00001 /* 00002 ----------------------------------------------------------------------------- 00003 This source file is part of OGRE 00004 (Object-oriented Graphics Rendering Engine) 00005 For the latest info, see http://www.ogre3d.org/ 00006 00007 Copyright (c) 2000-2005 The OGRE Team 00008 Also see acknowledgements in Readme.html 00009 00010 This program is free software; you can redistribute it and/or modify it under 00011 the terms of the GNU Lesser General Public License as published by the Free Software 00012 Foundation; either version 2 of the License, or (at your option) any later 00013 version. 00014 00015 This program is distributed in the hope that it will be useful, but WITHOUT 00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS 00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. 00018 00019 You should have received a copy of the GNU Lesser General Public License along with 00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple 00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to 00022 http://www.gnu.org/copyleft/lesser.txt. 00023 ----------------------------------------------------------------------------- 00024 */ 00025 00026 #ifndef __GLTEXTURE_H__ 00027 #define __GLTEXTURE_H__ 00028 00029 #include "OgreGLPrerequisites.h" 00030 #include "OgrePlatform.h" 00031 #include "OgreRenderTexture.h" 00032 #include "OgreTexture.h" 00033 #include "OgreGLSupport.h" 00034 #include "OgreHardwarePixelBuffer.h" 00035 00036 namespace Ogre { 00037 00038 class GLTexture : public Texture 00039 { 00040 public: 00041 // Constructor 00042 GLTexture(ResourceManager* creator, const String& name, ResourceHandle handle, 00043 const String& group, bool isManual, ManualResourceLoader* loader, 00044 GLSupport& support); 00045 00046 virtual ~GLTexture(); 00047 00048 void loadImage( const Image& img ); 00049 void createRenderTexture(); 00050 00052 HardwarePixelBufferSharedPtr getBuffer(size_t face, size_t mipmap); 00053 00054 // Takes the OGRE texture type (1d/2d/3d/cube) and returns the appropriate GL one 00055 GLenum getGLTextureTarget(void) const; 00056 00057 GLuint getGLID() const 00058 { return mTextureID; } 00059 00060 protected: 00062 void createInternalResourcesImpl(void); 00064 void loadImpl(void); 00066 void freeInternalResourcesImpl(void); 00067 00073 void _createSurfaceList(); 00074 private: 00075 GLuint mTextureID; 00076 GLSupport& mGLSupport; 00077 00079 typedef std::vector<HardwarePixelBufferSharedPtr> SurfaceList; 00080 SurfaceList mSurfaceList; 00081 }; 00082 00089 class GLTexturePtr : public SharedPtr<GLTexture> 00090 { 00091 public: 00092 GLTexturePtr() : SharedPtr<GLTexture>() {} 00093 explicit GLTexturePtr(GLTexture* rep) : SharedPtr<GLTexture>(rep) {} 00094 GLTexturePtr(const GLTexturePtr& r) : SharedPtr<GLTexture>(r) {} 00095 GLTexturePtr(const ResourcePtr& r) : SharedPtr<GLTexture>() 00096 { 00097 // lock & copy other mutex pointer 00098 OGRE_LOCK_MUTEX(*r.OGRE_AUTO_MUTEX_NAME) 00099 OGRE_COPY_AUTO_SHARED_MUTEX(r.OGRE_AUTO_MUTEX_NAME) 00100 pRep = static_cast<GLTexture*>(r.getPointer()); 00101 pUseCount = r.useCountPointer(); 00102 if (pUseCount) 00103 { 00104 ++(*pUseCount); 00105 } 00106 } 00107 00109 GLTexturePtr& operator=(const ResourcePtr& r) 00110 { 00111 if (pRep == static_cast<GLTexture*>(r.getPointer())) 00112 return *this; 00113 release(); 00114 // lock & copy other mutex pointer 00115 OGRE_LOCK_MUTEX(*r.OGRE_AUTO_MUTEX_NAME) 00116 OGRE_COPY_AUTO_SHARED_MUTEX(r.OGRE_AUTO_MUTEX_NAME) 00117 pRep = static_cast<GLTexture*>(r.getPointer()); 00118 pUseCount = r.useCountPointer(); 00119 if (pUseCount) 00120 { 00121 ++(*pUseCount); 00122 } 00123 return *this; 00124 } 00126 GLTexturePtr& operator=(const TexturePtr& r) 00127 { 00128 if (pRep == static_cast<GLTexture*>(r.getPointer())) 00129 return *this; 00130 release(); 00131 // lock & copy other mutex pointer 00132 OGRE_LOCK_MUTEX(*r.OGRE_AUTO_MUTEX_NAME) 00133 OGRE_COPY_AUTO_SHARED_MUTEX(r.OGRE_AUTO_MUTEX_NAME) 00134 pRep = static_cast<GLTexture*>(r.getPointer()); 00135 pUseCount = r.useCountPointer(); 00136 if (pUseCount) 00137 { 00138 ++(*pUseCount); 00139 } 00140 return *this; 00141 } 00142 }; 00143 } 00144 00145 #endif // __GLTEXTURE_H__
Copyright © 2000-2005 by The OGRE Team
This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sun Mar 12 14:37:41 2006