- Timestamp:
- 01/23/09 18:33:15 (16 years ago)
- File:
-
- 1 edited
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GTP/trunk/App/Demos/Vis/FriendlyCulling/src/shaders/ssao.cg
r3284 r3291 246 246 //-- (affects performance for some reason!) 247 247 248 if ( 1)//convergence < 700)248 if (convergence < 700) 249 249 { 250 250 float2 mynoise = tex2Dlod(noiseTex, float4(IN.texCoord * 4.0f, 0, 0)).xy;
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