#include <OgreEdgeListBuilder.h>
Public Types | |
typedef std::vector< Triangle > | TriangleList |
typedef std::vector< Edge > | EdgeList |
typedef std::vector< EdgeGroup > | EdgeGroupList |
Public Member Functions | |
void | updateTriangleLightFacing (const Vector4 &lightPos) |
Calculate the light facing state of the triangles in this edge list. | |
void | updateFaceNormals (size_t vertexSet, HardwareVertexBufferSharedPtr positionBuffer) |
Updates the face normals for this edge list based on (changed) position information, useful for animated objects. | |
void | log (Log *log) |
Public Attributes | |
TriangleList | triangles |
EdgeGroupList | edgeGroups |
Definition at line 42 of file OgreEdgeListBuilder.h.
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Definition at line 88 of file OgreEdgeListBuilder.h. |
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Definition at line 74 of file OgreEdgeListBuilder.h. |
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Definition at line 73 of file OgreEdgeListBuilder.h. |
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Updates the face normals for this edge list based on (changed) position information, useful for animated objects.
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Calculate the light facing state of the triangles in this edge list.
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Definition at line 90 of file OgreEdgeListBuilder.h. |
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Definition at line 89 of file OgreEdgeListBuilder.h. |
Copyright © 2000-2005 by The OGRE Team
This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sun Mar 12 14:38:42 2006