Changeset 561 for trunk/VUT/GtpVisibilityPreprocessor/src/GlRenderer.cpp
- Timestamp:
- 01/20/06 11:44:19 (18 years ago)
- File:
-
- 1 edited
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trunk/VUT/GtpVisibilityPreprocessor/src/GlRenderer.cpp
r556 r561 925 925 //glFrustum(-1, 1, -1, 1, 1, 20000); 926 926 927 const Vector3 center = viewPoint + beam.GetMainDirection() * (zfar - znear) * 0.3 ;927 const Vector3 center = viewPoint + beam.GetMainDirection() * (zfar - znear) * 0.3f; 928 928 const Vector3 up = 929 929 Normalize(CrossProd(beam.mPlanes[0].mNormal, beam.mPlanes[4].mNormal));
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