Ignore:
Timestamp:
03/16/05 11:20:22 (20 years ago)
Author:
gametools
Message:

added mouse functionality

File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/VUT/OcclusionCullingSceneManager/src/OgreOcclusionCullingSceneManager.cpp

    r16 r18  
    1515        void OcclusionCullingSceneManager::_renderVisibleObjects(void) 
    1616        { 
     17                //RenderZPass(); 
    1718                SceneManager::_renderVisibleObjects(); 
    18                 //mDistanceQueue.push(mSceneRoot); 
     19        //mDistanceQueue.push(mSceneRoot); 
    1920                //Preprocess(); 
    2021                //printf("registered my plugin!!\n"); 
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