#include <OgreAnimationTrack.h>
Public Member Functions | |
AnimationTrack (Animation *parent) | |
Constructor. | |
AnimationTrack (Animation *parent, Node *targetNode) | |
Constructor, associates with a Node. | |
virtual | ~AnimationTrack () |
unsigned short | getNumKeyFrames (void) const |
Returns the number of keyframes in this animation. | |
KeyFrame * | getKeyFrame (unsigned short index) const |
Returns the KeyFrame at the specified index. | |
Real | getKeyFramesAtTime (Real timePos, KeyFrame **keyFrame1, KeyFrame **keyFrame2, unsigned short *firstKeyIndex=0) const |
Gets the 2 KeyFrame objects which are active at the time given, and the blend value between them. | |
KeyFrame * | createKeyFrame (Real timePos) |
Creates a new KeyFrame and adds it to this animation at the given time index. | |
void | removeKeyFrame (unsigned short index) |
Removes a KeyFrame by it's index. | |
void | removeAllKeyFrames (void) |
Removes all the KeyFrames from this track. | |
KeyFrame | getInterpolatedKeyFrame (Real timeIndex) const |
Gets a KeyFrame object which contains the interpolated transforms at the time index specified. | |
void | apply (Real timePos, Real weight=1.0, bool accumulate=false, Real scale=1.0f) |
Applies an animation track at a certain position to the target node. | |
Node * | getAssociatedNode (void) const |
Returns a pointer to the associated Node object (if any). | |
void | setAssociatedNode (Node *node) |
Sets the associated Node object which will be automatically affected by calls to 'apply'. | |
void | applyToNode (Node *node, Real timePos, Real weight=1.0, bool accumulate=false, Real scale=1.0f) |
As the 'apply' method but applies to a specified Node instead of associated node. | |
void | setUseShortestRotationPath (bool useShortestPath) |
Sets the method of rotation calculation. | |
bool | getUseShortestRotationPath () const |
Gets the method of rotation calculation. | |
void | _keyFrameDataChanged (void) const |
Internal method used to tell the track that keyframe data has been changed, which may cause it to rebuild some internal data. | |
bool | hasNonZeroKeyFrames (void) const |
Method to determine if this track has any KeyFrames which are doing anything useful - can be used to determine if this track can be optimised out. | |
void | optimise (void) |
Optimise the current track by removing any duplicate keyframes. | |
Protected Types | |
typedef std::vector< KeyFrame * > | KeyFrameList |
Protected Member Functions | |
void | buildInterpolationSplines (void) const |
Protected Attributes | |
KeyFrameList | mKeyFrames |
Real | mMaxKeyFrameTime |
Animation * | mParent |
Node * | mTargetNode |
bool | mSplineBuildNeeded |
SimpleSpline | mPositionSpline |
SimpleSpline | mScaleSpline |
RotationalSpline | mRotationSpline |
bool | mUseShortestRotationPath |
Defines if rotation is done using shortest path. |
Since the most common animable object is a Node, there are options in this class for associating the track with a Node which will receive keyframe updates automatically when the 'apply' method is called.
By default rotation is done using shortest-path algorithm. It is possible to change this behaviour using setUseShortestRotationPath() method.
Definition at line 54 of file OgreAnimationTrack.h.
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Definition at line 165 of file OgreAnimationTrack.h. |
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Constructor.
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Constructor, associates with a Node.
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Internal method used to tell the track that keyframe data has been changed, which may cause it to rebuild some internal data.
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Applies an animation track at a certain position to the target node.
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As the 'apply' method but applies to a specified Node instead of associated node.
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Creates a new KeyFrame and adds it to this animation at the given time index.
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Returns a pointer to the associated Node object (if any).
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Gets a KeyFrame object which contains the interpolated transforms at the time index specified.
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Returns the KeyFrame at the specified index.
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Gets the 2 KeyFrame objects which are active at the time given, and the blend value between them.
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Returns the number of keyframes in this animation.
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Gets the method of rotation calculation.
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Method to determine if this track has any KeyFrames which are doing anything useful - can be used to determine if this track can be optimised out.
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Optimise the current track by removing any duplicate keyframes.
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Removes all the KeyFrames from this track.
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Removes a KeyFrame by it's index.
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Sets the associated Node object which will be automatically affected by calls to 'apply'.
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Sets the method of rotation calculation.
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Definition at line 166 of file OgreAnimationTrack.h. |
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Definition at line 167 of file OgreAnimationTrack.h. |
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Definition at line 168 of file OgreAnimationTrack.h. |
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Definition at line 176 of file OgreAnimationTrack.h. |
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Definition at line 178 of file OgreAnimationTrack.h. |
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Definition at line 177 of file OgreAnimationTrack.h. |
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Definition at line 175 of file OgreAnimationTrack.h. |
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Definition at line 169 of file OgreAnimationTrack.h. |
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Defines if rotation is done using shortest path.
Definition at line 180 of file OgreAnimationTrack.h. |
Copyright © 2000-2005 by The OGRE Team
This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sun Feb 12 13:00:05 2006