00001 /* 00002 ----------------------------------------------------------------------------- 00003 This source file is part of OGRE 00004 (Object-oriented Graphics Rendering Engine) 00005 For the latest info, see http://www.ogre3d.org/ 00006 00007 Copyright (c) 2000-2005 The OGRE Team 00008 Also see acknowledgements in Readme.html 00009 00010 This program is free software; you can redistribute it and/or modify it under 00011 the terms of the GNU Lesser General Public License as published by the Free Software 00012 Foundation; either version 2 of the License, or (at your option) any later 00013 version. 00014 00015 This program is distributed in the hope that it will be useful, but WITHOUT 00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS 00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. 00018 00019 You should have received a copy of the GNU Lesser General Public License along with 00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple 00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to 00022 http://www.gnu.org/copyleft/lesser.txt. 00023 ----------------------------------------------------------------------------- 00024 */ 00025 #ifndef __GLXUtils_H__ 00026 #define __GLXUtils_H__ 00027 00028 #include "OgrePrerequisites.h" 00029 #include <X11/Xlib.h> 00030 #include <GL/glx.h> 00031 00032 namespace Ogre { 00036 class FBConfigData 00037 { 00038 public: 00039 FBConfigData(); 00040 FBConfigData(Display *dpy, GLXFBConfig config); 00041 String toString() const; 00042 00043 int configID; 00044 int visualID; 00045 int bufferSize; 00046 int level; 00047 int doubleBuffer; 00048 int stereo; 00049 int auxBuffers; 00050 int renderType; 00051 int redSize; 00052 int greenSize; 00053 int blueSize; 00054 int alphaSize; 00055 int depthSize; 00056 int stencilSize; 00057 int accumRedSize; 00058 int accumGreenSize; 00059 int accumBlueSize; 00060 int accumAlphaSize; 00061 int drawableType; 00062 int caveat; 00063 int maxPBufferWidth; 00064 int maxPBufferHeight; 00065 int maxPBufferPixels; 00066 }; 00067 class GLXUtils { 00068 public: 00080 static bool LoadIcon(Display *mDisplay, Window rootWindow, const std::string &name, Pixmap *pix, Pixmap *mask); 00081 /* 00082 * Examine all visuals to find the so-called best one. 00083 * We prefer deepest RGBA buffer with depth, stencil and accum 00084 * that has no caveats. This will only choose formats with a multisample 00085 * that equals multisample 00086 * @returns -1 in case of failure, otherwise a valid visual ID 00087 * @author Brian Paul (from the glxinfo source) 00088 */ 00089 static int findBestVisual(Display *dpy, int scrnum, int multisample = -1); 00093 static GLXFBConfig findBestMatch(Display *dpy, int scrnum, const int *attribs, const int *ideal); 00094 00095 }; 00096 00097 }; 00098 00099 #endif
Copyright © 2000-2005 by The OGRE Team
This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sun Mar 12 14:37:41 2006