00001 /* 00002 ----------------------------------------------------------------------------- 00003 This source file is part of OGRE 00004 (Object-oriented Graphics Rendering Engine) 00005 For the latest info, see http://www.ogre3d.org/ 00006 00007 Copyright (c) 2000-2005 The OGRE Team 00008 Also see acknowledgements in Readme.html 00009 00010 This program is free software; you can redistribute it and/or modify it under 00011 the terms of the GNU Lesser General Public License as published by the Free Software 00012 Foundation; either version 2 of the License, or (at your option) any later 00013 version. 00014 00015 This program is distributed in the hope that it will be useful, but WITHOUT 00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS 00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. 00018 00019 You should have received a copy of the GNU Lesser General Public License along with 00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple 00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to 00022 http://www.gnu.org/copyleft/lesser.txt. 00023 ----------------------------------------------------------------------------- 00024 */ 00025 #ifndef _BspLevelManager_H__ 00026 #define _BspLevelManager_H__ 00027 00028 #include "OgreBspPrerequisites.h" 00029 #include "OgreResourceManager.h" 00030 #include "OgreSingleton.h" 00031 00032 namespace Ogre { 00033 00042 class BspResourceManager : public ResourceManager, public Singleton<BspResourceManager> 00043 { 00044 public: 00045 BspResourceManager(); 00046 ~BspResourceManager(); 00047 00051 ResourcePtr load(const String& name, 00052 const String& group, bool isManual = false, 00053 ManualResourceLoader* loader = 0, const NameValuePairList* loadParams = 0); 00054 00058 ResourcePtr load(DataStreamPtr& stream, const String& group); 00059 00075 static BspResourceManager& getSingleton(void); 00091 static BspResourceManager* getSingletonPtr(void); 00092 00093 00094 protected: 00096 Resource* createImpl(const String& name, ResourceHandle handle, 00097 const String& group, bool isManual, ManualResourceLoader* loader, 00098 const NameValuePairList* createParams); 00099 00100 // Singleton managed by this class 00101 Quake3ShaderManager *mShaderMgr; 00102 00103 }; 00104 00105 } 00106 00107 #endif
Copyright © 2000-2005 by The OGRE Team
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Last modified Sun Mar 12 14:37:38 2006