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OgreColourFaderAffector2.h

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00001 /*
00002 -----------------------------------------------------------------------------
00003 This source file is part of OGRE 
00004     (Object-oriented Graphics Rendering Engine)
00005 For the latest info, see http://www.ogre3d.org/
00006 
00007 Copyright (c) 2000-2005 The OGRE Team
00008 Also see acknowledgements in Readme.html
00009 
00010 This program is free software; you can redistribute it and/or modify it under 
00011 the terms of the GNU Lesser General Public License as published by the Free Software 
00012 Foundation; either version 2 of the License, or (at your option) any later 
00013 version.
00014 
00015 This program is distributed in the hope that it will be useful, but WITHOUT 
00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS 
00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
00018 
00019 You should have received a copy of the GNU Lesser General Public License along with 
00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple 
00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to 
00022 http://www.gnu.org/copyleft/lesser.txt.
00023 -----------------------------------------------------------------------------
00024 */
00025 #ifndef __ColourFaderAffector2_H__
00026 #define __ColourFaderAffector2_H__
00027 
00028 #include "OgreParticleFXPrerequisites.h"
00029 #include "OgreParticleAffector.h"
00030 #include "OgreStringInterface.h"
00031 
00032 namespace Ogre {
00033 
00034 
00040     class _OgreParticleFXExport ColourFaderAffector2 : public ParticleAffector
00041     {
00042     public:
00043 
00045         class CmdRedAdjust1 : public ParamCommand
00046         {
00047         public:
00048             String doGet(const void* target) const;
00049             void doSet(void* target, const String& val);
00050         };
00051 
00053         class CmdGreenAdjust1 : public ParamCommand
00054         {
00055         public:
00056             String doGet(const void* target) const;
00057             void doSet(void* target, const String& val);
00058         };
00059 
00061         class CmdBlueAdjust1 : public ParamCommand
00062         {
00063         public:
00064             String doGet(const void* target) const;
00065             void doSet(void* target, const String& val);
00066         };
00067 
00069         class CmdAlphaAdjust1 : public ParamCommand
00070         {
00071         public:
00072             String doGet(const void* target) const;
00073             void doSet(void* target, const String& val);
00074         };
00075 
00077         class CmdRedAdjust2 : public ParamCommand
00078         {
00079         public:
00080             String doGet(const void* target) const;
00081             void doSet(void* target, const String& val);
00082         };
00083 
00085         class CmdGreenAdjust2 : public ParamCommand
00086         {
00087         public:
00088             String doGet(const void* target) const;
00089             void doSet(void* target, const String& val);
00090         };
00091 
00093         class CmdBlueAdjust2 : public ParamCommand
00094         {
00095         public:
00096             String doGet(const void* target) const;
00097             void doSet(void* target, const String& val);
00098         };
00099 
00101         class CmdAlphaAdjust2 : public ParamCommand
00102         {
00103         public:
00104             String doGet(const void* target) const;
00105             void doSet(void* target, const String& val);
00106         };
00107 
00109         class CmdStateChange : public ParamCommand
00110         {
00111         public:
00112             String doGet(const void* target) const;
00113             void doSet(void* target, const String& val);
00114         };
00115 
00116 
00118         ColourFaderAffector2(ParticleSystem* psys);
00119 
00121         void _affectParticles(ParticleSystem* pSystem, Real timeElapsed);
00122 
00129         void setAdjust1(float red, float green, float blue, float alpha = 0.0);
00130         void setAdjust2(float red, float green, float blue, float alpha = 0.0);
00137         void setRedAdjust1(float red);
00138         void setRedAdjust2(float red);
00139 
00141         float getRedAdjust1(void) const;
00142         float getRedAdjust2(void) const;
00143 
00150         void setGreenAdjust1(float green);
00151         void setGreenAdjust2(float green);
00153         float getGreenAdjust1(void) const;
00154         float getGreenAdjust2(void) const;
00161         void setBlueAdjust1(float blue);
00162         void setBlueAdjust2(float blue);
00164         float getBlueAdjust1(void) const;
00165         float getBlueAdjust2(void) const;
00166 
00173         void setAlphaAdjust1(float alpha);
00174         void setAlphaAdjust2(float alpha);
00176         float getAlphaAdjust1(void) const;
00177         float getAlphaAdjust2(void) const;
00178 
00179 
00180         void setStateChange(Real NewValue );
00181         Real getStateChange(void) const;
00182 
00183         static CmdRedAdjust1 msRedCmd1;
00184         static CmdRedAdjust2 msRedCmd2;
00185         static CmdGreenAdjust1 msGreenCmd1;
00186         static CmdGreenAdjust2 msGreenCmd2;
00187         static CmdBlueAdjust1 msBlueCmd1;
00188         static CmdBlueAdjust2 msBlueCmd2;
00189         static CmdAlphaAdjust1 msAlphaCmd1;
00190         static CmdAlphaAdjust2 msAlphaCmd2;
00191         static CmdStateChange msStateCmd;
00192 
00193     protected:
00194         float mRedAdj1, mRedAdj2;
00195         float mGreenAdj1,  mGreenAdj2;
00196         float mBlueAdj1, mBlueAdj2;
00197         float mAlphaAdj1, mAlphaAdj2;
00198         Real StateChangeVal;
00199 
00201         inline void applyAdjustWithClamp(float* pComponent, float adjust)
00202         {
00203             *pComponent += adjust;
00204             // Limit to 0
00205             if (*pComponent < 0.0)
00206             {
00207                 *pComponent = 0.0f;
00208             }
00209             // Limit to 1
00210             else if (*pComponent > 1.0)
00211             {
00212                 *pComponent = 1.0f;
00213             }
00214         }
00215 
00216     };
00217 
00218 
00219 }
00220 
00221 
00222 #endif
00223 

Copyright © 2000-2005 by The OGRE Team
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Last modified Sun Mar 12 14:37:38 2006