=54><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=22 HEIGHT=1 BORDER=0 ALT=""></TD> 18 <TD WIDTH=749><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=749 HEIGHT=1 BORDER=0 ALT=""></TD> 21 19 </TR> 22 20 <TR VALIGN=TOP ALIGN=LEFT> 23 <TD COLSPAN=2></TD>24 <TD COLSPAN=2WIDTH=749 CLASS="TextObject" STYLE="background-color: rgb(255,255,255);">21 <TD></TD> 22 <TD WIDTH=749 CLASS="TextObject" STYLE="background-color: rgb(255,255,255);"> 25 23 <P><B>Continous Multiresolution Models</B> are a <B>LOD (level of detail) technique</B> in computer graphics which addresses the problem that scenes contain <B>too much geometry</B> when all of the visible objects are rendered at their full geometric resolution. While algorithms along that line have long been available, most modern game/3D-engines implement the much simpler technique of discrete LODs instead. Discrete LOD techniques are widely known for the annoying visible artifacts they produce at the moment the switch between the different resolution models occurs, a drawback unfit for the visual quality of the next generation of 3D/game applications.</P> 26 24 <P>The <B>GTP GeometryLib</B> supplies a <B>Multiresolution LOD Solution</B> which addresses the shortcomings of previous approaches by giving developers access to a complete package of solid technology which supplies:</P> … … 55 53 </TD> 56 54 </TR> 57 <TR VALIGN=TOP ALIGN=LEFT>58 <TD COLSPAN=4 HEIGHT=97></TD>59 </TR>60 <TR VALIGN=TOP ALIGN=LEFT>61 <TD></TD>62 <TD COLSPAN=2 WIDTH=25 CLASS="TextObject">63 <P><BR> </P>64 <P> </P>65 </TD>66 <TD></TD>67 </TR>68 55 </TABLE> 69 56 </BODY> -
GTP-Internal/trunk/Webpage/NOF/gtp_webpage/gtp_webpage_html/html/body_global_illumination.html
r1393 r1412 15 15 <TABLE BORDER=0 CELLSPACING=0 CELLPADDING=0 WIDTH=760 NOF=LY> 16 16 <TR VALIGN=TOP ALIGN=LEFT> 17 <TD WIDTH=19 HEIGHT=54><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=19 HEIGHT=1 BORDER=0 ALT=""></TD> 18 <TD WIDTH=7><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=7 HEIGHT=1 BORDER=0 ALT=""></TD> 19 <TD WIDTH=18><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=18 HEIGHT=1 BORDER=0 ALT=""></TD> 20 <TD WIDTH=716><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=716 HEIGHT=1 BORDER=0 ALT=""></TD> 17 <TD WIDTH=26 HEIGHT=54><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=26 HEIGHT=1 BORDER=0 ALT=""></TD> 18 <TD WIDTH=734><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=734 HEIGHT=1 BORDER=0 ALT=""></TD> 21 19 </TR> 22 20 <TR VALIGN=TOP ALIGN=LEFT> 23 <TD COLSPAN=2></TD>24 <TD COLSPAN=2WIDTH=734 CLASS="TextObject" STYLE="background-color: rgb(255,255,255);">21 <TD></TD> 22 <TD WIDTH=734 CLASS="TextObject" STYLE="background-color: rgb(255,255,255);"> 25 23 <P><B>Global Illumination</B> is the field of computer graphics that deals with <B>physically correct illumination</B>. Usually this is associated with stochastic raytracing solutions <B>taking hours to calculate a single picture</B>.</P> 26 24 <P>The <B>GTP IlluminationLib</B> brings physically correct rendering to the domain of realtime graphics.<BR>Effects that will be possible include:</P> … … 61 59 </TD> 62 60 </TR> 63 <TR VALIGN=TOP ALIGN=LEFT>64 <TD COLSPAN=4 HEIGHT=122></TD>65 </TR>66 <TR VALIGN=TOP ALIGN=LEFT>67 <TD></TD>68 <TD COLSPAN=2 WIDTH=25 CLASS="TextObject">69 <P><BR> </P>70 <P> </P>71 </TD>72 <TD></TD>73 </TR>74 61 </TABLE> 75 62 </BODY> -
GTP-Internal/trunk/Webpage/NOF/gtp_webpage/gtp_webpage_html/html/body_gtp_members.html
r1393 r1412 227 227 </TR> 228 228 </TABLE> 229 <TABLE BORDER=0 CELLSPACING=0 CELLPADDING=0 WIDTH=44 NOF=LY>230 <TR VALIGN=TOP ALIGN=LEFT>231 <TD WIDTH=19><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=19 HEIGHT=1 BORDER=0 ALT=""></TD>232 <TD WIDTH=25 CLASS="TextObject">233 <P><BR> </P>234 <P> </P>235 </TD>236 </TR>237 </TABLE>238 229 </BODY> 239 230 </HTML> -
GTP-Internal/trunk/Webpage/NOF/gtp_webpage/gtp_webpage_html/html/body_gtp_partners.html
r1393 r1412 12 12 </STYLE> 13 13 </HEAD> 14 <BODY NOF="(MB=(DefaultMasterBorder, 121, 61, 171, 0), L=(GTPPartnersLayout, 675, 494))" TOPMARGIN=0 LEFTMARGIN=0 MARGINWIDTH=0 MARGINHEIGHT=0>14 <BODY NOF="(MB=(DefaultMasterBorder, 121, 61, 171, 0), L=(GTPPartnersLayout, 675, 1627))" TOPMARGIN=0 LEFTMARGIN=0 MARGINWIDTH=0 MARGINHEIGHT=0> 15 15 <TABLE BORDER=0 CELLSPACING=0 CELLPADDING=0 NOF=LY> 16 16 <TR VALIGN=TOP ALIGN=LEFT> 17 <TD WIDTH=19 HEIGHT=11><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=19 HEIGHT=1 BORDER=0 ALT=""></TD> 18 <TD WIDTH=25><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=25 HEIGHT=1 BORDER=0 ALT=""></TD> 19 <TD WIDTH=9><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=9 HEIGHT=1 BORDER=0 ALT=""></TD> 17 <TD WIDTH=121 HEIGHT=9><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=121 HEIGHT=1 BORDER=0 ALT=""></TD> 20 18 <TD></TD> 21 19 </TR> 22 20 <TR VALIGN=TOP ALIGN=LEFT> 23 <TD COLSPAN=3></TD>24 <TD WIDTH= 493>25 <TABLE ID="Tabelle1" BORDER=0 CELLSPACING=8 CELLPADDING=2 WIDTH="100%" >21 <TD></TD> 22 <TD WIDTH=528> 23 <TABLE ID="Tabelle1" BORDER=0 CELLSPACING=8 CELLPADDING=2 WIDTH="100%" HEIGHT=118> 26 24 <TR> 27 <TD WIDTH=1 39>25 <TD WIDTH=150> 28 26 <P><A NAME="Spinor"></A><A HREF="http://www.spinor.com" TARGET="_blank"><IMG ID="Bild453" HEIGHT=48 WIDTH=139 SRC="../assets/images/spinor_logo_clean.png" VSPACE=0 HSPACE=0 ALIGN="TOP" BORDER=0 ALT="GTP Partner: Spinor" TITLE="GTP Partner: Spinor" target="_blank"></A></P> 29 27 </TD> 30 <TD WIDTH= 10>28 <TD WIDTH=9> 31 29 <P> </P> 32 30 </TD> 33 <TD WIDTH=3 00>31 <TD WIDTH=325> 34 32 <P><A HREF="http://www.spinor.com" TARGET="_blank">Spinor</A> is the creator of the commercial <A HREF="http://www.spinor.com/?select=shark3d/index" TARGET="_blank">Shark3D</A> multiplatform middleware engine. Shark3D is a modern, highly modular C++ gamengine, that supports all major game platforms (PS2, Xbox, Xbox360, PC, PS3, ...). <BR>The GTP libraries are being developed for Shark3D to ease access to these platforms.</P> 35 33 </TD> … … 38 36 </TD> 39 37 </TR> 38 </TABLE> 39 <TABLE BORDER=0 CELLSPACING=0 CELLPADDING=0 NOF=LY> 40 40 <TR VALIGN=TOP ALIGN=LEFT> 41 <TD COLSPAN=4 HEIGHT=365></TD> 41 <TD WIDTH=121 HEIGHT=28><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=121 HEIGHT=1 BORDER=0 ALT=""></TD> 42 <TD></TD> 42 43 </TR> 43 44 <TR VALIGN=TOP ALIGN=LEFT> 44 45 <TD></TD> 45 <TD WIDTH=25 CLASS="TextObject"> 46 <P><BR> </P> 47 <P> </P> 46 <TD WIDTH=520> 47 <TABLE ID="Table2" BORDER=0 CELLSPACING=2 CELLPADDING=2 WIDTH="100%"> 48 <TR HEIGHT=366> 49 <TD WIDTH=512> 50 <P><IMG ID="Picture454" HEIGHT=366 WIDTH=512 SRC="../assets/images/dreamfall02.jpg" VSPACE=0 HSPACE=0 ALIGN="TOP" BORDER=0 ALT="dreamfall02" TITLE="dreamfall02"></P> 51 </TD> 52 </TR> 53 <TR HEIGHT=288> 54 <TD> 55 <P><IMG ID="Picture455" HEIGHT=288 WIDTH=512 SRC="../assets/images/toys01.jpg" VSPACE=0 HSPACE=0 ALIGN="TOP" BORDER=0 ALT="toys01" TITLE="toys01"></P> 56 </TD> 57 </TR> 58 <TR HEIGHT=384> 59 <TD> 60 <P><IMG ID="Picture456" HEIGHT=384 WIDTH=512 SRC="../assets/images/strategy03.jpg" VSPACE=0 HSPACE=0 ALIGN="TOP" BORDER=0 ALT="strategy03" TITLE="strategy03"></P> 61 </TD> 62 </TR> 63 <TR HEIGHT=384> 64 <TD> 65 <P><IMG ID="Picture457" HEIGHT=384 WIDTH=512 SRC="../assets/images/emedia01.jpg" VSPACE=0 HSPACE=0 ALIGN="TOP" BORDER=0 ALT="emedia01" TITLE="emedia01"></P> 66 </TD> 67 </TR> 68 <TR HEIGHT=18> 69 <TD> 70 <P> </P> 71 </TD> 72 </TR> 73 </TABLE> 48 74 </TD> 49 <TD COLSPAN=2></TD>50 75 </TR> 51 76 </TABLE> -
GTP-Internal/trunk/Webpage/NOF/gtp_webpage/gtp_webpage_html/html/body_join_the_gtp__.html
r1393 r1412 15 15 <TABLE BORDER=0 CELLSPACING=0 CELLPADDING=0 WIDTH=828 NOF=LY> 16 16 <TR VALIGN=TOP ALIGN=LEFT> 17 <TD WIDTH=19 HEIGHT=31><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=19 HEIGHT=1 BORDER=0 ALT=""></TD> 18 <TD WIDTH=25><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=25 HEIGHT=1 BORDER=0 ALT=""></TD> 17 <TD WIDTH=44 HEIGHT=31><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=44 HEIGHT=1 BORDER=0 ALT=""></TD> 19 18 <TD WIDTH=1><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=1 HEIGHT=1 BORDER=0 ALT=""></TD> 20 19 <TD WIDTH=761><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=761 HEIGHT=1 BORDER=0 ALT=""></TD> … … 22 21 </TR> 23 22 <TR VALIGN=TOP ALIGN=LEFT> 24 <TD COLSPAN= 3></TD>23 <TD COLSPAN=2></TD> 25 24 <TD WIDTH=761 CLASS="TextObject"> 26 25 <P STYLE="list-style-type: none; text-align: center;"><SPAN STYLE="color: rgb(255,153,0);">Get instant access to the technology developed in the European Union GameTools Project - <BR>apply for membership in the <B>GTP Special Interest Group</B> ! </SPAN></P> … … 39 38 </TR> 40 39 <TR VALIGN=TOP ALIGN=LEFT> 41 <TD COLSPAN= 5HEIGHT=37></TD>40 <TD COLSPAN=4 HEIGHT=37></TD> 42 41 </TR> 43 42 <TR VALIGN=TOP ALIGN=LEFT> 44 <TD COLSPAN=2></TD>43 <TD></TD> 45 44 <TD COLSPAN=3 WIDTH=784 CLASS="TextObject"> 46 45 <P><SPAN STYLE="font-size: 8pt;">*To speed up the process, please include some general information about your company (including a link to the company webpage), together with your position.</SPAN></P> 47 46 </TD> 48 </TR>49 <TR VALIGN=TOP ALIGN=LEFT>50 <TD COLSPAN=5 HEIGHT=49></TD>51 </TR>52 <TR VALIGN=TOP ALIGN=LEFT>53 <TD></TD>54 <TD WIDTH=25 CLASS="TextObject">55 <P><BR> </P>56 <P> </P>57 </TD>58 <TD COLSPAN=3></TD>59 47 </TR> 60 48 </TABLE> -
GTP-Internal/trunk/Webpage/NOF/gtp_webpage/gtp_webpage_html/html/body_links.html
r1393 r1412 50 50 </TR> 51 51 </TABLE> 52 <TABLE BORDER=0 CELLSPACING=0 CELLPADDING=0 WIDTH=44 NOF=LY>53 <TR VALIGN=TOP ALIGN=LEFT>54 <TD WIDTH=19 HEIGHT=15><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=19 HEIGHT=1 BORDER=0 ALT=""></TD>55 <TD WIDTH=25><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=25 HEIGHT=1 BORDER=0 ALT=""></TD>56 </TR>57 <TR VALIGN=TOP ALIGN=LEFT>58 <TD></TD>59 <TD WIDTH=25 CLASS="TextObject">60 <P><BR> </P>61 <P> </P>62 </TD>63 </TR>64 </TABLE>65 52 </BODY> 66 53 </HTML> -
GTP-Internal/trunk/Webpage/NOF/gtp_webpage/gtp_webpage_html/html/body_member_area.html
r1393 r1412 18 18 <TABLE BORDER=0 CELLSPACING=0 CELLPADDING=0 NOF=LY> 19 19 <TR VALIGN=TOP ALIGN=LEFT> 20 <TD WIDTH=19 HEIGHT=121><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=19 HEIGHT=1 BORDER=0 ALT=""></TD> 21 <TD WIDTH=25><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=25 HEIGHT=1 BORDER=0 ALT=""></TD> 22 <TD WIDTH=248><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=248 HEIGHT=1 BORDER=0 ALT=""></TD> 20 <TD WIDTH=292 HEIGHT=121><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=292 HEIGHT=1 BORDER=0 ALT=""></TD> 23 21 <TD></TD> 24 22 </TR> 25 23 <TR VALIGN=TOP ALIGN=LEFT> 26 <TD COLSPAN=3></TD>24 <TD></TD> 27 25 <TD WIDTH=168> 28 26 <TABLE ID="Tabelle3" BORDER=0 CELLSPACING=2 CELLPADDING=2 WIDTH="100%" HEIGHT=136> … … 73 71 </TD> 74 72 </TR> 75 <TR VALIGN=TOP ALIGN=LEFT>76 <TD COLSPAN=4 HEIGHT=214></TD>77 </TR>78 <TR VALIGN=TOP ALIGN=LEFT>79 <TD></TD>80 <TD WIDTH=25 CLASS="TextObject">81 <P><BR> </P>82 <P> </P>83 </TD>84 <TD COLSPAN=2></TD>85 </TR>86 73 </TABLE> 87 74 </form> -
GTP-Internal/trunk/Webpage/NOF/gtp_webpage/gtp_webpage_html/html/body_member_forum.html
r1393 r1412 13 13 </HEAD> 14 14 <BODY NOF="(MB=(DefaultMasterBorder, 121, 61, 171, 0), L=(MemberForumLayout, 774, 471))" TOPMARGIN=0 LEFTMARGIN=0 MARGINWIDTH=0 MARGINHEIGHT=0> 15 <TABLE BORDER=0 CELLSPACING=0 CELLPADDING=0 WIDTH=44 NOF=LY>16 <TR VALIGN=TOP ALIGN=LEFT>17 <TD WIDTH=19 HEIGHT=471><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=19 HEIGHT=1 BORDER=0 ALT=""></TD>18 <TD WIDTH=25><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=25 HEIGHT=1 BORDER=0 ALT=""></TD>19 </TR>20 <TR VALIGN=TOP ALIGN=LEFT>21 <TD></TD>22 <TD WIDTH=25 CLASS="TextObject">23 <P><BR> </P>24 <P> </P>25 </TD>26 </TR>27 </TABLE>28 15 </BODY> 29 16 </HTML> -
GTP-Internal/trunk/Webpage/NOF/gtp_webpage/gtp_webpage_html/html/body_news.html
r1393 r1412 42 42 </TR> 43 43 </TABLE> 44 <TABLE BORDER=0 CELLSPACING=0 CELLPADDING=0 WIDTH=44 NOF=LY>45 <TR VALIGN=TOP ALIGN=LEFT>46 <TD WIDTH=19 HEIGHT=371><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=19 HEIGHT=1 BORDER=0 ALT=""></TD>47 <TD WIDTH=25><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=25 HEIGHT=1 BORDER=0 ALT=""></TD>48 </TR>49 <TR VALIGN=TOP ALIGN=LEFT>50 <TD></TD>51 <TD WIDTH=25 CLASS="TextObject">52 <P><BR> </P>53 <P> </P>54 </TD>55 </TR>56 </TABLE>57 44 </BODY> 58 45 </HTML> -
GTP-Internal/trunk/Webpage/NOF/gtp_webpage/gtp_webpage_html/html/body_overview.html
r1393 r1412 15 15 <TABLE BORDER=0 CELLSPACING=0 CELLPADDING=0 WIDTH=774 NOF=LY> 16 16 <TR VALIGN=TOP ALIGN=LEFT> 17 <TD WIDTH=19 HEIGHT=22><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=19 HEIGHT=1 BORDER=0 ALT=""></TD> 18 <TD WIDTH=25><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=25 HEIGHT=1 BORDER=0 ALT=""></TD> 19 <TD WIDTH=730><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=730 HEIGHT=1 BORDER=0 ALT=""></TD> 17 <TD WIDTH=774 HEIGHT=22><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=774 HEIGHT=1 BORDER=0 ALT=""></TD> 20 18 </TR> 21 19 <TR VALIGN=TOP ALIGN=LEFT> 22 <TD COLSPAN=3WIDTH=774 CLASS="TextObject" STYLE="line-height: 120%;">20 <TD WIDTH=774 CLASS="TextObject" STYLE="line-height: 120%;"> 23 21 <P STYLE="text-align: center;">The<BR><B>GameTools Project<BR></B>is an EU project from the <A HREF="http://www.cordis.lu/ist/">6th Framework Programme</A> that brings together<BR><B>leading European computer graphic experts<BR></B>from universities in Austria, France, Hungary and Spain with<BR><B>European industrial partners<BR></B>from the fields of computer game development and virtual reality to create<BR><B>next generation realtime 3D libraries <BR></B>for <A HREF="../html/geometrytechnology.html"><B>Geometry</B></A>, <B><A HREF="../html/visibilitechnology.html">Visibility</A> </B>and<B> </B><A HREF="../html/globaliltechnology.html"><B>Global Illumination</B></A> <I> </I>for the<BR><B>PC platform</B>,<BR>with an extension to consoles<BR><B>PS2, XBox, PS3, XBox 360<BR></B>planned. </P> 24 22 <P STYLE="text-align: center;">In addition to the core GameTools members,<BR><B>additional industrial partners<BR></B>can get preliminary access to the technology by becoming members of the<BR><A HREF="../html/join_the_gtp__.html"><B>GTP Special Interest Group</B></A></P> 25 23 </TD> 26 </TR>27 <TR VALIGN=TOP ALIGN=LEFT>28 <TD COLSPAN=3 HEIGHT=205></TD>29 </TR>30 <TR VALIGN=TOP ALIGN=LEFT>31 <TD></TD>32 <TD WIDTH=25 CLASS="TextObject">33 <P><BR> </P>34 <P> </P>35 </TD>36 <TD></TD>37 24 </TR> 38 25 </TABLE> -
GTP-Internal/trunk/Webpage/NOF/gtp_webpage/gtp_webpage_html/html/body_pa3.html
r1393 r1412 108 108 <TABLE BORDER=0 CELLSPACING=0 CELLPADDING=0 NOF=LY> 109 109 <TR VALIGN=TOP ALIGN=LEFT> 110 <TD WIDTH=19 HEIGHT=58><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=19 HEIGHT=1 BORDER=0 ALT=""></TD> 111 <TD WIDTH=25><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=25 HEIGHT=1 BORDER=0 ALT=""></TD> 112 <TD WIDTH=134><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=134 HEIGHT=1 BORDER=0 ALT=""></TD> 110 <TD WIDTH=178 HEIGHT=58><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=178 HEIGHT=1 BORDER=0 ALT=""></TD> 113 111 <TD></TD> 114 112 </TR> 115 113 <TR VALIGN=TOP ALIGN=LEFT> 116 <TD COLSPAN=3></TD>114 <TD></TD> 117 115 <TD WIDTH=302> 118 116 <TABLE ID="Table100" BORDER=0 CELLSPACING=2 CELLPADDING=2 WIDTH="100%" HEIGHT=526> … … 135 133 </TD> 136 134 </TR> 137 <TR VALIGN=TOP ALIGN=LEFT>138 <TD></TD>139 <TD WIDTH=25 CLASS="TextObject">140 <P><BR> </P>141 <P> </P>142 </TD>143 <TD COLSPAN=2></TD>144 </TR>145 135 </TABLE> 146 136 </BODY> -
GTP-Internal/trunk/Webpage/NOF/gtp_webpage/gtp_webpage_html/html/body_press.html
r1393 r1412 15 15 <TABLE BORDER=0 CELLSPACING=0 CELLPADDING=0 WIDTH=766 NOF=LY> 16 16 <TR VALIGN=TOP ALIGN=LEFT> 17 <TD WIDTH=19 HEIGHT=18><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=19 HEIGHT=1 BORDER=0 ALT=""></TD> 18 <TD WIDTH=10><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=10 HEIGHT=1 BORDER=0 ALT=""></TD> 19 <TD WIDTH=15><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=15 HEIGHT=1 BORDER=0 ALT=""></TD> 20 <TD WIDTH=722><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=722 HEIGHT=1 BORDER=0 ALT=""></TD> 17 <TD WIDTH=29 HEIGHT=18><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=29 HEIGHT=1 BORDER=0 ALT=""></TD> 18 <TD WIDTH=737><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=737 HEIGHT=1 BORDER=0 ALT=""></TD> 21 19 </TR> 22 20 <TR VALIGN=TOP ALIGN=LEFT> 23 <TD COLSPAN=2></TD>24 <TD COLSPAN=2WIDTH=737 CLASS="TextObject">21 <TD></TD> 22 <TD WIDTH=737 CLASS="TextObject"> 25 23 <P STYLE="text-align: center;">The GameTools Project in the Press</P> 26 24 <UL> … … 44 42 </TD> 45 43 </TR> 46 <TR VALIGN=TOP ALIGN=LEFT>47 <TD COLSPAN=4 HEIGHT=112></TD>48 </TR>49 <TR VALIGN=TOP ALIGN=LEFT>50 <TD></TD>51 <TD COLSPAN=2 WIDTH=25 CLASS="TextObject">52 <P><BR> </P>53 <P> </P>54 </TD>55 <TD></TD>56 </TR>57 44 </TABLE> 58 45 </BODY> -
GTP-Internal/trunk/Webpage/NOF/gtp_webpage/gtp_webpage_html/html/body_technology.html
r1393 r1412 15 15 <TABLE BORDER=0 CELLSPACING=0 CELLPADDING=0 WIDTH=864 NOF=LY> 16 16 <TR VALIGN=TOP ALIGN=LEFT> 17 <TD WIDTH=19 HEIGHT=54><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=19 HEIGHT=1 BORDER=0 ALT=""></TD> 18 <TD WIDTH=10><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=10 HEIGHT=1 BORDER=0 ALT=""></TD> 17 <TD WIDTH=29 HEIGHT=54><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=29 HEIGHT=1 BORDER=0 ALT=""></TD> 19 18 <TD WIDTH=1><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=1 HEIGHT=1 BORDER=0 ALT=""></TD> 20 19 <TD WIDTH=1><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=1 HEIGHT=1 BORDER=0 ALT=""></TD> 21 <TD WIDTH=13><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=13 HEIGHT=1 BORDER=0 ALT=""></TD> 22 <TD WIDTH=719><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=719 HEIGHT=1 BORDER=0 ALT=""></TD> 20 <TD WIDTH=732><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=732 HEIGHT=1 BORDER=0 ALT=""></TD> 23 21 <TD WIDTH=2><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=2 HEIGHT=1 BORDER=0 ALT=""></TD> 24 22 <TD WIDTH=13><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=13 HEIGHT=1 BORDER=0 ALT=""></TD> … … 26 24 </TR> 27 25 <TR VALIGN=TOP ALIGN=LEFT> 28 <TD COLSPAN=2></TD>29 <TD COLSPAN= 4WIDTH=734 CLASS="TextObject" STYLE="background-color: rgb(255,255,255);">26 <TD></TD> 27 <TD COLSPAN=3 WIDTH=734 CLASS="TextObject" STYLE="background-color: rgb(255,255,255);"> 30 28 <P>The development of next generation <B>Realtime 3D Libraries</B> is the agenda of the <I>GameTools Project (GTP)</I>, an EU project from the <A HREF="http://www.cordis.lu/ist/">6th Framework Programme</A>. The GTP pushes the envelope in the fields of: </P> 31 29 <UL STYLE="list-style-type: square;"> … … 39 37 </TR> 40 38 <TR VALIGN=TOP ALIGN=LEFT> 41 <TD COLSPAN= 9HEIGHT=38></TD>39 <TD COLSPAN=7 HEIGHT=38></TD> 42 40 </TR> 43 41 <TR VALIGN=TOP ALIGN=LEFT> 44 <TD COLSPAN=2></TD>45 <TD COLSPAN= 6WIDTH=749 CLASS="TextObject" STYLE="background-color: rgb(255,255,255);">42 <TD></TD> 43 <TD COLSPAN=5 WIDTH=749 CLASS="TextObject" STYLE="background-color: rgb(255,255,255);"> 46 44 <P><B><SPAN STYLE="font-size: 16pt; color: rgb(51,102,204);"><A NAME="Geometry"></A>GEOMETRY</SPAN></B></P> 47 45 <P><B>Continous Multiresolution Models</B> are a <B>LOD (level of detail) technique</B> in computer graphics which addresses the problem that scenes contain <B>too much geometry</B> when all of the visible objects are rendered at their full geometric resolution. While algorithms along that line have long been available, most modern game/3D-engines implement the much simpler technique of discrete LODs instead. Discrete LOD techniques are widely known for the annoying visible artifacts they produce at the moment the switch between the different resolution models occurs, a drawback unfit for the visual quality of the next generation of 3D/game applications.</P> … … 78 76 </TR> 79 77 <TR VALIGN=TOP ALIGN=LEFT> 80 <TD COLSPAN= 9HEIGHT=31></TD>78 <TD COLSPAN=7 HEIGHT=31></TD> 81 79 </TR> 82 80 <TR VALIGN=TOP ALIGN=LEFT> 83 <TD COLSPAN= 3></TD>84 <TD COLSPAN= 6WIDTH=834 CLASS="TextObject" STYLE="background-color: rgb(255,255,255);">81 <TD COLSPAN=2></TD> 82 <TD COLSPAN=5 WIDTH=834 CLASS="TextObject" STYLE="background-color: rgb(255,255,255);"> 85 83 <P><B><SPAN STYLE="font-size: 16pt; color: rgb(51,102,204);"><A NAME="Visibility"></A>VISIBILITY</SPAN></B></P> 86 84 <P>In computer graphics, <B>Visibility</B> deals with the problem of rendering faster by rendering only the objects of the scene that can be seen.<BR>Existing solutions along that line employed in modern day 3D/game-engines are mostly based either on <B>Portals</B> or on <B>Quake style PVS</B> (potentially visible set). While these approaches have been successfully employed in commercial products for years, they nonetheless have considerable drawbacks: </P> … … 124 122 </TR> 125 123 <TR VALIGN=TOP ALIGN=LEFT> 126 <TD COLSPAN= 9HEIGHT=33></TD>124 <TD COLSPAN=7 HEIGHT=33></TD> 127 125 </TR> 128 126 <TR VALIGN=TOP ALIGN=LEFT> 129 <TD COLSPAN= 4></TD>130 <TD COLSPAN= 3WIDTH=734 CLASS="TextObject" STYLE="background-color: rgb(255,255,255);">127 <TD COLSPAN=3></TD> 128 <TD COLSPAN=2 WIDTH=734 CLASS="TextObject" STYLE="background-color: rgb(255,255,255);"> 131 129 <P><B><SPAN STYLE="font-size: 16pt; color: rgb(51,102,204);"><A NAME="GlobalIllumination"></A>GLOBAL ILLUMINATION</SPAN></B></P> 132 130 <P><B>Global Illumination</B> is the field of computer graphics that deals with <B>physically correct illumination</B>. Usually this is associated with stochastic raytracing solutions <B>taking hours to calculate a single picture</B>.</P> … … 168 166 <TD COLSPAN=2></TD> 169 167 </TR> 170 <TR VALIGN=TOP ALIGN=LEFT>171 <TD COLSPAN=9 HEIGHT=38></TD>172 </TR>173 <TR VALIGN=TOP ALIGN=LEFT>174 <TD></TD>175 <TD COLSPAN=4 WIDTH=25 CLASS="TextObject">176 <P><BR> </P>177 <P> </P>178 </TD>179 <TD COLSPAN=4></TD>180 </TR>181 168 </TABLE> 182 169 </BODY> -
GTP-Internal/trunk/Webpage/NOF/gtp_webpage/gtp_webpage_html/html/body_visibility.html
r1393 r1412 15 15 <TABLE BORDER=0 CELLSPACING=0 CELLPADDING=0 WIDTH=860 NOF=LY> 16 16 <TR VALIGN=TOP ALIGN=LEFT> 17 <TD WIDTH=19 HEIGHT=54><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=19 HEIGHT=1 BORDER=0 ALT=""></TD> 18 <TD WIDTH=7><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=7 HEIGHT=1 BORDER=0 ALT=""></TD> 19 <TD WIDTH=18><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=18 HEIGHT=1 BORDER=0 ALT=""></TD> 20 <TD WIDTH=816><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=816 HEIGHT=1 BORDER=0 ALT=""></TD> 17 <TD WIDTH=26 HEIGHT=54><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=26 HEIGHT=1 BORDER=0 ALT=""></TD> 18 <TD WIDTH=834><IMG SRC="../assets/images/autogen/clearpixel.gif" WIDTH=834 HEIGHT=1 BORDER=0 ALT=""></TD> 21 19 </TR> 22 20 <TR VALIGN=TOP ALIGN=LEFT> 23 <TD COLSPAN=2></TD>24 <TD COLSPAN=2WIDTH=834 CLASS="TextObject" STYLE="background-color: rgb(255,255,255);">21 <TD></TD> 22 <TD WIDTH=834 CLASS="TextObject" STYLE="background-color: rgb(255,255,255);"> 25 23 <P>In computer graphics, <B>Visibility</B> deals with the problem of rendering faster by rendering only the objects of the scene that can be seen.<BR>Existing solutions along that line employed in modern day 3D/game-engines are mostly based either on <B>Portals</B> or on <B>Quake style PVS</B> (potentially visible set). While these approaches have been successfully employed in commercial products for years, they nonetheless have considerable drawbacks: </P> 26 24 <OL> … … 63 61 </TD> 64 62 </TR> 65 <TR VALIGN=TOP ALIGN=LEFT>66 <TD COLSPAN=4 HEIGHT=31></TD>67 </TR>68 <TR VALIGN=TOP ALIGN=LEFT>69 <TD></TD>70 <TD COLSPAN=2 WIDTH=25 CLASS="TextObject">71 <P><BR> </P>72 <P> </P>73 </TD>74 <TD></TD>75 </TR>76 63 </TABLE> 77 64 </BODY> -
GTP-Internal/trunk/Webpage/NOF/gtp_webpage/gtp_webpage_html/html/header_gtp_partners.html
r1393 r1412 12 12 </STYLE> 13 13 </HEAD> 14 <BODY NOF="(MB=(DefaultMasterBorder, 121, 61, 171, 0), L=(GTPPartnersLayout, 675, 494))" STYLE="background-color: rgb(255,255,255); background-image: url('../assets/images/upper2.png');" TOPMARGIN=0 LEFTMARGIN=0 MARGINWIDTH=0 MARGINHEIGHT=0>14 <BODY NOF="(MB=(DefaultMasterBorder, 121, 61, 171, 0), L=(GTPPartnersLayout, 675, 1627))" STYLE="background-color: rgb(255,255,255); background-image: url('../assets/images/upper2.png');" TOPMARGIN=0 LEFTMARGIN=0 MARGINWIDTH=0 MARGINHEIGHT=0> 15 15 <TABLE BORDER=0 CELLSPACING=0 CELLPADDING=0 WIDTH=747 NOF=LY> 16 16 <TR VALIGN=TOP ALIGN=LEFT> -
GTP-Internal/trunk/Webpage/NOF/gtp_webpage/gtp_webpage_html/html/left_gtp_partners.html
r1393 r1412 25 25 </NOLAYER> 26 26 </HEAD> 27 <BODY NOF="(MB=(DefaultMasterBorder, 121, 61, 171, 0), L=(GTPPartnersLayout, 675, 494))" STYLE="background-image: url('../assets/images/menu_lateral.JPG');" TOPMARGIN=0 LEFTMARGIN=0 MARGINWIDTH=0 MARGINHEIGHT=0>27 <BODY NOF="(MB=(DefaultMasterBorder, 121, 61, 171, 0), L=(GTPPartnersLayout, 675, 1627))" STYLE="background-image: url('../assets/images/menu_lateral.JPG');" TOPMARGIN=0 LEFTMARGIN=0 MARGINWIDTH=0 MARGINHEIGHT=0> 28 28 <TABLE BORDER=0 CELLSPACING=0 CELLPADDING=0 WIDTH=171 NOF=LY> 29 29 <TR VALIGN=TOP ALIGN=LEFT>
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