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OgreSubMesh.h

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00001 /*
00002 -----------------------------------------------------------------------------
00003 This source file is part of OGRE
00004     (Object-oriented Graphics Rendering Engine)
00005 For the latest info, see http://www.ogre3d.org/
00006 
00007 Copyright (c) 2000-2005 The OGRE Team
00008 Also see acknowledgements in Readme.html
00009 
00010 This program is free software; you can redistribute it and/or modify it under
00011 the terms of the GNU Lesser General Public License as published by the Free Software
00012 Foundation; either version 2 of the License, or (at your option) any later
00013 version.
00014 
00015 This program is distributed in the hope that it will be useful, but WITHOUT
00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
00018 
00019 You should have received a copy of the GNU Lesser General Public License along with
00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple
00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to
00022 http://www.gnu.org/copyleft/lesser.txt.
00023 -----------------------------------------------------------------------------
00024 */
00025 #ifndef __SubMesh_H_
00026 #define __SubMesh_H_
00027 
00028 #include "OgrePrerequisites.h"
00029 
00030 #include "OgreVertexIndexData.h"
00031 #include "OgreMaterial.h"
00032 #include "OgreRenderOperation.h"
00033 #include "OgreVertexBoneAssignment.h"
00034 #include "OgreProgressiveMesh.h"
00035 
00036 namespace Ogre {
00037 
00051     class _OgreExport SubMesh
00052     {
00053         friend class Mesh;
00054         friend class MeshSerializerImpl;
00055         friend class MeshSerializerImpl_v1_2;
00056         friend class MeshSerializerImpl_v1_1;
00057     public:
00058         SubMesh();
00059         ~SubMesh();
00060 
00061 
00063         bool useSharedVertices;
00064 
00066         RenderOperation::OperationType operationType;
00067 
00075         VertexData *vertexData;
00076 
00078         IndexData *indexData;
00079 
00080         ProgressiveMesh::LODFaceList mLodFaceList;
00081 
00083         Mesh* parent;
00084 
00086         void setMaterialName(const String& matName);
00087         const String& getMaterialName(void) const;
00088 
00091         bool isMatInitialised(void) const;
00092 
00099         void _getRenderOperation(RenderOperation& rend, ushort lodIndex = 0);
00100 
00113         void addBoneAssignment(const VertexBoneAssignment& vertBoneAssign);
00114 
00120         void clearBoneAssignments(void);
00121 
00123         typedef std::multimap<size_t, VertexBoneAssignment> VertexBoneAssignmentList;
00124         typedef MapIterator<VertexBoneAssignmentList> BoneAssignmentIterator;
00125 
00130         BoneAssignmentIterator getBoneAssignmentIterator(void);
00131 
00133         void _compileBoneAssignments(void);
00134     protected:
00135 
00137         String mMaterialName;
00138 
00140         bool mMatInitialised;
00141 
00142        
00143         VertexBoneAssignmentList mBoneAssignments;
00144 
00146         bool mBoneAssignmentsOutOfDate;
00147 
00149         void removeLodLevels(void);
00150 
00151 
00152 
00153     };
00154 
00155 } // namespace
00156 
00157 #endif
00158 

Copyright © 2000-2005 by The OGRE Team
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This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sun Feb 12 12:59:53 2006