Timeline
09/22/08:
- 18:33 Changeset [2964] by
- 10:10 Changeset [2963] by
- debug version trying to find out how to speed up app
- 00:20 Changeset [2962] by
- started to work on dynamic objects
09/21/08:
09/20/08:
09/19/08:
- 23:13 Changeset [2959] by
- preetham working but big hack
- 17:40 Changeset [2958] by
- preetham not working for deferred
- 11:41 Changeset [2957] by
- preetham working
09/18/08:
09/17/08:
- 19:35 Changeset [2954] by
- implemented sun color
- 11:11 Changeset [2953] by
- started different stuff
09/16/08:
- 16:03 Changeset [2952] by
- 12:38 Changeset [2951] by
- strted to implement animation
09/15/08:
- 21:04 Changeset [2950] by
- shitty again
- 20:40 Changeset [2949] by
- depth pass: something is working
- 16:57 Changeset [2948] by
- depth pass for shadows not working at all
- 10:13 Changeset [2947] by
- 09:28 Changeset [2946] by
- 01:43 Changeset [2945] by
- 00:07 Changeset [2944] by
- nopt not working yet
09/13/08:
- 15:00 Changeset [2943] by
- shadows working nicely
- 14:03 Changeset [2942] by
- lispsm finally working!!
- 13:20 Changeset [2941] by
- changing camera stuff, not working yet
- 12:31 Changeset [2940] by
09/12/08:
- 22:02 Changeset [2939] by
- lispsm working for standard case (light dir perpendicular to scene), but …
- 18:38 Changeset [2938] by
- better, still not there
- 18:22 Changeset [2937] by
- better somewhat
- 18:07 Changeset [2936] by
- totally broken
- 13:50 Changeset [2935] by
- something still strange with the focussing
- 13:20 Changeset [2934] by
- 10:39 Changeset [2933] by
- 03:09 Changeset [2932] by
09/11/08:
- 17:31 Changeset [2931] by
- 14:52 Changeset [2930] by
- worked on ssao sampling
- 10:10 Changeset [2929] by
09/10/08:
- 17:35 Changeset [2928] by
- 10:50 Changeset [2927] by
- 08:45 Changeset [2926] by
- 08:29 Changeset [2925] by
09/09/08:
- 21:01 Changeset [2924] by
- so ein schas das lispsm
- 17:45 Changeset [2923] by
- son schas
- 17:35 Changeset [2922] by
- frustrated
- 11:27 Changeset [2921] by
- lispsm starting to work
- 11:25 Changeset [2920] by
09/08/08:
- 17:32 Changeset [2919] by
- 16:52 Changeset [2918] by
- 16:51 Changeset [2917] by
- 15:00 Changeset [2916] by
- 10:14 Changeset [2915] by
- 01:01 Changeset [2914] by
- 00:52 Changeset [2913] by
09/07/08:
09/05/08:
- 11:52 Changeset [2910] by
- 11:40 Changeset [2909] by
- Removed file/folder
- 11:35 Changeset [2908] by
- 11:28 Changeset [2907] by
- 10:49 Changeset [2906] by
- Added a folder remotely
- 10:35 Changeset [2905] by
09/04/08:
- 16:46 Changeset [2904] by
- got rid of error with newly visible surfaces, much faster
- 15:00 Changeset [2903] by
- 12:55 Changeset [2902] by
- 10:14 Changeset [2901] by
09/03/08:
- 22:40 Changeset [2900] by
- changed to real 3d samples which are then projected to texture space
- 13:02 Changeset [2899] by
- 10:37 Changeset [2898] by
- 01:57 Changeset [2897] by
- improved shadow mapping
09/02/08:
- 15:48 Changeset [2896] by
- 15:29 Changeset [2895] by
- 09:07 Changeset [2894] by
- shadow mapping almost working (but ulgy!!)
- 00:56 Changeset [2893] by
- shadowing partly working
09/01/08:
08/31/08:
- 17:18 Changeset [2890] by
- view vector interpolation finally working
- 17:09 Changeset [2889] by
- 15:27 Changeset [2888] by
- corrected views
- 13:15 Changeset [2887] by
- made changes to view transformation but still not working
08/29/08:
- 20:33 Changeset [2886] by
- using gaussian distribution for sampling
- 17:27 Changeset [2885] by
- 15:46 Changeset [2884] by
- found bug with lod levels made env file for shaders
- 09:04 Changeset [2883] by
- using another pass for deferred shading: still working quite well started …
- 08:55 Changeset [2882] by
- 00:00 Changeset [2881] by
- working quite well
08/28/08:
- 22:37 Changeset [2880] by
- downsampling not working yet
- 21:17 Changeset [2879] by
- improved performance
- 09:12 Changeset [2878] by
- for some reasons very slow even in small streets on my home computer!!
- 00:07 Changeset [2877] by
08/27/08:
- 20:05 Changeset [2876] by
- 17:22 Changeset [2875] by
- 16:14 Changeset [2874] by
- implemented glob-illum solution
- 15:09 Changeset [2873] by
- 07:50 Changeset [2872] by
- working to incorporate indirect illumination
08/26/08:
- 20:45 Changeset [2871] by
- working with 50 frames
- 18:17 Changeset [2870] by
- 18:09 Changeset [2869] by
- computing ao in nice function ... but slow!!
- 16:27 Changeset [2868] by
- changed ssao to multipass algorithm
- 13:30 Changeset [2867] by
08/25/08:
- 20:20 Changeset [2866] by
- bug: downsampling of positions does not work
- 17:34 Changeset [2865] by
- 08:34 Changeset [2864] by
08/24/08:
- 12:48 Changeset [2863] by
- repaired view vector correction for ssao
Note: See TracTimeline
for information about the timeline view.