source: GTP/trunk/Lib/Vis/Preprocessing/src/UnigraphicsParser.cpp @ 2664

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Diff Rev Age Author Log Message
(edit) @2600   17 years mattausch preparing for moving objects (contains compile errors!)
(edit) @2572   17 years mattausch
(edit) @2176   18 years mattausch removed using namespace std from .h
(edit) @1627   18 years mattausch
(edit) @1577   18 years mattausch
(edit) @1486   18 years mattausch worked on guided visibility sampling
(edit) @1379   18 years mattausch fixed sah for objeect partition loader for single triangles also for x3d
(edit) @1344   18 years mattausch worked on triangle processing. logical units will be created by grouping …
(edit) @1281   18 years bittner mlrt 16 ray tracing support
(edit) @1221   18 years mattausch added intel ray tracing
(edit) @1076   18 years mattausch version for performance testing
(edit) @1004   18 years mattausch environment as a singleton
(edit) @1002   18 years mattausch debug run: fixing memory holes
(edit) @1001   18 years mattausch added mesh instance support improved support for occlusion queries + other …
(edit) @863   19 years mattausch working on preprocessor integration added iv stuff
(edit) @860   19 years mattausch
(edit) @752   19 years mattausch after rendering workshop submissioin x3dparser can use def - use …
(edit) @750   19 years mattausch
(edit) @726   19 years mattausch improved performance of TerrainSceneManager? revisit octreescenemanager
(edit) @704   19 years mattausch implemented first version of the visibility filter
(edit) @697   19 years mattausch
(edit) @694   19 years mattausch added means for rotating scene
(edit) @658   19 years mattausch added switch for loading polys as meshes
(copy) @626   19 years mattausch
copied from obsolete/trunk/VUT/GtpVisibilityPreprocessor/src/UnigraphicsParser.cpp:
(copy) @621   19 years mattausch
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