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Ogre::GLXInput Member List

This is the complete list of members for Ogre::GLXInput, including all inherited members.
_key_mapOgre::GLXInput [private]
_key_pressed_setOgre::GLXInput [private]
addCursorMoveListener(MouseMotionListener *c)Ogre::InputReader
BufferedKeysDownSet typedefOgre::InputReader [protected]
capture()Ogre::GLXInput [virtual]
captureMouseOgre::GLXInput [private]
createKeyEvent(int id, int key)Ogre::InputReader [protected]
createMouseEvent(int id, int button)Ogre::InputReader [protected]
getKeyChar(int keyCode, long modifiers=0)Ogre::InputReader [static]
getMouseAbsX() const Ogre::GLXInput [virtual]
getMouseAbsY() const Ogre::GLXInput [virtual]
getMouseAbsZ() const Ogre::GLXInput [virtual]
getMouseButton(uchar button) const Ogre::GLXInput [virtual]
getMouseRelativeX() const Ogre::InputReader [virtual]
getMouseRelativeY() const Ogre::InputReader [virtual]
getMouseRelativeZ() const Ogre::InputReader [virtual]
getMouseRelX() const Ogre::GLXInput [virtual]
getMouseRelY() const Ogre::GLXInput [virtual]
getMouseRelZ() const Ogre::GLXInput [virtual]
getMouseScale(void) const Ogre::InputReader [virtual]
getMouseState(MouseState &state) const Ogre::GLXInput [virtual]
GLXInput()Ogre::GLXInput
GrabCursor(bool grab)Ogre::GLXInput [private]
initialise(RenderWindow *pWindow, bool useKeyboard=true, bool useMouse=true, bool useGameController=false)Ogre::GLXInput [virtual]
InputKeyMap typedefOgre::GLXInput [private]
InputReader()Ogre::InputReader
isKeyDown(KeyCode kc) const Ogre::InputReader [virtual]
isKeyDownImmediate(KeyCode kc) const Ogre::GLXInput [private, virtual]
keyChanged(int key, bool down)Ogre::InputReader [protected]
KeyPressedSet typedefOgre::GLXInput [private]
mBufferedKeysDownOgre::InputReader [protected]
mCursorOgre::InputReader [protected]
mDisplayOgre::GLXInput [private]
mEventQueueOgre::InputReader [protected]
mHiddenCursorOgre::GLXInput [private]
mModifiersOgre::InputReader [protected]
mMouseScaleOgre::InputReader [protected]
mMouseStateOgre::InputReader [protected]
mouseLastXOgre::GLXInput [private]
mouseLastYOgre::GLXInput [private]
mouseMoved()Ogre::InputReader [protected]
mRenderWindowOgre::GLXInput [private]
mUseBufferedKeysOgre::InputReader [protected]
mUseBufferedMouseOgre::InputReader [protected]
mWheelStepOgre::GLXInput [private, static]
mWindowOgre::GLXInput [private]
removeCursorMoveListener(MouseMotionListener *c)Ogre::InputReader
setBufferedInput(bool keys, bool mouse)Ogre::InputReader [virtual]
setMouseScale(Real scale)Ogre::InputReader [virtual]
triggerMouseButton(int nMouseCode, bool mousePressed)Ogre::InputReader [protected]
useBufferedInput(EventQueue *pEventQueue, bool keys=true, bool mouse=true)Ogre::InputReader
warpMouseOgre::GLXInput [private]
~GLXInput()Ogre::GLXInput [virtual]
~InputReader()Ogre::InputReader [virtual]

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Last modified Sun Mar 12 14:46:18 2006