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OgreRenderTexture.h

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00001 /*
00002 -----------------------------------------------------------------------------
00003 This source file is part of OGRE
00004 (Object-oriented Graphics Rendering Engine)
00005 For the latest info, see http://www.ogre3d.org/
00006 
00007 Copyright (c) 2000-2005 The OGRE Team
00008 Also see acknowledgements in Readme.html
00009 
00010 This program is free software; you can redistribute it and/or modify it under
00011 the terms of the GNU Lesser General Public License as published by the Free Software
00012 Foundation; either version 2 of the License, or (at your option) any later
00013 version.
00014 
00015 This program is distributed in the hope that it will be useful, but WITHOUT
00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
00018 
00019 You should have received a copy of the GNU Lesser General Public License along with
00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple
00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to
00022 http://www.gnu.org/copyleft/lesser.txt.
00023 -----------------------------------------------------------------------------
00024 */
00025 #ifndef __RenderTexture_H__
00026 #define __RenderTexture_H__
00027 
00028 #include "OgrePrerequisites.h"
00029 
00030 #include "OgreRenderTarget.h"
00031 
00032 namespace Ogre
00033 {    
00039     class _OgreExport RenderTexture: public RenderTarget
00040     {
00041     public:
00042         RenderTexture(HardwarePixelBuffer *buffer, size_t zoffset);
00043         virtual ~RenderTexture();
00044 
00045         void writeContentsToFile( const String & filename );
00046     protected:
00047         HardwarePixelBuffer *mBuffer;
00048         size_t mZOffset;
00049     };
00050 
00058     class _OgreExport MultiRenderTarget: public RenderTarget
00059     {
00060     public:
00061         MultiRenderTarget(const String &name);
00062 
00071         virtual void bindSurface(size_t attachment, RenderTexture *target)=0;
00072 
00075         virtual void unbindSurface(size_t attachment)=0; 
00076 
00080         virtual void writeContentsToFile( const String & filename );
00081     };
00082 }
00083 
00084 #endif

Copyright © 2000-2005 by The OGRE Team
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Last modified Sun Mar 12 14:37:48 2006