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OgreRectangle2D.h

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00001 /*
00002 -----------------------------------------------------------------------------
00003 This source file is part of OGRE
00004 (Object-oriented Graphics Rendering Engine)
00005 For the latest info, see http://www.ogre3d.org/
00006 
00007 Copyright (c) 2000-2005 The OGRE Team
00008 Also see acknowledgements in Readme.html
00009 
00010 This program is free software; you can redistribute it and/or modify it under
00011 the terms of the GNU Lesser General Public License as published by the Free Software
00012 Foundation; either version 2 of the License, or (at your option) any later
00013 version.
00014 
00015 This program is distributed in the hope that it will be useful, but WITHOUT
00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
00018 
00019 You should have received a copy of the GNU Lesser General Public License along with
00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple
00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to
00022 http://www.gnu.org/copyleft/lesser.txt.
00023 -----------------------------------------------------------------------------
00024 */
00025 #ifndef _Rectangle2D_H__
00026 #define _Rectangle2D_H__
00027 
00028 #include "OgrePrerequisites.h"
00029 
00030 #include "OgreSimpleRenderable.h"
00031 
00032 namespace Ogre {
00033 
00040     class _OgreExport Rectangle2D : public SimpleRenderable
00041     {
00042     protected:
00045         void getWorldTransforms( Matrix4* xform ) const;
00047         const Quaternion& getWorldOrientation(void) const;
00049         const Vector3& getWorldPosition(void) const;
00050 
00051     public:
00052 
00053         Rectangle2D(bool includeTextureCoordinates = false);
00054         ~Rectangle2D();
00055 
00063         void setCorners(Real left, Real top, Real right, Real bottom);
00064 
00065         Real getSquaredViewDepth(const Camera* cam) const { return 0; }
00066 
00067         Real getBoundingRadius(void) const { return 0; }
00069         bool useIdentityProjection(void) const { return true; }
00071         bool useIdentityView(void) const { return true; }
00072 
00073     };
00074 
00075 }// namespace
00076 
00077 #endif
00078 
00079 

Copyright © 2000-2005 by The OGRE Team
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Last modified Sun Mar 12 14:37:47 2006