Ignore:
Timestamp:
01/19/06 15:30:44 (18 years ago)
Author:
bittner
Message:

debug version looking for glrenderer bug...

File:
1 edited

Legend:

Unmodified
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  • trunk/VUT/GtpVisibilityPreprocessor/src/PreprocessorThread.cpp

    r492 r556  
    1313{ 
    1414  mPreprocessor = p; 
     15  connect(this, SIGNAL(finished()), qApp, SLOT(closeAllWindows(void))); 
    1516} 
    1617 
     
    2122  if (1) { 
    2223    mPreprocessor->ComputeVisibility(); 
    23     mPreprocessor->ExportPreprocessedData("scene.vis"); 
     24        //      mPreprocessor->ExportPreprocessedData("scene.vis"); 
    2425  } 
    2526   
    2627  Camera camera; 
     28 
    2729  if (0) { 
    2830    camera.LookAtBox(mPreprocessor->mKdTree->GetBox()); 
     
    4345  } 
    4446 
    45   QApplication::quit(); 
     47 
     48  cerr<<"Preprocessor main finished...\n"; 
    4649   
    4750} 
     51 
     52PreprocessorThread::~PreprocessorThread() 
     53{ 
     54  cerr<<"Preprocessor thread destructor...\n"; 
     55} 
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