Ignore:
Timestamp:
11/20/08 12:56:59 (16 years ago)
Author:
mattausch
Message:

updated shader loading

File:
1 edited

Legend:

Unmodified
Added
Removed
  • GTP/trunk/App/Demos/Vis/FriendlyCulling/src/ShaderManager.cpp

    r3146 r3147  
    207207        const string fullName = "src/shaders/" + filename + ".cg"; 
    208208         
    209         ShaderProgram *p =  
    210                 new ShaderProgram(sCgContext, fullName,  
    211                                   isFragment ? sCgFragmentProfile : sCgVertexProfile, funcName); 
     209        ShaderProgram *p; 
     210 
     211        if (isFragment) 
     212        { 
     213                p = new ShaderProgram(sCgContext, fullName, sCgFragmentProfile, funcName, ShaderProgram::FRAGMENT_PROGRAM); 
     214        } 
     215        else 
     216        { 
     217                p = new ShaderProgram(sCgContext, fullName, sCgVertexProfile, funcName, ShaderProgram::VERTEX_PROGRAM); 
     218        } 
    212219 
    213220        if (GetShaderProgram(name)) 
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