Ignore:
Timestamp:
11/14/05 15:59:20 (19 years ago)
Author:
mattausch
Message:

worked on kd view space partitioning structure
worked on render simulation

File:
1 edited

Legend:

Unmodified
Added
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  • trunk/VUT/GtpVisibilityPreprocessor/src/SamplingPreprocessor.h

    r406 r409  
    9898        */ 
    9999        int PostprocessViewCells(const RayContainer &rays); 
    100  
    101         // rendering costs for a single object 
    102         float mObjRenderCost; 
    103         // rendering overhead when crossing a view cell border 
    104         float mVcOverhead; 
    105100}; 
    106101 
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