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Timestamp:
03/27/07 11:55:42 (17 years ago)
Author:
szirmay
Message:
 
File:
1 edited

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  • GTP/trunk/App/Demos/Illum/Ogre/Media/materials/programs/GameTools_Phong.hlsl

    r1671 r2294  
    110110                uniform float4x4 worldViewProj, 
    111111                uniform float4x4 worldView, 
    112                 uniform float4x4 worldViewIT) 
     112                uniform float4x4 worldViewI) 
    113113{ 
    114114  vertOUT OUT; 
    115115  OUT.hPos = OUT.hPosition = mul(worldViewProj, position); 
    116116  OUT.wPos = mul(worldView, position).xyz;   
    117   OUT.mNormal = mul(worldViewIT, normal).xyz; 
     117  OUT.mNormal = mul(normal, worldViewI).xyz; 
    118118  //OUT.mNormal = normal; 
    119119  OUT.texCoord = texCoord;   
     
    160160           uniform float4 diffuse, 
    161161           uniform float4 ambient, 
    162            uniform sampler2D colorTexture, 
    163            uniform float4x4 worldViewIT           
    164  
    165             ) : COLOR0 
     162           uniform sampler2D colorTexture ) : COLOR0 
    166163{ 
    167164    
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