_getFrustumClipVolumes(const Camera *const cam) const | Ogre::Light | [virtual] |
_getManager(void) const | Ogre::MovableObject | [virtual] |
_getNearClipVolume(const Camera *const cam) const | Ogre::Light | [virtual] |
_getParentNodeFullTransform(void) const | Ogre::MovableObject | [virtual] |
_notifyAttached(Node *parent, bool isTagPoint=false) | Ogre::MovableObject | [virtual] |
_notifyCreator(MovableObjectFactory *fact) | Ogre::MovableObject | [virtual] |
_notifyCurrentCamera(Camera *cam) | Ogre::MovableObject | [virtual] |
_notifyManager(SceneManager *man) | Ogre::MovableObject | [virtual] |
_updateRenderQueue(RenderQueue *queue) | Ogre::Light | [virtual] |
addQueryFlags(uint32 flags) | Ogre::MovableObject | [virtual] |
addVisibilityFlags(uint32 flags) | Ogre::MovableObject | [virtual] |
AnimableDictionaryMap typedef | Ogre::AnimableObject | [protected] |
AnimableObject() | Ogre::AnimableObject | |
createAnimableDictionary(void) const | Ogre::AnimableObject | [protected] |
createAnimableValue(const String &valueName) | Ogre::Light | [virtual] |
extrudeBounds(AxisAlignedBox &box, const Vector4 &lightPos, Real extrudeDist) const | Ogre::ShadowCaster | [protected, virtual] |
extrudeVertices(HardwareVertexBufferSharedPtr vertexBuffer, size_t originalVertexCount, const Vector4 &lightPos, Real extrudeDist) | Ogre::ShadowCaster | [static] |
generateShadowVolume(EdgeData *edgeData, HardwareIndexBufferSharedPtr indexBuffer, const Light *light, ShadowRenderableList &shadowRenderables, unsigned long flags) | Ogre::ShadowCaster | [protected, virtual] |
getAnimableDictionaryName(void) const | Ogre::Light | [protected, virtual] |
getAnimableValueNames(void) | Ogre::AnimableObject | [protected] |
getAnimableValueNames(void) const | Ogre::AnimableObject | |
getAs4DVector(void) const | Ogre::Light | |
getAttenuationConstant(void) const | Ogre::Light | |
getAttenuationLinear(void) const | Ogre::Light | |
getAttenuationQuadric(void) const | Ogre::Light | |
getAttenuationRange(void) const | Ogre::Light | |
getBoundingBox(void) const | Ogre::Light | [virtual] |
getBoundingRadius(void) const | Ogre::Light | [virtual] |
getCastShadows(void) const | Ogre::MovableObject | [virtual] |
getDarkCapBounds(const Light &light, Real dirLightExtrusionDist) const | Ogre::MovableObject | [virtual] |
getDefaultQueryFlags(uint32 flags) | Ogre::MovableObject | [static] |
getDefaultVisibilityFlags(uint32 flags) | Ogre::MovableObject | [static] |
getDerivedDirection(void) const | Ogre::Light | |
getDerivedPosition(void) const | Ogre::Light | |
getDiffuseColour(void) const | Ogre::Light | |
getDirection(void) const | Ogre::Light | |
getEdgeList(void) | Ogre::MovableObject | [virtual] |
getExtrusionDistance(const Vector3 &objectPos, const Light *light) const | Ogre::ShadowCaster | [protected] |
getLightCapBounds(void) const | Ogre::MovableObject | [virtual] |
getMovableType(void) const | Ogre::Light | [virtual] |
getName(void) const | Ogre::MovableObject | [virtual] |
getParentNode(void) const | Ogre::MovableObject | [virtual] |
getParentSceneNode(void) const | Ogre::MovableObject | [virtual] |
getPointExtrusionDistance(const Light *l) const | Ogre::MovableObject | [virtual] |
getPosition(void) const | Ogre::Light | |
getPowerScale(void) const | Ogre::Light | |
getQueryFlags(void) const | Ogre::MovableObject | [virtual] |
getRenderingDistance(void) const | Ogre::MovableObject | [virtual] |
getRenderQueueGroup(void) const | Ogre::MovableObject | [virtual] |
getShadowVolumeRenderableIterator(ShadowTechnique shadowTechnique, const Light *light, HardwareIndexBufferSharedPtr *indexBuffer, bool extrudeVertices, Real extrusionDist, unsigned long flags=0) | Ogre::MovableObject | [virtual] |
getSpecularColour(void) const | Ogre::Light | |
getSpotlightFalloff(void) const | Ogre::Light | |
getSpotlightInnerAngle(void) const | Ogre::Light | |
getSpotlightOuterAngle(void) const | Ogre::Light | |
getType(void) const | Ogre::Light | |
getTypeFlags(void) const | Ogre::Light | [virtual] |
getUserAny(void) const | Ogre::MovableObject | [virtual] |
getUserObject(void) | Ogre::MovableObject | [virtual] |
getVisibilityFlags(void) const | Ogre::MovableObject | [virtual] |
getWorldBoundingBox(bool derive=false) const | Ogre::MovableObject | [virtual] |
getWorldBoundingSphere(bool derive=false) const | Ogre::MovableObject | [virtual] |
initialiseAnimableDictionary(StringVector &vec) const | Ogre::Light | [protected, virtual] |
isAttached(void) const | Ogre::MovableObject | [virtual] |
isInScene(void) const | Ogre::MovableObject | [virtual] |
isVisible(void) const | Ogre::MovableObject | [virtual] |
Light() | Ogre::Light | |
Light(const String &name) | Ogre::Light | |
LightTypes enum name | Ogre::Light | |
LT_DIRECTIONAL enum value | Ogre::Light | |
LT_POINT enum value | Ogre::Light | |
LT_SPOTLIGHT enum value | Ogre::Light | |
mAttenuationConst | Ogre::Light | [protected] |
mAttenuationLinear | Ogre::Light | [protected] |
mAttenuationQuad | Ogre::Light | [protected] |
mBeyondFarDistance | Ogre::MovableObject | [protected] |
mCastShadows | Ogre::MovableObject | [protected] |
mCreator | Ogre::MovableObject | [protected] |
mDerivedDirection | Ogre::Light | [mutable, protected] |
mDerivedPosition | Ogre::Light | [mutable, protected] |
mDiffuse | Ogre::Light | [protected] |
mDirection | Ogre::Light | [protected] |
mFrustumClipVolumes | Ogre::Light | [mutable, protected] |
mLastParentOrientation | Ogre::Light | [mutable, protected] |
mLastParentPosition | Ogre::Light | [mutable, protected] |
mLightType | Ogre::Light | [protected] |
mLocalTransformDirty | Ogre::Light | [mutable, protected] |
mManager | Ogre::MovableObject | [protected] |
mName | Ogre::MovableObject | [protected] |
mNearClipVolume | Ogre::Light | [mutable, protected] |
MovableObject() | Ogre::MovableObject | |
MovableObject(const String &name) | Ogre::MovableObject | |
mParentIsTagPoint | Ogre::MovableObject | [protected] |
mParentNode | Ogre::MovableObject | [protected] |
mPosition | Ogre::Light | [protected] |
mPowerScale | Ogre::Light | [protected] |
mQueryFlags | Ogre::MovableObject | [protected] |
mRange | Ogre::Light | [protected] |
mRenderQueueID | Ogre::MovableObject | [protected] |
mRenderQueueIDSet | Ogre::MovableObject | [protected] |
msAnimableDictionary | Ogre::AnimableObject | [protected, static] |
msDefaultQueryFlags | Ogre::MovableObject | [protected, static] |
msDefaultVisibilityFlags | Ogre::MovableObject | [protected, static] |
msMovableType | Ogre::Light | [protected, static] |
mSpecular | Ogre::Light | [protected] |
mSpotFalloff | Ogre::Light | [protected] |
mSpotInner | Ogre::Light | [protected] |
mSpotOuter | Ogre::Light | [protected] |
mSquaredUpperDistance | Ogre::MovableObject | [protected] |
mUpperDistance | Ogre::MovableObject | [protected] |
mUserAny | Ogre::MovableObject | [protected] |
mVisibilityFlags | Ogre::MovableObject | [protected] |
mVisible | Ogre::MovableObject | [protected] |
mWorldAABB | Ogre::MovableObject | [mutable, protected] |
mWorldBoundingSphere | Ogre::MovableObject | [mutable, protected] |
mWorldDarkCapBounds | Ogre::MovableObject | [mutable, protected] |
removeQueryFlags(unsigned long flags) | Ogre::MovableObject | [virtual] |
removeVisibilityFlags(uint32 flags) | Ogre::MovableObject | [virtual] |
setAttenuation(Real range, Real constant, Real linear, Real quadratic) | Ogre::Light | |
setCastShadows(bool enabled) | Ogre::MovableObject | |
setDefaultQueryFlags(uint32 flags) | Ogre::MovableObject | [static] |
setDefaultVisibilityFlags(uint32 flags) | Ogre::MovableObject | [static] |
setDiffuseColour(Real red, Real green, Real blue) | Ogre::Light | |
setDiffuseColour(const ColourValue &colour) | Ogre::Light | |
setDirection(Real x, Real y, Real z) | Ogre::Light | |
setDirection(const Vector3 &vec) | Ogre::Light | |
setPosition(Real x, Real y, Real z) | Ogre::Light | |
setPosition(const Vector3 &vec) | Ogre::Light | |
setPowerScale(Real power) | Ogre::Light | |
setQueryFlags(uint32 flags) | Ogre::MovableObject | [virtual] |
setRenderingDistance(Real dist) | Ogre::MovableObject | [virtual] |
setRenderQueueGroup(uint8 queueID) | Ogre::MovableObject | [virtual] |
setSpecularColour(Real red, Real green, Real blue) | Ogre::Light | |
setSpecularColour(const ColourValue &colour) | Ogre::Light | |
setSpotlightFalloff(Real val) | Ogre::Light | |
setSpotlightInnerAngle(const Radian &val) | Ogre::Light | |
setSpotlightOuterAngle(const Radian &val) | Ogre::Light | |
setSpotlightRange(const Radian &innerAngle, const Radian &outerAngle, Real falloff=1.0) | Ogre::Light | |
setType(LightTypes type) | Ogre::Light | |
setUserAny(const Any &anything) | Ogre::MovableObject | [virtual] |
setUserObject(UserDefinedObject *obj) | Ogre::MovableObject | [virtual] |
setVisibilityFlags(uint32 flags) | Ogre::MovableObject | [virtual] |
setVisible(bool visible) | Ogre::Light | [virtual] |
ShadowRenderableList typedef | Ogre::ShadowCaster | |
ShadowRenderableListIterator typedef | Ogre::ShadowCaster | |
tempSquareDist | Ogre::Light | |
update(void) const | Ogre::Light | [protected, virtual] |
updateEdgeListLightFacing(EdgeData *edgeData, const Vector4 &lightPos) | Ogre::ShadowCaster | [protected, virtual] |
~AnimableObject() | Ogre::AnimableObject | [virtual] |
~Light() | Ogre::Light | |
~MovableObject() | Ogre::MovableObject | [virtual] |
~ShadowCaster() | Ogre::ShadowCaster | [virtual] |