- Timestamp:
- 10/26/08 20:39:31 (16 years ago)
- File:
-
- 1 edited
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GTP/trunk/App/Demos/Vis/FriendlyCulling/src/RenderQueue.h
r3061 r3071 3 3 4 4 #include "common.h" 5 #include "Timer/PerfTimer.h"6 5 7 6 … … 12 11 class Camera; 13 12 13 typedef std::pair<Shape *, Transform3 *> ShapePair; 14 typedef std::vector<ShapePair> ShapePairArray; 14 15 15 16 /** Defines a bucket for scene entities that have the same properties. … … 45 46 46 47 /// the shapes that belong to a bucket 47 Shape ContainermShapes;48 ShapePairArray mShapes; 48 49 }; 49 50 … … 73 74 /** Enqueues a single shape. 74 75 */ 75 void Enqueue(Shape *shape );76 void Enqueue(Shape *shape, Transform3 *trafo); 76 77 /** Sets the current render state 77 78 */ … … 86 87 */ 87 88 void Clear(); 89 88 90 89 91 protected:
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