Classes | |
class | ApplicationObject |
This object is the base class for all discrete objects in the application. More... | |
struct | ApplicationObject::CollisionInfo |
Contains information about a collision; used in the _notifyCollided call. More... | |
class | Ball |
class | Box |
class | CollideCamera |
A camera which can interact with the world. More... | |
class | Joint |
Represents a linkage between application objects or between them and the world, enforcing certain constraints. More... | |
class | BallJoint |
Implementation of ball joint. More... | |
class | SliderJoint |
Implementation of slider joint. More... | |
class | HingeJoint |
Implementation of hinge joint. More... | |
class | UniversalJoint |
Implementation of universal joint. More... | |
class | Hinge2Joint |
Implementation of hinge2 joint. More... | |
class | OgreHead |
class | FinitePlane |
class | World |
Functions | |
void | OgreToOde (const Matrix3 &ogre, dMatrix3 &ode) |
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Definition at line 55 of file OgreRefAppPrerequisites.h. |
Copyright © 2000-2005 by The OGRE Team
This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sun Mar 12 14:54:28 2006