- Timestamp:
- 01/18/09 02:25:26 (16 years ago)
- File:
-
- 1 edited
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GTP/trunk/App/Demos/Vis/FriendlyCulling/src/shaders/ssao.cg
r3271 r3284 249 249 { 250 250 float2 mynoise = tex2Dlod(noiseTex, float4(IN.texCoord * 4.0f, 0, 0)).xy; 251 //offset Transformed = myreflect(offset, mynoise);251 //offset = myreflect(samples[i], mynoise); 252 252 offset = myrotate(samples[i], mynoise.x); 253 253 }
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