- Timestamp:
- 08/25/08 17:34:34 (16 years ago)
- File:
-
- 1 edited
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GTP/trunk/App/Demos/Vis/FriendlyCulling/src/SceneEntity.cpp
r2853 r2865 18 18 { 19 19 20 bool SceneEntity::sUseLODs = true; 21 20 22 21 23 SceneEntity::SceneEntity(Transform3 *trafo): … … 33 35 void SceneEntity::UpdateLODs(const Vector3 &viewPoint) 34 36 { 37 mCurrentLODLevel = 0; 38 39 if (!sUseLODs) return; 40 35 41 const Vector3 pos = GetCenter(); 36 42 37 43 const float dist = SqrDistance(pos, viewPoint); 38 39 mCurrentLODLevel = 0;40 44 41 45 // note: we assume that lods are ordered from smallest distance to largest
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