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View Latest Revision
source:
GTP
/
trunk
/
Lib
/
Vis
/
Preprocessing
/
src
/
X3dParser.cpp
@
2553
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Diff
Rev
Age
Author
Log Message
(edit)
@2539
17 years
mattausch
fixed obj loading error
(edit)
@2176
18 years
mattausch
removed using namespace std from .h
(edit)
@2116
18 years
mattausch
implemented hashpvs
(edit)
@1789
18 years
mattausch
(edit)
@1627
18 years
mattausch
(edit)
@1545
18 years
mattausch
(edit)
@1421
18 years
mattausch
(edit)
@1420
18 years
mattausch
corrected raycasting bug for triangles because of ill defined triangles
(edit)
@1419
18 years
mattausch
(edit)
@1418
18 years
mattausch
(edit)
@1415
18 years
mattausch
(edit)
@1404
18 years
mattausch
debugging after merge
(edit)
@1379
18 years
mattausch
fixed sah for objeect partition loader for single triangles also for x3d
(edit)
@1344
18 years
mattausch
worked on triangle processing. logical units will be created by grouping …
(edit)
@1281
18 years
bittner
mlrt 16 ray tracing support
(edit)
@1272
18 years
bittner
mlrta configuration changes
(edit)
@1221
18 years
mattausch
added intel ray tracing
(edit)
@1112
18 years
bittner
Merge with Olivers code
(edit)
@1020
19 years
mattausch
worked on view-object space partition fixed some loading bugs fixeds some …
(edit)
@1005
19 years
mattausch
(edit)
@1004
19 years
mattausch
environment as a singleton
(edit)
@1002
19 years
mattausch
debug run: fixing memory holes
(edit)
@1001
19 years
mattausch
added mesh instance support improved support for occlusion queries + other …
(edit)
@971
19 years
mattausch
added stuff for view cell ziping (not working yet!)
(edit)
@870
19 years
mattausch
added pvs
(edit)
@863
19 years
mattausch
working on preprocessor integration added iv stuff
(edit)
@860
19 years
mattausch
(edit)
@752
19 years
mattausch
after rendering workshop submissioin x3dparser can use def - use …
(edit)
@726
19 years
mattausch
improved performance of
TerrainSceneManager?
revisit octreescenemanager
(edit)
@712
19 years
mattausch
added exporter for Vrml added transformations to x3d loader
(edit)
@703
19 years
mattausch
started implementation of visibility filter
(edit)
@694
19 years
mattausch
added means for rotating scene
(edit)
@693
19 years
mattausch
(edit)
@660
19 years
mattausch
adding function for testing purpose
(edit)
@658
19 years
mattausch
added switch for loading polys as meshes
(edit)
@657
19 years
mattausch
added ogre dependencies and patched ogre sources
(copy)
@626
19 years
mattausch
copied from
obsolete/trunk/VUT/GtpVisibilityPreprocessor/src/X3dParser.cpp
:
(copy)
@621
19 years
mattausch
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