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OgreParticleSystemRenderer.h

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00001 /*
00002 -----------------------------------------------------------------------------
00003 This source file is part of OGRE 
00004 (Object-oriented Graphics Rendering Engine)
00005 For the latest info, see http://www.ogre3d.org/
00006 
00007 Copyright (c) 2000-2005 The OGRE Team
00008 Also see acknowledgements in Readme.html
00009 
00010 This program is free software; you can redistribute it and/or modify it under 
00011 the terms of the GNU Lesser General Public License as published by the Free Software 
00012 Foundation; either version 2 of the License, or (at your option) any later 
00013 version.
00014 
00015 This program is distributed in the hope that it will be useful, but WITHOUT 
00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS 
00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
00018 
00019 You should have received a copy of the GNU Lesser General Public License along with 
00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple 
00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to 
00022 http://www.gnu.org/copyleft/lesser.txt.
00023 -----------------------------------------------------------------------------
00024 */
00025 #ifndef __ParticleSystemRenderer_H__
00026 #define __ParticleSystemRenderer_H__
00027 
00028 #include "OgrePrerequisites.h"
00029 #include "OgreStringInterface.h"
00030 #include "OgreFactoryObj.h"
00031 #include "OgreRenderQueue.h"
00032 #include "OgreCommon.h"
00033 
00034 namespace Ogre {
00035 
00039     class _OgreExport ParticleSystemRenderer : public StringInterface
00040     {
00041     public:
00043         ParticleSystemRenderer() {}
00045         virtual ~ParticleSystemRenderer() {}
00046 
00048         virtual const String& getType(void) const = 0;
00049 
00055         virtual void _updateRenderQueue(RenderQueue* queue, 
00056             std::list<Particle*>& currentParticles, bool cullIndividually) = 0;
00057 
00059         virtual void _setMaterial(MaterialPtr& mat) = 0;
00061         virtual void _notifyCurrentCamera(Camera* cam) = 0;
00063         virtual void _notifyAttached(Node* parent, bool isTagPoint = false) = 0;
00065         virtual void _notifyParticleRotated(void) {}
00067         virtual void _notifyParticleResized(void) {}
00069         virtual void _notifyParticleQuota(size_t quota) = 0;
00071         virtual void _notifyDefaultDimensions(Real width, Real height) = 0;
00079         virtual ParticleVisualData* _createVisualData(void) { return 0; }
00087         virtual void _destroyVisualData(ParticleVisualData* vis) { assert (vis == 0); }
00088 
00092         virtual void setRenderQueueGroup(uint8 queueID) = 0;
00093 
00096         virtual void setKeepParticlesInLocalSpace(bool keepLocal) = 0;
00097 
00099         virtual SortMode _getSortMode(void) const = 0;
00100 
00101     };
00102 
00104     class _OgreExport ParticleSystemRendererFactory : public FactoryObj<ParticleSystemRenderer>
00105     {
00106     public:
00107         // No methods, must just override all methods inherited from FactoryObj
00108     };
00109 
00110 }
00111 
00112 #endif

Copyright © 2000-2005 by The OGRE Team
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Last modified Sun Mar 12 14:37:46 2006