#include <OgreGLContext.h>
Inheritance diagram for Ogre::GLContext:
Public Member Functions | |
GLContext () | |
virtual | ~GLContext () |
virtual void | setCurrent ()=0 |
Enable the context. | |
virtual void | endCurrent () |
This is called before another context is made current. | |
bool | getInitialized () |
void | setInitialized () |
Protected Attributes | |
bool | initialized |
(IE a window/pbuffer). This is a virtual base class which should be implemented in a GLSupport. This object can also be used to cache renderstate if we decide to do so in the future.
Definition at line 38 of file OgreGLContext.h.
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This is called before another context is made current. By default, nothing is done here. |
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Definition at line 54 of file OgreGLContext.h. References initialized. |
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Enable the context. All subsequent rendering commands will go here. Implemented in Ogre::GLXContext, and Ogre::Win32Context. |
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Definition at line 55 of file OgreGLContext.h. References initialized. |
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Definition at line 57 of file OgreGLContext.h. Referenced by getInitialized(), and setInitialized(). |
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Last modified Sun Mar 12 14:51:51 2006