00001 /* 00002 ----------------------------------------------------------------------------- 00003 This source file is part of OGRE 00004 (Object-oriented Graphics Rendering Engine) 00005 For the latest info, see http://www.ogre3d.org/ 00006 00007 Copyright (c) 2000-2005 The OGRE Team 00008 Also see acknowledgements in Readme.html 00009 00010 This program is free software; you can redistribute it and/or modify it under 00011 the terms of the GNU Lesser General Public License as published by the Free Software 00012 Foundation; either version 2 of the License, or (at your option) any later 00013 version. 00014 00015 This program is distributed in the hope that it will be useful, but WITHOUT 00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS 00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. 00018 00019 You should have received a copy of the GNU Lesser General Public License along with 00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple 00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to 00022 http://www.gnu.org/copyleft/lesser.txt. 00023 ----------------------------------------------------------------------------- 00024 */ 00025 #ifndef __Sphere_H_ 00026 #define __Sphere_H_ 00027 00028 // Precompiler options 00029 #include "OgrePrerequisites.h" 00030 00031 #include "OgreVector3.h" 00032 00033 namespace Ogre { 00034 00035 00042 class _OgreExport Sphere 00043 { 00044 protected: 00045 Real mRadius; 00046 Vector3 mCenter; 00047 public: 00049 Sphere() : mRadius(1.0), mCenter(Vector3::ZERO) {} 00054 Sphere(const Vector3& center, Real radius) 00055 : mRadius(radius), mCenter(center) {} 00056 00058 Real getRadius(void) const { return mRadius; } 00059 00061 void setRadius(Real radius) { mRadius = radius; } 00062 00064 const Vector3& getCenter(void) const { return mCenter; } 00065 00067 void setCenter(const Vector3& center) { mCenter = center; } 00068 00070 bool intersects(const Sphere& s) const 00071 { 00072 return (s.mCenter - mCenter).length() <= 00073 (s.mRadius + mRadius); 00074 } 00076 bool intersects(const AxisAlignedBox& box) const 00077 { 00078 return Math::intersects(*this, box); 00079 } 00081 bool intersects(const Plane& plane) const 00082 { 00083 return Math::intersects(*this, plane); 00084 } 00086 bool intersects(const Vector3& v) const 00087 { 00088 return ((v - mCenter).length() <= mRadius); 00089 } 00090 00091 00092 }; 00093 00094 } 00095 00096 #endif 00097
Copyright © 2000-2005 by The OGRE Team
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Last modified Sun Mar 12 14:37:50 2006