#include <OgreGLXInput.h>
Inheritance diagram for Ogre::GLXInput:
Public Member Functions | |
GLXInput () | |
virtual | ~GLXInput () |
void | initialise (RenderWindow *pWindow, bool useKeyboard=true, bool useMouse=true, bool useGameController=false) |
Initialise the input system. | |
void | capture () |
Captures the state of all the input devices. | |
virtual long | getMouseRelX () const |
Retrieves the relative (compared to the last input poll) mouse movement on the X (horizontal) axis. | |
virtual long | getMouseRelY () const |
Retrieves the relative (compared to the last input poll) mouse movement on the Y (vertical) axis. | |
virtual long | getMouseRelZ () const |
Retrieves the relative (compared to the last input poll) mouse movement on the Z (mouse wheel) axis. | |
virtual long | getMouseAbsX () const |
Retrieves the absolute mouse position on the X (horizontal) axis. | |
virtual long | getMouseAbsY () const |
Retrieves the absolute mouse position on the Y (vertical) axis. | |
virtual long | getMouseAbsZ () const |
Retrieves the absolute mouse position on the Z (mouse wheel) axis. | |
virtual void | getMouseState (MouseState &state) const |
Retrieves the current state of the mouse. | |
virtual bool | getMouseButton (uchar button) const |
Retrieves the state of a mouse button. | |
void | useBufferedInput (EventQueue *pEventQueue, bool keys=true, bool mouse=true) |
Tells the reader to use buffered input and update the passed in queue. | |
virtual void | setBufferedInput (bool keys, bool mouse) |
virtual bool | isKeyDown (KeyCode kc) const |
Determines if the specified key is currently depressed. | |
virtual long | getMouseRelativeX () const |
Retrieves the relative position of the mouse when capture was called relative to the last time. | |
virtual long | getMouseRelativeY () const |
Retrieves the relative position of the mouse when capture was called relative to the last time. | |
virtual long | getMouseRelativeZ () const |
Retrieves the relative position of the mouse when capture was called relative to the last time. | |
void | addCursorMoveListener (MouseMotionListener *c) |
Adds a mouse motion listener to the cursor object. | |
void | removeCursorMoveListener (MouseMotionListener *c) |
Remove a mouse motion listener to the cursor object. | |
virtual void | setMouseScale (Real scale) |
Set mouse scale factor. | |
virtual Real | getMouseScale (void) const |
Get mouse scale factor. | |
Static Public Member Functions | |
char | getKeyChar (int keyCode, long modifiers=0) |
Protected Types | |
typedef std::set< KeyCode > | BufferedKeysDownSet |
Set of all the keys currently depressed based on buffered input events. | |
Protected Member Functions | |
void | mouseMoved () |
Creates mouse moved or dragged events depending if any button is pressed. | |
void | createMouseEvent (int id, int button) |
Creates a MouseEvent that first gets processed by the cursor, then gets pushed on the queue. | |
void | triggerMouseButton (int nMouseCode, bool mousePressed) |
Creates mouse pressed, released, and clicked events. | |
void | createKeyEvent (int id, int key) |
void | keyChanged (int key, bool down) |
Protected Attributes | |
long | mModifiers |
The modifiers are a binary flags that represent what buttons are pressed, and what key modifiers are down (e.g. | |
Real | mMouseScale |
Speed of mouse. | |
Cursor * | mCursor |
Internal Cursor object. | |
EventQueue * | mEventQueue |
EventQueue is used for buffered input support. | |
bool | mUseBufferedKeys |
Wether to use buffering input support - buffering support relies on using an EventQueue. | |
bool | mUseBufferedMouse |
Wether to use buffering input support - buffering support relies on using an EventQueue. | |
MouseState | mMouseState |
The mouse state in immediate mode. | |
BufferedKeysDownSet | mBufferedKeysDown |
Private Types | |
typedef std::map< KeySym, KeyCode > | InputKeyMap |
typedef std::set< KeyCode > | KeyPressedSet |
Private Member Functions | |
void | GrabCursor (bool grab) |
bool | isKeyDownImmediate (KeyCode kc) const |
Return whether a key is down in immediate mode. | |
Private Attributes | |
CARD32 | mHiddenCursor |
InputKeyMap | _key_map |
KeyPressedSet | _key_pressed_set |
bool | captureMouse |
bool | warpMouse |
int | mouseLastX |
int | mouseLastY |
Display * | mDisplay |
Window | mWindow |
RenderWindow * | mRenderWindow |
Static Private Attributes | |
const unsigned int | mWheelStep = 100 |
|
Set of all the keys currently depressed based on buffered input events.
Definition at line 350 of file OgreInput.h. |
|
Definition at line 69 of file OgreGLXInput.h. |
|
Definition at line 73 of file OgreGLXInput.h. |
|
|
|
|
|
Adds a mouse motion listener to the cursor object. This keeps the Cursor object hidden. |
|
Captures the state of all the input devices.
Implements Ogre::InputReader. |
|
|
|
Creates a MouseEvent that first gets processed by the cursor, then gets pushed on the queue.
|
|
|
|
Retrieves the absolute mouse position on the X (horizontal) axis.
Implements Ogre::InputReader. |
|
Retrieves the absolute mouse position on the Y (vertical) axis.
Implements Ogre::InputReader. |
|
Retrieves the absolute mouse position on the Z (mouse wheel) axis.
Implements Ogre::InputReader. |
|
Retrieves the state of a mouse button.
Implements Ogre::InputReader. |
|
Retrieves the relative position of the mouse when capture was called relative to the last time.
Definition at line 266 of file OgreInput.h. |
|
Retrieves the relative position of the mouse when capture was called relative to the last time.
Definition at line 270 of file OgreInput.h. |
|
Retrieves the relative position of the mouse when capture was called relative to the last time.
Definition at line 274 of file OgreInput.h. |
|
Retrieves the relative (compared to the last input poll) mouse movement on the X (horizontal) axis.
Implements Ogre::InputReader. |
|
Retrieves the relative (compared to the last input poll) mouse movement on the Y (vertical) axis.
Implements Ogre::InputReader. |
|
Retrieves the relative (compared to the last input poll) mouse movement on the Z (mouse wheel) axis.
Implements Ogre::InputReader. |
|
Get mouse scale factor.
Definition at line 317 of file OgreInput.h. References Ogre::Real. |
|
Retrieves the current state of the mouse.
Implements Ogre::InputReader. |
|
|
|
Initialise the input system.
Implements Ogre::InputReader. |
|
Determines if the specified key is currently depressed.
|
|
Return whether a key is down in immediate mode.
Implements Ogre::InputReader. |
|
|
|
Creates mouse moved or dragged events depending if any button is pressed.
|
|
Remove a mouse motion listener to the cursor object. This keeps the Cursor object hidden. |
|
Reimplemented in Ogre::Win32Input8. |
|
Set mouse scale factor.
Definition at line 313 of file OgreInput.h. References Ogre::Real. |
|
Creates mouse pressed, released, and clicked events.
|
|
Tells the reader to use buffered input and update the passed in queue.
|
|
Definition at line 70 of file OgreGLXInput.h. |
|
Definition at line 74 of file OgreGLXInput.h. |
|
Definition at line 78 of file OgreGLXInput.h. |
|
Definition at line 351 of file OgreInput.h. |
|
Internal Cursor object.
Definition at line 336 of file OgreInput.h. |
|
Definition at line 84 of file OgreGLXInput.h. |
|
EventQueue is used for buffered input support.
Definition at line 339 of file OgreInput.h. |
|
Definition at line 66 of file OgreGLXInput.h. |
|
The modifiers are a binary flags that represent what buttons are pressed, and what key modifiers are down (e.g. shift/alt). Definition at line 325 of file OgreInput.h. |
|
Speed of mouse.
Definition at line 328 of file OgreInput.h. |
|
The mouse state in immediate mode.
Definition at line 347 of file OgreInput.h. |
|
Definition at line 81 of file OgreGLXInput.h. |
|
Definition at line 81 of file OgreGLXInput.h. |
|
Definition at line 86 of file OgreGLXInput.h. |
|
Wether to use buffering input support - buffering support relies on using an EventQueue.
Definition at line 344 of file OgreInput.h. |
|
Wether to use buffering input support - buffering support relies on using an EventQueue.
Definition at line 344 of file OgreInput.h. |
|
Definition at line 88 of file OgreGLXInput.h. |
|
Definition at line 85 of file OgreGLXInput.h. |
|
Definition at line 80 of file OgreGLXInput.h. |
Copyright © 2000-2005 by The OGRE Team
This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sun Mar 12 14:46:18 2006