Ignore:
Timestamp:
09/03/08 22:40:35 (16 years ago)
Author:
mattausch
Message:

changed to real 3d samples which are then projected to texture space

File:
1 edited

Legend:

Unmodified
Added
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  • GTP/trunk/App/Demos/Vis/FriendlyCulling/src/shaderenv.h

    r2899 r2900  
    77// rule of thumb: approx 1 / NUM_SAMPLES 
    88//#define SAMPLE_INTENSITY 0.14f 
    9 #define SAMPLE_INTENSITY 0.28f 
    10 //#define SAMPLE_INTENSITY 1.0f 
     9//#define SAMPLE_INTENSITY 0.28f 
     10#define SAMPLE_INTENSITY 0.32f 
    1111 
    12 //#define AREA_SIZE 20e-1f 
    13 #define AREA_SIZE 5e-1f 
     12//#define AREA_SIZE 18e-1f 
     13#define AREA_SIZE 8e-1f 
     14//#define AREA_SIZE 5e-1f 
    1415 
    1516#define VIEW_CORRECTION_SCALE 0.0f 
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