- Timestamp:
- 07/03/07 14:54:14 (17 years ago)
- Location:
- GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/tmp/res
- Files:
-
- 4 edited
Legend:
- Unmodified
- Added
- Removed
-
GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/tmp/res/collect.txt
r2486 r2503 49 49 level/texture/green.tga 50 50 level/texture/greenside.tga 51 level/texture/headed.tga 51 52 level/texture/laborwall.jpg 52 53 level/texture/lamp.jpg -
GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/tmp/res/level/model/worldmodel.s3d_model_log
r2499 r2503 1810 1810 } 1811 1811 { 1812 name " head_group_2"1813 bound_min -0.351627 -0.39182 6-0.4365151814 bound_max 0.35162 70.391824 0.4365151815 texture_cnt 01812 name "diffuse_head" 1813 bound_min -0.351627 -0.391825 -0.436515 1814 bound_max 0.351626 0.391824 0.436515 1815 texture_cnt 2 1816 1816 bone_cnt 0 1817 1817 variant_array … … 1845 1845 has_tangentv 0 1846 1846 has_coloralpha 0 1847 tex_layer_cnt 01848 tex_attr_cnt 01847 tex_layer_cnt 2 1848 tex_attr_cnt 2 1849 1849 } 1850 1850 } 1851 1851 { 1852 1852 name "head" 1853 bound_min -0.2856 4 -0.426236 -0.3581211853 bound_min -0.285639 -0.426236 -0.358122 1854 1854 bound_max 0.252187 0.436978 0.360846 1855 1855 texture_cnt 2 … … 1921 1921 } 1922 1922 } 1923 { 1924 name "Box04" 1925 bound_min -0.151901 -0.19194 0.0 1926 bound_max 0.151901 0.19194 0.289064 1927 texture_cnt 2 1928 bone_cnt 0 1929 variant_array 1930 { 1931 variant_idx 0 1932 kind_pat "render|geo" 1933 packet_max_vert_cnt 0 1934 packet_max_tri_cnt 0 1935 packet_max_bone_cnt 32 1936 prec 0.0 1937 usage "geo" "render" 1938 optimized 1 1939 closed 0 1940 sealed 0 1941 caulked 0 1942 family_cnt 1 1943 vert_cnt 24 1944 vert_ess_cnt 24 1945 tri_cnt 12 1946 tri_ess_cnt 12 1947 bone_idx_cnt 0 1948 bone_idx_ess_cnt 0 1949 packet_cnt 1 1950 key_cnt 1 1951 has_bones 0 1952 has_bone_subscr 0 1953 has_opp 1 1954 has_neigh 0 1955 has_normal 1 1956 has_tangentu 1 1957 has_tangentv 1 1958 has_coloralpha 0 1959 tex_layer_cnt 2 1960 tex_attr_cnt 1 1961 } 1962 { 1963 variant_idx 1 1964 kind_pat "sep_neigh" 1965 packet_max_vert_cnt 200 1966 packet_max_tri_cnt 200 1967 packet_max_bone_cnt 32 1968 prec 0.0 1969 usage "shvol_occl" 1970 optimized 1 1971 closed 1 1972 sealed 0 1973 caulked 0 1974 family_cnt 1 1975 vert_cnt 8 1976 vert_ess_cnt 8 1977 tri_cnt 12 1978 tri_ess_cnt 12 1979 bone_idx_cnt 0 1980 bone_idx_ess_cnt 0 1981 packet_cnt 1 1982 key_cnt 1 1983 has_bones 0 1984 has_bone_subscr 0 1985 has_opp 0 1986 has_neigh 1 1987 has_normal 0 1988 has_tangentu 0 1989 has_tangentv 0 1990 has_coloralpha 0 1991 tex_layer_cnt 0 1992 tex_attr_cnt 0 1993 } 1994 } 1923 1995 $ -
GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/tmp/res/levelutil/actor/door.s3d_perch_lst
r2499 r2503 1 1 # Perch byte-code assembly file: 2 # Time stamp: 2007-07-03T 09:18:26,4462 # Time stamp: 2007-07-03T11:11:23,312 3 3 # Shark 3D (tm) Engine (www.shark3d.com) 4 4 # Copyright 1996-2006 Spinor GmbH … … 12 12 00001e 95 data.intcompact 21 13 13 # Info string 0: 14 00001f 64 3a 2f 53 68 61 72 6b data.str "d:/Shark3D/GTP/version164x12u/CleanTheLab/src/res/levelutil/actor/door.s3d_perch|14,1" 15 33 44 2f 47 54 50 2f 76 16 65 72 73 69 6f 6e 31 36 17 34 78 31 32 75 2f 43 6c 18 65 61 6e 54 68 65 4c 61 19 62 2f 73 72 63 2f 72 65 20 73 2f 6c 65 76 65 6c 75 21 74 69 6c 2f 61 63 74 6f 22 72 2f 64 6f 6f 72 2e 73 23 33 64 5f 70 65 72 63 68 24 7c 31 34 2c 31 00 14 00001f 63 3a 2f 47 61 6d 65 54 data.str "c:/GameToolsSVN/gtp/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/actor/door.s3d_perch|14,1" 15 6f 6f 6c 73 53 56 4e 2f 16 67 74 70 2f 74 72 75 6e 17 6b 2f 41 70 70 2f 44 65 18 6d 6f 73 2f 49 6c 6c 75 19 6d 2f 53 68 61 72 6b 33 20 44 2f 76 65 72 73 69 6f 21 6e 31 36 34 78 31 32 75 22 2f 43 6c 65 61 6e 54 68 23 65 4c 61 62 2f 73 72 63 24 2f 72 65 73 2f 6c 65 76 25 65 6c 75 74 69 6c 2f 61 26 63 74 6f 72 2f 64 6f 6f 27 72 2e 73 33 64 5f 70 65 28 72 63 68 7c 31 34 2c 31 29 00 25 30 # Info string 1: 26 000075 64 3a 2f 53 68 61 72 6b data.str "d:/Shark3D/GTP/version164x12u/CleanTheLab/src/res/levelutil/actor/door.s3d_perch|18,6" 27 33 44 2f 47 54 50 2f 76 28 65 72 73 69 6f 6e 31 36 29 34 78 31 32 75 2f 43 6c 30 65 61 6e 54 68 65 4c 61 31 62 2f 73 72 63 2f 72 65 32 73 2f 6c 65 76 65 6c 75 33 74 69 6c 2f 61 63 74 6f 34 72 2f 64 6f 6f 72 2e 73 35 33 64 5f 70 65 72 63 68 36 7c 31 38 2c 36 00 31 000098 63 3a 2f 47 61 6d 65 54 data.str "c:/GameToolsSVN/gtp/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/actor/door.s3d_perch|18,6" 32 6f 6f 6c 73 53 56 4e 2f 33 67 74 70 2f 74 72 75 6e 34 6b 2f 41 70 70 2f 44 65 35 6d 6f 73 2f 49 6c 6c 75 36 6d 2f 53 68 61 72 6b 33 37 44 2f 76 65 72 73 69 6f 38 6e 31 36 34 78 31 32 75 39 2f 43 6c 65 61 6e 54 68 40 65 4c 61 62 2f 73 72 63 41 2f 72 65 73 2f 6c 65 76 42 65 6c 75 74 69 6c 2f 61 43 63 74 6f 72 2f 64 6f 6f 44 72 2e 73 33 64 5f 70 65 45 72 63 68 7c 31 38 2c 36 46 00 37 47 # Info string 2: 38 0000cb 64 3a 2f 53 68 61 72 6b data.str "d:/Shark3D/GTP/version164x12u/CleanTheLab/src/res/levelutil/actor/door.s3d_perch|20,25" 39 33 44 2f 47 54 50 2f 76 40 65 72 73 69 6f 6e 31 36 41 34 78 31 32 75 2f 43 6c 42 65 61 6e 54 68 65 4c 61 43 62 2f 73 72 63 2f 72 65 44 73 2f 6c 65 76 65 6c 75 45 74 69 6c 2f 61 63 74 6f 46 72 2f 64 6f 6f 72 2e 73 47 33 64 5f 70 65 72 63 68 48 7c 32 30 2c 32 35 00 48 000111 63 3a 2f 47 61 6d 65 54 data.str "c:/GameToolsSVN/gtp/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/actor/door.s3d_perch|20,25" 49 6f 6f 6c 73 53 56 4e 2f 50 67 74 70 2f 74 72 75 6e 51 6b 2f 41 70 70 2f 44 65 52 6d 6f 73 2f 49 6c 6c 75 53 6d 2f 53 68 61 72 6b 33 54 44 2f 76 65 72 73 69 6f 55 6e 31 36 34 78 31 32 75 56 2f 43 6c 65 61 6e 54 68 57 65 4c 61 62 2f 73 72 63 58 2f 72 65 73 2f 6c 65 76 59 65 6c 75 74 69 6c 2f 61 60 63 74 6f 72 2f 64 6f 6f 61 72 2e 73 33 64 5f 70 65 62 72 63 68 7c 32 30 2c 32 63 35 00 49 64 # Info string 3: 50 000122 64 3a 2f 53 68 61 72 6b data.str "d:/Shark3D/GTP/version164x12u/CleanTheLab/src/res/levelutil/actor/door.s3d_perch|20,14" 51 33 44 2f 47 54 50 2f 76 52 65 72 73 69 6f 6e 31 36 53 34 78 31 32 75 2f 43 6c 54 65 61 6e 54 68 65 4c 61 55 62 2f 73 72 63 2f 72 65 56 73 2f 6c 65 76 65 6c 75 57 74 69 6c 2f 61 63 74 6f 58 72 2f 64 6f 6f 72 2e 73 59 33 64 5f 70 65 72 63 68 60 7c 32 30 2c 31 34 00 65 00018b 63 3a 2f 47 61 6d 65 54 data.str "c:/GameToolsSVN/gtp/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/actor/door.s3d_perch|20,14" 66 6f 6f 6c 73 53 56 4e 2f 67 67 74 70 2f 74 72 75 6e 68 6b 2f 41 70 70 2f 44 65 69 6d 6f 73 2f 49 6c 6c 75 70 6d 2f 53 68 61 72 6b 33 71 44 2f 76 65 72 73 69 6f 72 6e 31 36 34 78 31 32 75 73 2f 43 6c 65 61 6e 54 68 74 65 4c 61 62 2f 73 72 63 75 2f 72 65 73 2f 6c 65 76 76 65 6c 75 74 69 6c 2f 61 77 63 74 6f 72 2f 64 6f 6f 78 72 2e 73 33 64 5f 70 65 79 72 63 68 7c 32 30 2c 31 80 34 00 61 81 # Info string 4: 62 000179 64 3a 2f 53 68 61 72 6b data.str "d:/Shark3D/GTP/version164x12u/CleanTheLab/src/res/levelutil/actor/door.s3d_perch|21,28" 63 33 44 2f 47 54 50 2f 76 64 65 72 73 69 6f 6e 31 36 65 34 78 31 32 75 2f 43 6c 66 65 61 6e 54 68 65 4c 61 67 62 2f 73 72 63 2f 72 65 68 73 2f 6c 65 76 65 6c 75 69 74 69 6c 2f 61 63 74 6f 70 72 2f 64 6f 6f 72 2e 73 71 33 64 5f 70 65 72 63 68 72 7c 32 31 2c 32 38 00 82 000205 63 3a 2f 47 61 6d 65 54 data.str "c:/GameToolsSVN/gtp/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/actor/door.s3d_perch|21,28" 83 6f 6f 6c 73 53 56 4e 2f 84 67 74 70 2f 74 72 75 6e 85 6b 2f 41 70 70 2f 44 65 86 6d 6f 73 2f 49 6c 6c 75 87 6d 2f 53 68 61 72 6b 33 88 44 2f 76 65 72 73 69 6f 89 6e 31 36 34 78 31 32 75 90 2f 43 6c 65 61 6e 54 68 91 65 4c 61 62 2f 73 72 63 92 2f 72 65 73 2f 6c 65 76 93 65 6c 75 74 69 6c 2f 61 94 63 74 6f 72 2f 64 6f 6f 95 72 2e 73 33 64 5f 70 65 96 72 63 68 7c 32 31 2c 32 97 38 00 73 98 # Info string 5: 74 0001d0 64 3a 2f 53 68 61 72 6b data.str "d:/Shark3D/GTP/version164x12u/CleanTheLab/src/res/levelutil/actor/door.s3d_perch|21,17" 75 33 44 2f 47 54 50 2f 76 76 65 72 73 69 6f 6e 31 36 77 34 78 31 32 75 2f 43 6c 78 65 61 6e 54 68 65 4c 61 79 62 2f 73 72 63 2f 72 65 80 73 2f 6c 65 76 65 6c 75 81 74 69 6c 2f 61 63 74 6f 82 72 2f 64 6f 6f 72 2e 73 83 33 64 5f 70 65 72 63 68 84 7c 32 31 2c 31 37 00 99 00027f 63 3a 2f 47 61 6d 65 54 data.str "c:/GameToolsSVN/gtp/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/actor/door.s3d_perch|21,17" 100 6f 6f 6c 73 53 56 4e 2f 101 67 74 70 2f 74 72 75 6e 102 6b 2f 41 70 70 2f 44 65 103 6d 6f 73 2f 49 6c 6c 75 104 6d 2f 53 68 61 72 6b 33 105 44 2f 76 65 72 73 69 6f 106 6e 31 36 34 78 31 32 75 107 2f 43 6c 65 61 6e 54 68 108 65 4c 61 62 2f 73 72 63 109 2f 72 65 73 2f 6c 65 76 110 65 6c 75 74 69 6c 2f 61 111 63 74 6f 72 2f 64 6f 6f 112 72 2e 73 33 64 5f 70 65 113 72 63 68 7c 32 31 2c 31 114 37 00 85 115 # Info string 6: 86 000227 64 3a 2f 53 68 61 72 6b data.str "d:/Shark3D/GTP/version164x12u/CleanTheLab/src/res/levelutil/actor/door.s3d_perch|24,6" 87 33 44 2f 47 54 50 2f 76 88 65 72 73 69 6f 6e 31 36 89 34 78 31 32 75 2f 43 6c 90 65 61 6e 54 68 65 4c 61 91 62 2f 73 72 63 2f 72 65 92 73 2f 6c 65 76 65 6c 75 93 74 69 6c 2f 61 63 74 6f 94 72 2f 64 6f 6f 72 2e 73 95 33 64 5f 70 65 72 63 68 96 7c 32 34 2c 36 00 116 0002f9 63 3a 2f 47 61 6d 65 54 data.str "c:/GameToolsSVN/gtp/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/actor/door.s3d_perch|24,6" 117 6f 6f 6c 73 53 56 4e 2f 118 67 74 70 2f 74 72 75 6e 119 6b 2f 41 70 70 2f 44 65 120 6d 6f 73 2f 49 6c 6c 75 121 6d 2f 53 68 61 72 6b 33 122 44 2f 76 65 72 73 69 6f 123 6e 31 36 34 78 31 32 75 124 2f 43 6c 65 61 6e 54 68 125 65 4c 61 62 2f 73 72 63 126 2f 72 65 73 2f 6c 65 76 127 65 6c 75 74 69 6c 2f 61 128 63 74 6f 72 2f 64 6f 6f 129 72 2e 73 33 64 5f 70 65 130 72 63 68 7c 32 34 2c 36 131 00 97 132 # Info string 7: 98 00027d 64 3a 2f 53 68 61 72 6b data.str "d:/Shark3D/GTP/version164x12u/CleanTheLab/src/res/levelutil/actor/door.s3d_perch|28,6" 99 33 44 2f 47 54 50 2f 76 100 65 72 73 69 6f 6e 31 36 101 34 78 31 32 75 2f 43 6c 102 65 61 6e 54 68 65 4c 61 103 62 2f 73 72 63 2f 72 65 104 73 2f 6c 65 76 65 6c 75 105 74 69 6c 2f 61 63 74 6f 106 72 2f 64 6f 6f 72 2e 73 107 33 64 5f 70 65 72 63 68 108 7c 32 38 2c 36 00 133 000372 63 3a 2f 47 61 6d 65 54 data.str "c:/GameToolsSVN/gtp/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/actor/door.s3d_perch|28,6" 134 6f 6f 6c 73 53 56 4e 2f 135 67 74 70 2f 74 72 75 6e 136 6b 2f 41 70 70 2f 44 65 137 6d 6f 73 2f 49 6c 6c 75 138 6d 2f 53 68 61 72 6b 33 139 44 2f 76 65 72 73 69 6f 140 6e 31 36 34 78 31 32 75 141 2f 43 6c 65 61 6e 54 68 142 65 4c 61 62 2f 73 72 63 143 2f 72 65 73 2f 6c 65 76 144 65 6c 75 74 69 6c 2f 61 145 63 74 6f 72 2f 64 6f 6f 146 72 2e 73 33 64 5f 70 65 147 72 63 68 7c 32 38 2c 36 148 00 109 149 # Info string 8: 110 0002d3 64 3a 2f 53 68 61 72 6b data.str "d:/Shark3D/GTP/version164x12u/CleanTheLab/src/res/levelutil/actor/door.s3d_perch|29,14" 111 33 44 2f 47 54 50 2f 76 112 65 72 73 69 6f 6e 31 36 113 34 78 31 32 75 2f 43 6c 114 65 61 6e 54 68 65 4c 61 115 62 2f 73 72 63 2f 72 65 116 73 2f 6c 65 76 65 6c 75 117 74 69 6c 2f 61 63 74 6f 118 72 2f 64 6f 6f 72 2e 73 119 33 64 5f 70 65 72 63 68 120 7c 32 39 2c 31 34 00 150 0003eb 63 3a 2f 47 61 6d 65 54 data.str "c:/GameToolsSVN/gtp/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/actor/door.s3d_perch|29,14" 151 6f 6f 6c 73 53 56 4e 2f 152 67 74 70 2f 74 72 75 6e 153 6b 2f 41 70 70 2f 44 65 154 6d 6f 73 2f 49 6c 6c 75 155 6d 2f 53 68 61 72 6b 33 156 44 2f 76 65 72 73 69 6f 157 6e 31 36 34 78 31 32 75 158 2f 43 6c 65 61 6e 54 68 159 65 4c 61 62 2f 73 72 63 160 2f 72 65 73 2f 6c 65 76 161 65 6c 75 74 69 6c 2f 61 162 63 74 6f 72 2f 64 6f 6f 163 72 2e 73 33 64 5f 70 65 164 72 63 68 7c 32 39 2c 31 165 34 00 121 166 # Info string 9: 122 00032a 64 3a 2f 53 68 61 72 6b data.str "d:/Shark3D/GTP/version164x12u/CleanTheLab/src/res/levelutil/actor/door.s3d_perch|30,17" 123 33 44 2f 47 54 50 2f 76 124 65 72 73 69 6f 6e 31 36 125 34 78 31 32 75 2f 43 6c 126 65 61 6e 54 68 65 4c 61 127 62 2f 73 72 63 2f 72 65 128 73 2f 6c 65 76 65 6c 75 129 74 69 6c 2f 61 63 74 6f 130 72 2f 64 6f 6f 72 2e 73 131 33 64 5f 70 65 72 63 68 132 7c 33 30 2c 31 37 00 167 000465 63 3a 2f 47 61 6d 65 54 data.str "c:/GameToolsSVN/gtp/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/actor/door.s3d_perch|30,17" 168 6f 6f 6c 73 53 56 4e 2f 169 67 74 70 2f 74 72 75 6e 170 6b 2f 41 70 70 2f 44 65 171 6d 6f 73 2f 49 6c 6c 75 172 6d 2f 53 68 61 72 6b 33 173 44 2f 76 65 72 73 69 6f 174 6e 31 36 34 78 31 32 75 175 2f 43 6c 65 61 6e 54 68 176 65 4c 61 62 2f 73 72 63 177 2f 72 65 73 2f 6c 65 76 178 65 6c 75 74 69 6c 2f 61 179 63 74 6f 72 2f 64 6f 6f 180 72 2e 73 33 64 5f 70 65 181 72 63 68 7c 33 30 2c 31 182 37 00 133 183 # Info string 10: 134 000381 64 3a 2f 53 68 61 72 6b data.str "d:/Shark3D/GTP/version164x12u/CleanTheLab/src/res/levelutil/actor/door.s3d_perch|31,35" 135 33 44 2f 47 54 50 2f 76 136 65 72 73 69 6f 6e 31 36 137 34 78 31 32 75 2f 43 6c 138 65 61 6e 54 68 65 4c 61 139 62 2f 73 72 63 2f 72 65 140 73 2f 6c 65 76 65 6c 75 141 74 69 6c 2f 61 63 74 6f 142 72 2f 64 6f 6f 72 2e 73 143 33 64 5f 70 65 72 63 68 144 7c 33 31 2c 33 35 00 184 0004df 63 3a 2f 47 61 6d 65 54 data.str "c:/GameToolsSVN/gtp/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/actor/door.s3d_perch|31,35" 185 6f 6f 6c 73 53 56 4e 2f 186 67 74 70 2f 74 72 75 6e 187 6b 2f 41 70 70 2f 44 65 188 6d 6f 73 2f 49 6c 6c 75 189 6d 2f 53 68 61 72 6b 33 190 44 2f 76 65 72 73 69 6f 191 6e 31 36 34 78 31 32 75 192 2f 43 6c 65 61 6e 54 68 193 65 4c 61 62 2f 73 72 63 194 2f 72 65 73 2f 6c 65 76 195 65 6c 75 74 69 6c 2f 61 196 63 74 6f 72 2f 64 6f 6f 197 72 2e 73 33 64 5f 70 65 198 72 63 68 7c 33 31 2c 33 199 35 00 145 200 # Info string 11: 146 0003d8 64 3a 2f 53 68 61 72 6b data.str "d:/Shark3D/GTP/version164x12u/CleanTheLab/src/res/levelutil/actor/door.s3d_perch|32,5" 147 33 44 2f 47 54 50 2f 76 148 65 72 73 69 6f 6e 31 36 149 34 78 31 32 75 2f 43 6c 150 65 61 6e 54 68 65 4c 61 151 62 2f 73 72 63 2f 72 65 152 73 2f 6c 65 76 65 6c 75 153 74 69 6c 2f 61 63 74 6f 154 72 2f 64 6f 6f 72 2e 73 155 33 64 5f 70 65 72 63 68 156 7c 33 32 2c 35 00 201 000559 63 3a 2f 47 61 6d 65 54 data.str "c:/GameToolsSVN/gtp/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/actor/door.s3d_perch|32,5" 202 6f 6f 6c 73 53 56 4e 2f 203 67 74 70 2f 74 72 75 6e 204 6b 2f 41 70 70 2f 44 65 205 6d 6f 73 2f 49 6c 6c 75 206 6d 2f 53 68 61 72 6b 33 207 44 2f 76 65 72 73 69 6f 208 6e 31 36 34 78 31 32 75 209 2f 43 6c 65 61 6e 54 68 210 65 4c 61 62 2f 73 72 63 211 2f 72 65 73 2f 6c 65 76 212 65 6c 75 74 69 6c 2f 61 213 63 74 6f 72 2f 64 6f 6f 214 72 2e 73 33 64 5f 70 65 215 72 63 68 7c 33 32 2c 35 216 00 157 217 # Info string 12: 158 00042e 64 3a 2f 53 68 61 72 6b data.str "d:/Shark3D/GTP/version164x12u/CleanTheLab/src/res/levelutil/actor/door.s3d_perch|36,6" 159 33 44 2f 47 54 50 2f 76 160 65 72 73 69 6f 6e 31 36 161 34 78 31 32 75 2f 43 6c 162 65 61 6e 54 68 65 4c 61 163 62 2f 73 72 63 2f 72 65 164 73 2f 6c 65 76 65 6c 75 165 74 69 6c 2f 61 63 74 6f 166 72 2f 64 6f 6f 72 2e 73 167 33 64 5f 70 65 72 63 68 168 7c 33 36 2c 36 00 218 0005d2 63 3a 2f 47 61 6d 65 54 data.str "c:/GameToolsSVN/gtp/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/actor/door.s3d_perch|36,6" 219 6f 6f 6c 73 53 56 4e 2f 220 67 74 70 2f 74 72 75 6e 221 6b 2f 41 70 70 2f 44 65 222 6d 6f 73 2f 49 6c 6c 75 223 6d 2f 53 68 61 72 6b 33 224 44 2f 76 65 72 73 69 6f 225 6e 31 36 34 78 31 32 75 226 2f 43 6c 65 61 6e 54 68 227 65 4c 61 62 2f 73 72 63 228 2f 72 65 73 2f 6c 65 76 229 65 6c 75 74 69 6c 2f 61 230 63 74 6f 72 2f 64 6f 6f 231 72 2e 73 33 64 5f 70 65 232 72 63 68 7c 33 36 2c 36 233 00 169 234 # Info string 13: 170 000484 64 3a 2f 53 68 61 72 6b data.str "d:/Shark3D/GTP/version164x12u/CleanTheLab/src/res/levelutil/actor/door.s3d_perch|37,14" 171 33 44 2f 47 54 50 2f 76 172 65 72 73 69 6f 6e 31 36 173 34 78 31 32 75 2f 43 6c 174 65 61 6e 54 68 65 4c 61 175 62 2f 73 72 63 2f 72 65 176 73 2f 6c 65 76 65 6c 75 177 74 69 6c 2f 61 63 74 6f 178 72 2f 64 6f 6f 72 2e 73 179 33 64 5f 70 65 72 63 68 180 7c 33 37 2c 31 34 00 235 00064b 63 3a 2f 47 61 6d 65 54 data.str "c:/GameToolsSVN/gtp/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/actor/door.s3d_perch|37,14" 236 6f 6f 6c 73 53 56 4e 2f 237 67 74 70 2f 74 72 75 6e 238 6b 2f 41 70 70 2f 44 65 239 6d 6f 73 2f 49 6c 6c 75 240 6d 2f 53 68 61 72 6b 33 241 44 2f 76 65 72 73 69 6f 242 6e 31 36 34 78 31 32 75 243 2f 43 6c 65 61 6e 54 68 244 65 4c 61 62 2f 73 72 63 245 2f 72 65 73 2f 6c 65 76 246 65 6c 75 74 69 6c 2f 61 247 63 74 6f 72 2f 64 6f 6f 248 72 2e 73 33 64 5f 70 65 249 72 63 68 7c 33 37 2c 31 250 34 00 181 251 # Info string 14: 182 0004db 64 3a 2f 53 68 61 72 6b data.str "d:/Shark3D/GTP/version164x12u/CleanTheLab/src/res/levelutil/actor/door.s3d_perch|38,17" 183 33 44 2f 47 54 50 2f 76 184 65 72 73 69 6f 6e 31 36 185 34 78 31 32 75 2f 43 6c 186 65 61 6e 54 68 65 4c 61 187 62 2f 73 72 63 2f 72 65 188 73 2f 6c 65 76 65 6c 75 189 74 69 6c 2f 61 63 74 6f 190 72 2f 64 6f 6f 72 2e 73 191 33 64 5f 70 65 72 63 68 192 7c 33 38 2c 31 37 00 252 0006c5 63 3a 2f 47 61 6d 65 54 data.str "c:/GameToolsSVN/gtp/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/actor/door.s3d_perch|38,17" 253 6f 6f 6c 73 53 56 4e 2f 254 67 74 70 2f 74 72 75 6e 255 6b 2f 41 70 70 2f 44 65 256 6d 6f 73 2f 49 6c 6c 75 257 6d 2f 53 68 61 72 6b 33 258 44 2f 76 65 72 73 69 6f 259 6e 31 36 34 78 31 32 75 260 2f 43 6c 65 61 6e 54 68 261 65 4c 61 62 2f 73 72 63 262 2f 72 65 73 2f 6c 65 76 263 65 6c 75 74 69 6c 2f 61 264 63 74 6f 72 2f 64 6f 6f 265 72 2e 73 33 64 5f 70 65 266 72 63 68 7c 33 38 2c 31 267 37 00 193 268 # Info string 15: 194 000532 64 3a 2f 53 68 61 72 6b data.str "d:/Shark3D/GTP/version164x12u/CleanTheLab/src/res/levelutil/actor/door.s3d_perch|39,35" 195 33 44 2f 47 54 50 2f 76 196 65 72 73 69 6f 6e 31 36 197 34 78 31 32 75 2f 43 6c 198 65 61 6e 54 68 65 4c 61 199 62 2f 73 72 63 2f 72 65 200 73 2f 6c 65 76 65 6c 75 201 74 69 6c 2f 61 63 74 6f 202 72 2f 64 6f 6f 72 2e 73 203 33 64 5f 70 65 72 63 68 204 7c 33 39 2c 33 35 00 269 00073f 63 3a 2f 47 61 6d 65 54 data.str "c:/GameToolsSVN/gtp/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/actor/door.s3d_perch|39,35" 270 6f 6f 6c 73 53 56 4e 2f 271 67 74 70 2f 74 72 75 6e 272 6b 2f 41 70 70 2f 44 65 273 6d 6f 73 2f 49 6c 6c 75 274 6d 2f 53 68 61 72 6b 33 275 44 2f 76 65 72 73 69 6f 276 6e 31 36 34 78 31 32 75 277 2f 43 6c 65 61 6e 54 68 278 65 4c 61 62 2f 73 72 63 279 2f 72 65 73 2f 6c 65 76 280 65 6c 75 74 69 6c 2f 61 281 63 74 6f 72 2f 64 6f 6f 282 72 2e 73 33 64 5f 70 65 283 72 63 68 7c 33 39 2c 33 284 35 00 205 285 # Info string 16: 206 000589 64 3a 2f 53 68 61 72 6b data.str "d:/Shark3D/GTP/version164x12u/CleanTheLab/src/res/levelutil/actor/door.s3d_perch|40,5" 207 33 44 2f 47 54 50 2f 76 208 65 72 73 69 6f 6e 31 36 209 34 78 31 32 75 2f 43 6c 210 65 61 6e 54 68 65 4c 61 211 62 2f 73 72 63 2f 72 65 212 73 2f 6c 65 76 65 6c 75 213 74 69 6c 2f 61 63 74 6f 214 72 2f 64 6f 6f 72 2e 73 215 33 64 5f 70 65 72 63 68 216 7c 34 30 2c 35 00 286 0007b9 63 3a 2f 47 61 6d 65 54 data.str "c:/GameToolsSVN/gtp/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/actor/door.s3d_perch|40,5" 287 6f 6f 6c 73 53 56 4e 2f 288 67 74 70 2f 74 72 75 6e 289 6b 2f 41 70 70 2f 44 65 290 6d 6f 73 2f 49 6c 6c 75 291 6d 2f 53 68 61 72 6b 33 292 44 2f 76 65 72 73 69 6f 293 6e 31 36 34 78 31 32 75 294 2f 43 6c 65 61 6e 54 68 295 65 4c 61 62 2f 73 72 63 296 2f 72 65 73 2f 6c 65 76 297 65 6c 75 74 69 6c 2f 61 298 63 74 6f 72 2f 64 6f 6f 299 72 2e 73 33 64 5f 70 65 300 72 63 68 7c 34 30 2c 35 301 00 217 302 # Info string 17: 218 0005df 64 3a 2f 53 68 61 72 6b data.str "d:/Shark3D/GTP/version164x12u/CleanTheLab/src/res/levelutil/actor/door.s3d_perch|44,6" 219 33 44 2f 47 54 50 2f 76 220 65 72 73 69 6f 6e 31 36 221 34 78 31 32 75 2f 43 6c 222 65 61 6e 54 68 65 4c 61 223 62 2f 73 72 63 2f 72 65 224 73 2f 6c 65 76 65 6c 75 225 74 69 6c 2f 61 63 74 6f 226 72 2f 64 6f 6f 72 2e 73 227 33 64 5f 70 65 72 63 68 228 7c 34 34 2c 36 00 303 000832 63 3a 2f 47 61 6d 65 54 data.str "c:/GameToolsSVN/gtp/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/actor/door.s3d_perch|44,6" 304 6f 6f 6c 73 53 56 4e 2f 305 67 74 70 2f 74 72 75 6e 306 6b 2f 41 70 70 2f 44 65 307 6d 6f 73 2f 49 6c 6c 75 308 6d 2f 53 68 61 72 6b 33 309 44 2f 76 65 72 73 69 6f 310 6e 31 36 34 78 31 32 75 311 2f 43 6c 65 61 6e 54 68 312 65 4c 61 62 2f 73 72 63 313 2f 72 65 73 2f 6c 65 76 314 65 6c 75 74 69 6c 2f 61 315 63 74 6f 72 2f 64 6f 6f 316 72 2e 73 33 64 5f 70 65 317 72 63 68 7c 34 34 2c 36 318 00 229 319 # Info string 18: 230 000635 64 3a 2f 53 68 61 72 6b data.str "d:/Shark3D/GTP/version164x12u/CleanTheLab/src/res/levelutil/actor/door.s3d_perch|52,6" 231 33 44 2f 47 54 50 2f 76 232 65 72 73 69 6f 6e 31 36 233 34 78 31 32 75 2f 43 6c 234 65 61 6e 54 68 65 4c 61 235 62 2f 73 72 63 2f 72 65 236 73 2f 6c 65 76 65 6c 75 237 74 69 6c 2f 61 63 74 6f 238 72 2f 64 6f 6f 72 2e 73 239 33 64 5f 70 65 72 63 68 240 7c 35 32 2c 36 00 320 0008ab 63 3a 2f 47 61 6d 65 54 data.str "c:/GameToolsSVN/gtp/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/actor/door.s3d_perch|52,6" 321 6f 6f 6c 73 53 56 4e 2f 322 67 74 70 2f 74 72 75 6e 323 6b 2f 41 70 70 2f 44 65 324 6d 6f 73 2f 49 6c 6c 75 325 6d 2f 53 68 61 72 6b 33 326 44 2f 76 65 72 73 69 6f 327 6e 31 36 34 78 31 32 75 328 2f 43 6c 65 61 6e 54 68 329 65 4c 61 62 2f 73 72 63 330 2f 72 65 73 2f 6c 65 76 331 65 6c 75 74 69 6c 2f 61 332 63 74 6f 72 2f 64 6f 6f 333 72 2e 73 33 64 5f 70 65 334 72 63 68 7c 35 32 2c 36 335 00 241 336 # Info string 19: 242 00068b 64 3a 2f 53 68 61 72 6b data.str "d:/Shark3D/GTP/version164x12u/CleanTheLab/src/res/levelutil/actor/door.s3d_perch|60,6" 243 33 44 2f 47 54 50 2f 76 244 65 72 73 69 6f 6e 31 36 245 34 78 31 32 75 2f 43 6c 246 65 61 6e 54 68 65 4c 61 247 62 2f 73 72 63 2f 72 65 248 73 2f 6c 65 76 65 6c 75 249 74 69 6c 2f 61 63 74 6f 250 72 2f 64 6f 6f 72 2e 73 251 33 64 5f 70 65 72 63 68 252 7c 36 30 2c 36 00 337 000924 63 3a 2f 47 61 6d 65 54 data.str "c:/GameToolsSVN/gtp/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/actor/door.s3d_perch|60,6" 338 6f 6f 6c 73 53 56 4e 2f 339 67 74 70 2f 74 72 75 6e 340 6b 2f 41 70 70 2f 44 65 341 6d 6f 73 2f 49 6c 6c 75 342 6d 2f 53 68 61 72 6b 33 343 44 2f 76 65 72 73 69 6f 344 6e 31 36 34 78 31 32 75 345 2f 43 6c 65 61 6e 54 68 346 65 4c 61 62 2f 73 72 63 347 2f 72 65 73 2f 6c 65 76 348 65 6c 75 74 69 6c 2f 61 349 63 74 6f 72 2f 64 6f 6f 350 72 2e 73 33 64 5f 70 65 351 72 63 68 7c 36 30 2c 36 352 00 253 353 # Info string 20: 254 0006e1 64 3a 2f 53 68 61 72 6b data.str "d:/Shark3D/GTP/version164x12u/CleanTheLab/src/res/levelutil/actor/door.s3d_perch|61,17" 255 33 44 2f 47 54 50 2f 76 256 65 72 73 69 6f 6e 31 36 257 34 78 31 32 75 2f 43 6c 258 65 61 6e 54 68 65 4c 61 259 62 2f 73 72 63 2f 72 65 260 73 2f 6c 65 76 65 6c 75 261 74 69 6c 2f 61 63 74 6f 262 72 2f 64 6f 6f 72 2e 73 263 33 64 5f 70 65 72 63 68 264 7c 36 31 2c 31 37 00 354 00099d 63 3a 2f 47 61 6d 65 54 data.str "c:/GameToolsSVN/gtp/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/src/res/levelutil/actor/door.s3d_perch|61,17" 355 6f 6f 6c 73 53 56 4e 2f 356 67 74 70 2f 74 72 75 6e 357 6b 2f 41 70 70 2f 44 65 358 6d 6f 73 2f 49 6c 6c 75 359 6d 2f 53 68 61 72 6b 33 360 44 2f 76 65 72 73 69 6f 361 6e 31 36 34 78 31 32 75 362 2f 43 6c 65 61 6e 54 68 363 65 4c 61 62 2f 73 72 63 364 2f 72 65 73 2f 6c 65 76 365 65 6c 75 74 69 6c 2f 61 366 63 74 6f 72 2f 64 6f 6f 367 72 2e 73 33 64 5f 70 65 368 72 63 68 7c 36 31 2c 31 369 37 00 265 370 266 371 # Float constant cnt: 267 000 73880 data.intcompact 0372 000a17 80 data.intcompact 0 268 373 269 374 # String constant cnt: 270 000 73991 data.intcompact 17375 000a18 91 data.intcompact 17 271 376 # String constant 0: 272 000 73a69 6e 69 74 41 63 74 6f data.str "initActor"377 000a19 69 6e 69 74 41 63 74 6f data.str "initActor" 273 378 72 00 274 379 # String constant 1: 275 000 7442d 76 00 data.str "-v"380 000a23 2d 76 00 data.str "-v" 276 381 # String constant 2: 277 000 74761 63 74 75 00 data.str "actu"382 000a26 61 63 74 75 00 data.str "actu" 278 383 # String constant 3: 279 000 74c73 70 65 61 6b 65 72 00 data.str "speaker"384 000a2b 73 70 65 61 6b 65 72 00 data.str "speaker" 280 385 # String constant 4: 281 000 75466 69 6e 69 73 68 41 63 data.str "finishActor"386 000a33 66 69 6e 69 73 68 41 63 data.str "finishActor" 282 387 74 6f 72 00 283 388 # String constant 5: 284 000 7606f 70 65 6e 00 data.str "open"389 000a3f 6f 70 65 6e 00 data.str "open" 285 390 # String constant 6: 286 000 76570 6c 61 79 5f 74 6f 5f data.str "play_to_end"391 000a44 70 6c 61 79 5f 74 6f 5f data.str "play_to_end" 287 392 65 6e 64 00 288 393 # String constant 7: 289 000 77173 74 61 72 74 00 data.str "start"394 000a50 73 74 61 72 74 00 data.str "start" 290 395 # String constant 8: 291 000 77767 65 74 5f 64 75 72 61 data.str "get_duration"396 000a56 67 65 74 5f 64 75 72 61 data.str "get_duration" 292 397 74 69 6f 6e 00 293 398 # String constant 9: 294 000 7843e 66 00 data.str ">f"399 000a63 3e 66 00 data.str ">f" 295 400 # String constant 10: 296 000 78773 6f 75 6e 64 4f 66 66 data.str "soundOff"401 000a66 73 6f 75 6e 64 4f 66 66 data.str "soundOff" 297 402 00 298 403 # String constant 11: 299 000 79063 6c 6f 73 65 00 data.str "close"404 000a6f 63 6c 6f 73 65 00 data.str "close" 300 405 # String constant 12: 301 000 79670 6c 61 79 5f 74 6f 5f data.str "play_to_start"406 000a75 70 6c 61 79 5f 74 6f 5f data.str "play_to_start" 302 407 73 74 61 72 74 00 303 408 # String constant 13: 304 000 7a465 6e 74 65 72 00 data.str "enter"409 000a83 65 6e 74 65 72 00 data.str "enter" 305 410 # String constant 14: 306 000 7aa2d 76 3c 61 00 data.str "-v<a"411 000a89 2d 76 3c 61 00 data.str "-v<a" 307 412 # String constant 15: 308 000 7af6c 65 61 76 65 00 data.str "leave"413 000a8e 6c 65 61 76 65 00 data.str "leave" 309 414 # String constant 16: 310 000 7b573 74 6f 70 00 data.str "stop"415 000a94 73 74 6f 70 00 data.str "stop" 311 416 312 417 # Main info string: 313 000 7ba80 data.intcompact 0418 000a99 80 data.intcompact 0 314 419 315 420 # Exported function cnt: 316 000 7bb85 data.intcompact 5421 000a9a 85 data.intcompact 5 317 422 # Exported function "initActor", dynamic linkage "-v": 318 000 7bc81 data.intcompact 1319 000 7bd80 data.intcompact 0320 000 7be81 data.intcompact 1321 000 7bf80 data.labdist l10 l1423 000a9b 81 data.intcompact 1 424 000a9c 80 data.intcompact 0 425 000a9d 81 data.intcompact 1 426 000a9e 80 data.labdist l10 l1 322 427 # Exported function "finishActor", dynamic linkage "-v": 323 000 7c086 data.intcompact 6324 000 7c184 data.intcompact 4325 000 7c281 data.intcompact 1326 000 7c394 data.labdist l10 l2428 000a9f 86 data.intcompact 6 429 000aa0 84 data.intcompact 4 430 000aa1 81 data.intcompact 1 431 000aa2 94 data.labdist l10 l2 327 432 # Exported function "enter", dynamic linkage "-v<a": 328 000 7c491 data.intcompact 17329 000 7c58d data.intcompact 13330 000 7c68e data.intcompact 14331 000 7c700 d9 data.labdist l10 l5433 000aa3 91 data.intcompact 17 434 000aa4 8d data.intcompact 13 435 000aa5 8e data.intcompact 14 436 000aa6 00 d9 data.labdist l10 l5 332 437 # Exported function "leave", dynamic linkage "-v<a": 333 000 7c992 data.intcompact 18334 000 7ca8f data.intcompact 15335 000 7cb8e data.intcompact 14336 000 7cc00 f0 data.labdist l10 l6438 000aa8 92 data.intcompact 18 439 000aa9 8f data.intcompact 15 440 000aaa 8e data.intcompact 14 441 000aab 00 f0 data.labdist l10 l6 337 442 # Exported function "soundOff", dynamic linkage "-v": 338 000 7ce93 data.intcompact 19339 000 7cf8a data.intcompact 10340 000 7d081 data.intcompact 1341 000 7d101 87 data.labdist l10 l7443 000aad 93 data.intcompact 19 444 000aae 8a data.intcompact 10 445 000aaf 81 data.intcompact 1 446 000ab0 01 87 data.labdist l10 l7 342 447 343 448 # Script variable of type "i" cnt: 344 000 7d381 data.intcompact 1449 000ab2 81 data.intcompact 1 345 450 # Script variable of type "i" entry 0: 346 000 7d46d 5f 69 6e 73 69 64 65 data.str "m_inside"451 000ab3 6d 5f 69 6e 73 69 64 65 data.str "m_inside" 347 452 00 348 453 # Script variable of type "f" cnt: 349 000 7dd80 data.intcompact 0454 000abc 80 data.intcompact 0 350 455 # Script variable of type "s" cnt: 351 000 7de80 data.intcompact 0456 000abd 80 data.intcompact 0 352 457 # Script variable of type "o" cnt: 353 000 7df80 data.intcompact 0458 000abe 80 data.intcompact 0 354 459 # Script variable of type "a" cnt: 355 000 7e082 data.intcompact 2460 000abf 82 data.intcompact 2 356 461 # Script variable of type "a" entry 0: 357 000 7e16d 5f 61 63 74 75 00 data.str "m_actu"462 000ac0 6d 5f 61 63 74 75 00 data.str "m_actu" 358 463 # Script variable of type "a" entry 1: 359 000 7e86d 5f 73 70 65 61 6b 65 data.str "m_speaker"464 000ac7 6d 5f 73 70 65 61 6b 65 data.str "m_speaker" 360 465 72 00 361 466 # Script variable of type "ir" cnt: 362 000 7f280 data.intcompact 0467 000ad1 80 data.intcompact 0 363 468 # Script variable of type "fr" cnt: 364 000 7f380 data.intcompact 0469 000ad2 80 data.intcompact 0 365 470 # Script variable of type "sr" cnt: 366 000 7f480 data.intcompact 0471 000ad3 80 data.intcompact 0 367 472 # Script variable of type "or" cnt: 368 000 7f580 data.intcompact 0473 000ad4 80 data.intcompact 0 369 474 # Script variable of type "ar" cnt: 370 000 7f680 data.intcompact 0475 000ad5 80 data.intcompact 0 371 476 372 477 # Code size: 373 000 7f701 8f data.labdist l10 l11478 000ad6 01 8f data.labdist l10 l11 374 479 375 480 # Code: … … 378 483 # Function "initActor" of type "@void-", dynamic linkage "-v": 379 484 l1: 380 000 7f9000000 32 null.i381 000 7fa000001 0a 80 storescr.i 0382 000 7fc000003 7a 82 const.s 2383 000 7fe000005 bc 82 bi.getParamStr 2384 000 800000007 c4 83 bi.findActor 3385 000 802000009 0e 80 storescr.a 0386 000 80400000b 7a 83 const.s 3387 000 80600000d bc 84 bi.getParamStr 4388 000 80800000f c4 85 bi.findActor 5389 000 80a000011 0e 81 storescr.a 1390 000 80c000013 7f return485 000ad8 000000 32 null.i 486 000ad9 000001 0a 80 storescr.i 0 487 000adb 000003 7a 82 const.s 2 488 000add 000005 bc 82 bi.getParamStr 2 489 000adf 000007 c4 83 bi.findActor 3 490 000ae1 000009 0e 80 storescr.a 0 491 000ae3 00000b 7a 83 const.s 3 492 000ae5 00000d bc 84 bi.getParamStr 4 493 000ae7 00000f c4 85 bi.findActor 5 494 000ae9 000011 0e 81 storescr.a 1 495 000aeb 000013 7f return 391 496 392 497 # Function "finishActor" of type "@void-", dynamic linkage "-v": 393 498 l2: 394 000 80d000014 7f return499 000aec 000014 7f return 395 500 396 501 # Function "open" of type "@void-", dynamic linkage "": 397 502 l3: 398 000 80e000015 29 81 changeloc.f 1399 000 810000017 04 80 loadscr.a 0400 000 812000019 7a 86 const.s 6401 000 81400001b ca 88 81 bi.a.dyncall 8 1402 000 81700001e 04 81 loadscr.a 1403 000 819000020 7a 87 const.s 7404 000 81b000022 ca 89 81 bi.a.dyncall 9 1405 000 81e000025 04 80 loadscr.a 0406 000 820000027 7a 88 const.s 8407 000 822000029 ca 8a 89 bi.a.dyncall 10 9408 000 82500002c 1f ff storeloc.f -1409 000 82700002e 7a 8a const.s 10410 000 829000030 15 ff loadloc.f -1411 000 82b000032 c8 8b bi.evtAppoint 11412 000 82d000034 29 ff changeloc.f -1413 000 82f000036 7f return503 000aed 000015 29 81 changeloc.f 1 504 000aef 000017 04 80 loadscr.a 0 505 000af1 000019 7a 86 const.s 6 506 000af3 00001b ca 88 81 bi.a.dyncall 8 1 507 000af6 00001e 04 81 loadscr.a 1 508 000af8 000020 7a 87 const.s 7 509 000afa 000022 ca 89 81 bi.a.dyncall 9 1 510 000afd 000025 04 80 loadscr.a 0 511 000aff 000027 7a 88 const.s 8 512 000b01 000029 ca 8a 89 bi.a.dyncall 10 9 513 000b04 00002c 1f ff storeloc.f -1 514 000b06 00002e 7a 8a const.s 10 515 000b08 000030 15 ff loadloc.f -1 516 000b0a 000032 c8 8b bi.evtAppoint 11 517 000b0c 000034 29 ff changeloc.f -1 518 000b0e 000036 7f return 414 519 415 520 # Function "close" of type "@void-", dynamic linkage "": 416 521 l4: 417 000 830000037 29 81 changeloc.f 1418 000 832000039 04 80 loadscr.a 0419 000 83400003b 7a 8c const.s 12420 000 83600003d ca 8d 81 bi.a.dyncall 13 1421 000 839000040 04 81 loadscr.a 1422 000 83b000042 7a 87 const.s 7423 000 83d000044 ca 8e 81 bi.a.dyncall 14 1424 000 840000047 04 80 loadscr.a 0425 000 842000049 7a 88 const.s 8426 000 84400004b ca 8f 89 bi.a.dyncall 15 9427 000 84700004e 1f ff storeloc.f -1428 000 849000050 7a 8a const.s 10429 000 84b000052 15 ff loadloc.f -1430 000 84d000054 c8 90 bi.evtAppoint 16431 000 84f000056 29 ff changeloc.f -1432 000 851000058 7f return522 000b0f 000037 29 81 changeloc.f 1 523 000b11 000039 04 80 loadscr.a 0 524 000b13 00003b 7a 8c const.s 12 525 000b15 00003d ca 8d 81 bi.a.dyncall 13 1 526 000b18 000040 04 81 loadscr.a 1 527 000b1a 000042 7a 87 const.s 7 528 000b1c 000044 ca 8e 81 bi.a.dyncall 14 1 529 000b1f 000047 04 80 loadscr.a 0 530 000b21 000049 7a 88 const.s 8 531 000b23 00004b ca 8f 89 bi.a.dyncall 15 9 532 000b26 00004e 1f ff storeloc.f -1 533 000b28 000050 7a 8a const.s 10 534 000b2a 000052 15 ff loadloc.f -1 535 000b2c 000054 c8 90 bi.evtAppoint 16 536 000b2e 000056 29 ff changeloc.f -1 537 000b30 000058 7f return 433 538 434 539 # Function "enter" of type "@void-<@actor", dynamic linkage "-v<a": 435 540 l5: 436 000 852000059 2c 81 changeloc.a 1437 000 85400005b 22 ff storeloc.a -1438 000 85600005d 00 80 loadscr.i 0439 000 85800005f 32 null.i440 000 859000060 46 equal.i441 000 85a000061 7c 83 jumpz l8442 000 85c000063 7e 7f af call l3541 000b31 000059 2c 81 changeloc.a 1 542 000b33 00005b 22 ff storeloc.a -1 543 000b35 00005d 00 80 loadscr.i 0 544 000b37 00005f 32 null.i 545 000b38 000060 46 equal.i 546 000b39 000061 7c 83 jumpz l8 547 000b3b 000063 7e 7f af call l3 443 548 l8: 444 000 85f000066 00 80 loadscr.i 0445 000 861000068 78 81 const.i 1446 000 86300006a 87 bi.i.add447 000 86400006b 0a 80 storescr.i 0448 000 86600006d 2c ff changeloc.a -1449 000 86800006f 7f return549 000b3e 000066 00 80 loadscr.i 0 550 000b40 000068 78 81 const.i 1 551 000b42 00006a 87 bi.i.add 552 000b43 00006b 0a 80 storescr.i 0 553 000b45 00006d 2c ff changeloc.a -1 554 000b47 00006f 7f return 450 555 451 556 # Function "leave" of type "@void-<@actor", dynamic linkage "-v<a": 452 557 l6: 453 000 869000070 2c 81 changeloc.a 1454 000 86b000072 22 ff storeloc.a -1455 000 86d000074 00 80 loadscr.i 0456 000 86f000076 78 81 const.i 1457 000 871000078 88 bi.i.sub458 000 872000079 0a 80 storescr.i 0459 000 87400007b 00 80 loadscr.i 0460 000 87600007d 32 null.i461 000 87700007e 46 equal.i462 000 87800007f 7c 83 jumpz l9463 000 87a000081 7e 7f b3 call l4558 000b48 000070 2c 81 changeloc.a 1 559 000b4a 000072 22 ff storeloc.a -1 560 000b4c 000074 00 80 loadscr.i 0 561 000b4e 000076 78 81 const.i 1 562 000b50 000078 88 bi.i.sub 563 000b51 000079 0a 80 storescr.i 0 564 000b53 00007b 00 80 loadscr.i 0 565 000b55 00007d 32 null.i 566 000b56 00007e 46 equal.i 567 000b57 00007f 7c 83 jumpz l9 568 000b59 000081 7e 7f b3 call l4 464 569 l9: 465 000 87d000084 2c ff changeloc.a -1466 000 87f000086 7f return570 000b5c 000084 2c ff changeloc.a -1 571 000b5e 000086 7f return 467 572 468 573 # Function "soundOff" of type "@void-", dynamic linkage "-v": 469 574 l7: 470 000 880000087 04 81 loadscr.a 1471 000 882000089 7a 90 const.s 16472 000 88400008b ca 94 81 bi.a.dyncall 20 1473 000 88700008e 7f return575 000b5f 000087 04 81 loadscr.a 1 576 000b61 000089 7a 90 const.s 16 577 000b63 00008b ca 94 81 bi.a.dyncall 20 1 578 000b66 00008e 7f return 474 579 475 580 # End of assembly file. -
GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/CleanTheLab/tmp/res/res_targets.lst
r2486 r2503 29 29 "level/texture/dummy4to1.tga" "level/texture/firecolor.tga" 30 30 "level/texture/GOLDFOIL.tga" "level/texture/green.tga" 31 "level/texture/greenside.tga" "level/texture/ laborwall.jpg"32 "level/texture/la mp.jpg" "level/texture/MtlPlat2.jpg"33 "level/texture/MtlPlat2 _Bump.jpg" "level/texture/particle.tga"34 "level/texture/p illarbump2.dds" "level/texture/pillarbump3.tga"35 "level/texture/pillar color.tga" "level/texture/red.tga"36 "level/texture/red background.tga" "level/texture/redthing.tga"37 "level/texture/ sima.tga" "level/texture/sky_back_clamp.tga"38 "level/texture/sky_b ottom_clamp.tga" "level/texture/sky_front_clamp.tga"39 "level/texture/sky_ left_clamp.tga" "level/texture/sky_right_clamp.tga"40 "level/texture/sky_ top_clamp.tga" "level/texture/steelplt.jpg"41 "level/texture/s zar.png" "level/texture/texdiffuse.tga"42 "level/texture/tex normal.tga" "level/texture/white.tga"43 "level util/actor/door.s3d_perch_run"31 "level/texture/greenside.tga" "level/texture/headed.tga" 32 "level/texture/laborwall.jpg" "level/texture/lamp.jpg" 33 "level/texture/MtlPlat2.jpg" "level/texture/MtlPlat2_Bump.jpg" 34 "level/texture/particle.tga" "level/texture/pillarbump2.dds" 35 "level/texture/pillarbump3.tga" "level/texture/pillarcolor.tga" 36 "level/texture/red.tga" "level/texture/redbackground.tga" 37 "level/texture/redthing.tga" "level/texture/sima.tga" 38 "level/texture/sky_back_clamp.tga" "level/texture/sky_bottom_clamp.tga" 39 "level/texture/sky_front_clamp.tga" "level/texture/sky_left_clamp.tga" 40 "level/texture/sky_right_clamp.tga" "level/texture/sky_top_clamp.tga" 41 "level/texture/steelplt.jpg" "level/texture/szar.png" 42 "level/texture/texdiffuse.tga" "level/texture/texnormal.tga" 43 "level/texture/white.tga" "levelutil/actor/door.s3d_perch_run" 44 44 "levelutil/shader/basic.s3d_shader_run" 45 45 "levelutil/shader/comic.s3d_shader_run"
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