Ignore:
Timestamp:
11/25/08 18:58:47 (16 years ago)
Author:
mattausch
Message:

removed bug (second aa output), normsl normalization now during mrt output

File:
1 edited

Legend:

Unmodified
Added
Removed
  • GTP/trunk/App/Demos/Vis/FriendlyCulling/src/shaders/globillum.cg

    r3104 r3168  
    166166        pixel2 OUT; 
    167167 
    168         float4 norm = tex2Dlod(normals, float4(IN.texCoord, 0 ,0)); 
    169         float3 normal = normalize(norm.xyz);     
     168        const float3 normal = tex2Dlod(normals, float4(IN.texCoord, 0 ,0)); 
    170169 
    171170         
Note: See TracChangeset for help on using the changeset viewer.