source: trunk/VUT/Ogre/include/OgreVisibilityOctreeSceneManager.h @ 567

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Diff Rev Age Author Log Message
(edit) @254   19 years mattausch added some hack for video recording
(edit) @202   19 years mattausch stable
(edit) @187   19 years mattausch added animationbug fix (deleting while animation)fixed …
(edit) @159   19 years mattausch added flags for switching on/off transparents for item buffer and vertex …
(edit) @139   19 years mattausch fixed bug with tight octree boxes added more flexible renderqueue (can …
(edit) @130   19 years mattausch added visibility queries
(edit) @122   19 years mattausch
(edit) @119   19 years mattausch
(edit) @118   19 years mattausch
(edit) @115   19 years mattausch added depth pass algorithm + delayed transparent object rendering (so …
(edit) @114   19 years mattausch
(edit) @113   19 years mattausch fixed problems with visualization
(edit) @112   19 years mattausch
(edit) @100   20 years mattausch added visualization for octree culling camera in terrainexample is now …
(edit) @99   20 years mattausch
(edit) @93   20 years mattausch
(edit) @92   20 years mattausch exchanged halfbounding box with full bounding box
(edit) @87   20 years mattausch
(edit) @78   20 years mattausch corrected bug in solution files
(add) @59   20 years mattausch completely changed file structure plus software design
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