Changeset 1691 for GTP/trunk/App/Demos/Illum/Ogre/Media/materials/scripts
- Timestamp:
- 10/27/06 17:40:02 (18 years ago)
- Location:
- GTP/trunk/App/Demos/Illum/Ogre/Media/materials/scripts
- Files:
-
- 4 edited
Legend:
- Unmodified
- Added
- Removed
-
GTP/trunk/App/Demos/Illum/Ogre/Media/materials/scripts/GameTools.material
r1683 r1691 116 116 pass 117 117 { 118 ambient 0.3 0.3 0.4 119 diffuse 0.9 0.9 1.0 118 ambient 0.8 0.8 0.8 119 diffuse 0.0 0.0 0.0 120 specular 0.0 0.0 0.0 120 121 //lighting off 121 122 IllumTechniques 122 123 { 123 //RenderTechnique CausticReciever 124 RenderTechnique CausticReciever 125 { 126 max_caster_count 10 127 } 128 //RenderTechnique DepthShadowReciever 124 129 //{ 125 // max_caster_count 10 126 //} 127 RenderTechnique DepthShadowReciever 128 { 129 } 130 } 130 131 //} 132 } 133 texture_unit 134 { 135 texture rockWall.tga 136 } 137 131 138 } 132 139 } … … 302 309 } 303 310 311 material GameTools/BlurCubeFace 312 { 313 314 technique 315 { 316 317 pass 318 { 319 vertex_program_ref GameTools/BlurCubeFaceVS 320 { 321 322 } 323 fragment_program_ref GameTools/BlurCubeFacePS 324 { 325 param_named_auto width viewport_width 326 param_named_auto height viewport_height 327 param_named face float 0 328 } 329 texture_unit 330 { 331 filtering bilinear 332 } 333 334 } 335 } 336 } 337 304 338 vertex_program PhaseVS hlsl 305 339 { -
GTP/trunk/App/Demos/Illum/Ogre/Media/materials/scripts/GameTools.program
r1671 r1691 10 10 source GameTools_Blur.hlsl 11 11 entry_point BlurPS 12 target ps_3_0 13 } 14 15 vertex_program GameTools/BlurCubeFaceVS hlsl 16 { 17 source GameTools_Blur.hlsl 18 entry_point BlurCubeFaceVS 19 target vs_2_0 20 } 21 22 fragment_program GameTools/BlurCubeFacePS hlsl 23 { 24 source GameTools_Blur.hlsl 25 entry_point BlurCubeFacePS 12 26 target ps_3_0 13 27 } -
GTP/trunk/App/Demos/Illum/Ogre/Media/materials/scripts/GlassHead.material
r1638 r1691 50 50 param_named_auto resolution viewport_width 51 51 //param_named CauSpriteSize float 10.0 52 param_named CauSpriteSize float 70.052 param_named CauSpriteSize float 20.0 53 53 } 54 54 fragment_program_ref GameTools/CauPS … … 131 131 RenderTechnique ColorCubeMap 132 132 { 133 update_interval 1133 update_interval 0 134 134 update_all_face true 135 135 distance_calc true 3.5 … … 137 137 RenderTechnique DistanceCubeMap 138 138 { 139 update_interval 1139 update_interval 0 140 140 update_all_face true 141 141 distance_calc true 3.5 … … 144 144 { 145 145 attenuation 0 146 photonmap_resolution 32 147 caustic_cubemap_resolution 512 148 //caustic_map_material GameTools/CauTri 149 //use_triangles true 146 photonmap_resolution 128 147 caustic_cubemap_resolution 256 148 caustic_map_material GameTools/CauTri 149 use_triangles true 150 blur_caustic_cubemap true 150 151 } 151 152 -
GTP/trunk/App/Demos/Illum/Ogre/Media/materials/scripts/kupola.material
r1683 r1691 15 15 // max_caster_count 10 16 16 //} 17 RenderTechnique DepthShadowReciever18 {19 20 }17 //RenderTechnique DepthShadowReciever 18 //{ 19 // 20 //} 21 21 } 22 22 … … 69 69 // max_caster_count 10 70 70 //} 71 RenderTechnique DepthShadowReciever72 {73 74 }71 //RenderTechnique DepthShadowReciever 72 //{ 73 // 74 //} 75 75 } 76 76
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