Ignore:
Timestamp:
03/15/05 15:21:22 (19 years ago)
Author:
gametools
Message:
 
File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/VUT/OcclusionCullingSceneManager/src/OgreOcclusionCullingSceneManager.cpp

    r12 r16  
    22#include "OgreMath.h" 
    33#include "OgreIteratorWrappers.h" 
     4#include <windows.h> 
    45 
    56namespace Ogre { 
     
    89        OcclusionCullingSceneManager::OcclusionCullingSceneManager():  
    910        mFrameID(1) 
    10         { 
     11        {                
    1112        } 
    1213 
     
    1718                //mDistanceQueue.push(mSceneRoot); 
    1819                //Preprocess(); 
    19  
     20                //printf("registered my plugin!!\n"); 
     21                //MessageBox( NULL, "myplugin", "this is my plugin", MB_OK | MB_ICONERROR | MB_TASKMODAL); 
    2022                renderCullFrustum(); 
    2123 
Note: See TracChangeset for help on using the changeset viewer.