Ignore:
Timestamp:
04/24/07 14:10:34 (17 years ago)
Author:
szirmay
Message:
 
File:
1 edited

Legend:

Unmodified
Added
Removed
  • GTP/trunk/App/Demos/Illum/Ogre/Media/materials/programs/GameTools_Phong.hlsl

    r2294 r2337  
    115115  OUT.hPos = OUT.hPosition = mul(worldViewProj, position); 
    116116  OUT.wPos = mul(worldView, position).xyz;   
    117   OUT.mNormal = mul(normal, worldViewI).xyz; 
     117  OUT.mNormal = normal;//mul(normal, worldViewI).xyz; 
    118118  //OUT.mNormal = normal; 
    119119  OUT.texCoord = texCoord;   
     
    165165         
    166166    float3 N = IN.mNormal; 
    167     //float3 N = mul(worldViewIT, IN.mNormal); 
    168167    N = normalize( N );  
    169168    float3 pos = IN.wPos; 
Note: See TracChangeset for help on using the changeset viewer.