Here is a list of all documented class members with links to the class documentation for each member:
- SBBRenderTechnique()
: SBBRenderTechnique
- SceneCameraDepthRenderingRun()
: SceneCameraDepthRenderingRun
- setBoundingBox()
: OgreSharedRuns
- setBoundingSphere()
: OgreSharedRuns
- setMainCamera()
: OgreIlluminationManager
- setMainViewport()
: OgreIlluminationManager
- setMaterialForRenderables()
: OgreRenderingRun
- setMaterialForVisibles()
: OgreRenderingRun
- setMaterialName()
: OgreRenderable
- setMaxJoinRadius()
: OgreIlluminationManager
- setRenderablesVisible()
: OgreSharedRuns, SharedRuns
- setRenderGroup()
: OgreRenderable, ElementaryRenderable
- setTechniqueGroup()
: SharedRuns
- setVisible()
: OgreRenderable, SharedRuns, ElementaryRenderable
- shadowFragmentProgram
: OgreDepthShadowRecieverRenderTechnique
- shadowVertexProgram
: OgreDepthShadowRecieverRenderTechnique
- sharedRunJoin()
: OgreIlluminationManager, IlluminationManager
- sharedRunRoots
: OgreIlluminationManager
- sharedRuns
: OgreSceneCameraDepthRenderingRun, OgreReducedCubeMapRenderingRun, OgrePhotonMapRenderingRun, OgreDistanceCubeMapRenderingRun, OgreDepthShadowMapRenderingRun, OgreColorCubeMapRenderingRun, OgreCausticCubeMapRenderingRun, OgreSharedRuns, RenderTechnique
- SharedRuns()
: SharedRuns
- sharedRunSplit()
: OgreIlluminationManager, IlluminationManager
- spriteSetName
: OgreRenderingRun
- startFrame
: DistanceCubeMapRenderTechnique, CubeMapRenderTechnique, ConvolvedCubeMapRenderTechnique, CausticCasterRenderTechnique, RenderingRun
- subEntityRenderable
: OgreRenderable
Generated on Thu Apr 27 17:29:35 2006 for GameTools Illumination Module by
1.4.6-NO