Main Page | Namespace List | Class Hierarchy | Alphabetical List | Class List | File List | Namespace Members | Class Members | File Members | Related Pages

OgreSimpleRenderable.h

Go to the documentation of this file.
00001 /*
00002 -----------------------------------------------------------------------------
00003 This source file is part of OGRE
00004     (Object-oriented Graphics Rendering Engine)
00005 For the latest info, see http://www.ogre3d.org/
00006 
00007 Copyright (c) 2000-2005 The OGRE Team
00008 Also see acknowledgements in Readme.html
00009 
00010 This program is free software; you can redistribute it and/or modify it under
00011 the terms of the GNU Lesser General Public License as published by the Free Software
00012 Foundation; either version 2 of the License, or (at your option) any later
00013 version.
00014 
00015 This program is distributed in the hope that it will be useful, but WITHOUT
00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
00018 
00019 You should have received a copy of the GNU Lesser General Public License along with
00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple
00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to
00022 http://www.gnu.org/copyleft/lesser.txt.
00023 -----------------------------------------------------------------------------
00024 */
00025 #ifndef __SimpleRenderable_H__
00026 #define __SimpleRenderable_H__
00027 
00028 #include "OgrePrerequisites.h"
00029 
00030 #include "OgreMovableObject.h"
00031 #include "OgreRenderable.h"
00032 #include "OgreAxisAlignedBox.h"
00033 #include "OgreMaterial.h"
00034 
00035 namespace Ogre {
00036 
00037     class _OgreExport SimpleRenderable : public MovableObject, public Renderable
00038     {
00039     protected:
00040         RenderOperation mRenderOp;
00041 
00042         Matrix4 m_matWorldTransform;
00043         AxisAlignedBox mBox;
00044 
00045         String m_strMatName;
00046         MaterialPtr m_pMaterial;
00047 
00049         SceneManager *m_pParentSceneManager;
00050 
00052         Camera *m_pCamera;
00053 
00055         static uint ms_uGenNameCount;
00056 
00057     public:
00058         SimpleRenderable();
00059 
00060         void setMaterial( const String& matName );
00061         virtual const MaterialPtr& getMaterial(void) const;
00062 
00063         virtual void setRenderOperation( const RenderOperation& rend );
00064         virtual void getRenderOperation(RenderOperation& op);
00065 
00066         void setWorldTransform( const Matrix4& xform );
00067         virtual void getWorldTransforms( Matrix4* xform ) const;
00069         const Quaternion& getWorldOrientation(void) const;
00071         const Vector3& getWorldPosition(void) const;
00072 
00073 
00074         virtual void _notifyCurrentCamera(Camera* cam);
00075 
00076         void setBoundingBox( const AxisAlignedBox& box );
00077         virtual const AxisAlignedBox& getBoundingBox(void) const;
00078 
00079         virtual void _updateRenderQueue(RenderQueue* queue);
00080 
00081         virtual ~SimpleRenderable();
00082 
00083 
00085         virtual const String& getMovableType(void) const;
00086 
00088         const LightList& getLights(void) const;
00089 
00090     };
00091 }
00092 
00093 #endif
00094 

Copyright © 2000-2005 by The OGRE Team
Creative Commons License
This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sun Mar 12 14:37:49 2006