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source:
trunk
/
VUT
/
work
/
ogre_changes
/
RenderSystems
/
GL
/
src
@
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Rev
Age
Author
Log Message
(edit)
@350
19 years
mattausch
ray merge started
(edit)
@347
19 years
mattausch
fixed color bug fixed terrain tile ch culling made better terrain
(edit)
@343
19 years
mattausch
added switch between NV and ARB queries in the render system and in the …
(edit)
@316
19 years
mattausch
queries are realized as templates
(edit)
@193
19 years
mattausch
changed to ogre 103 added readme
(edit)
@156
19 years
mattausch
(edit)
@153
19 years
mattausch
added item buffer queries
(edit)
@150
19 years
mattausch
added item buffer functionality
(edit)
@115
19 years
mattausch
added depth pass algorithm + delayed transparent object rendering (so …
(edit)
@99
19 years
mattausch
(edit)
@97
19 years
mattausch
ogre: changed from occlusion_query_nv to occlusion_query_arb (in …
(copy)
@90
19 years
mattausch
copied from
trunk/VUT/work/ogre_changes/RenderSystem/GL/src
:
(edit)
@88
19 years
mattausch
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