Changeset 2177 for GTP/trunk/Lib/Vis/OnlineCullingCHC/scripts
- Timestamp:
- 03/01/07 10:19:55 (18 years ago)
- File:
-
- 1 edited
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GTP/trunk/Lib/Vis/OnlineCullingCHC/scripts/terrainCulling.cfg
r2130 r2177 27 27 #Scene=../../../../../resources/media/house_test1.iv 28 28 #Scene=../../../../../resources/media/city1500_flat_1.iv;../../../../../resources/media/roofs_1500.iv;../../../../../resources/media/CityRoads60.iv;../../../../../resources/media/CityPlane60.iv 29 #Scene=../../../../../resources/media/city1.iv;../../../../../resources/media/roofs_1500.iv;../../../../../resources/media/CityRoads60.iv 29 #Scene=../../../../../resources/media/city1.iv;../../../../../resources/media/roofs_1500.iv;../../../../../resources/media/CityRoads60.iv;../../../../../resources/media/CityPlane60.iv 30 30 31 31 # … … 37 37 38 38 # 39 # should render queue be flushed after each frame?39 # render queue is flushed after some frames 40 40 # 41 41 42 #FlushQueue=true 42 FlushQueue=1 43 43 44 # 45 # depth pass must be used together with illumination model 46 # 47 48 UseDepthPass=0 44 49 45 50 … … 55 60 # should render queue be flushed after each frame? 56 61 # 57 58 FlushQueue=false59 60 #UseDepthPass=false61 62 62 63
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