- Timestamp:
- 11/25/08 18:58:47 (16 years ago)
- File:
-
- 1 edited
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GTP/trunk/App/Demos/Vis/FriendlyCulling/src/shaders/globillum.cg
r3104 r3168 166 166 pixel2 OUT; 167 167 168 float4 norm = tex2Dlod(normals, float4(IN.texCoord, 0 ,0)); 169 float3 normal = normalize(norm.xyz); 168 const float3 normal = tex2Dlod(normals, float4(IN.texCoord, 0 ,0)); 170 169 171 170
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